Commit 1a950da6 authored by Justin Ruggles's avatar Justin Ruggles
Browse files

cosmetics: indentation and alignment after previous commit

parent aa47c35d
......@@ -1215,11 +1215,11 @@ static void count_frame_bits_fixed(AC3EncodeContext *s)
/* audio blocks */
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
if (!s->eac3) {
/* block switch flags */
frame_bits += s->fbw_channels;
/* block switch flags */
frame_bits += s->fbw_channels;
/* dither flags */
frame_bits += s->fbw_channels;
/* dither flags */
frame_bits += s->fbw_channels;
}
/* dynamic range */
......@@ -1230,15 +1230,15 @@ static void count_frame_bits_fixed(AC3EncodeContext *s)
frame_bits++;
if (!s->eac3) {
/* exponent strategy */
frame_bits += 2 * s->fbw_channels;
if (s->lfe_on)
frame_bits++;
/* exponent strategy */
frame_bits += 2 * s->fbw_channels;
if (s->lfe_on)
frame_bits++;
/* bit allocation params */
frame_bits++;
if (!blk)
frame_bits += 2 + 2 + 2 + 2 + 3;
/* bit allocation params */
frame_bits++;
if (!blk)
frame_bits += 2 + 2 + 2 + 2 + 3;
}
/* converter snr offset */
......@@ -1246,11 +1246,11 @@ static void count_frame_bits_fixed(AC3EncodeContext *s)
frame_bits++;
if (!s->eac3) {
/* delta bit allocation */
frame_bits++;
/* delta bit allocation */
frame_bits++;
/* skipped data */
frame_bits++;
/* skipped data */
frame_bits++;
}
}
......@@ -1326,14 +1326,14 @@ static void count_frame_bits(AC3EncodeContext *s)
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
frame_bits += 2 * s->blocks[blk].cpl_in_use;
} else {
if (opt->audio_production_info)
frame_bits += 7;
if (s->bitstream_id == 6) {
if (opt->extended_bsi_1)
frame_bits += 14;
if (opt->extended_bsi_2)
frame_bits += 14;
}
if (opt->audio_production_info)
frame_bits += 7;
if (s->bitstream_id == 6) {
if (opt->extended_bsi_1)
frame_bits += 14;
if (opt->extended_bsi_2)
frame_bits += 14;
}
}
/* audio blocks */
......@@ -1342,22 +1342,22 @@ static void count_frame_bits(AC3EncodeContext *s)
/* coupling strategy */
if (!s->eac3)
frame_bits++;
frame_bits++;
if (block->new_cpl_strategy) {
if (!s->eac3)
frame_bits++;
frame_bits++;
if (block->cpl_in_use) {
if (s->eac3)
frame_bits++;
if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO)
frame_bits += s->fbw_channels;
frame_bits += s->fbw_channels;
if (s->channel_mode == AC3_CHMODE_STEREO)
frame_bits++;
frame_bits += 4 + 4;
if (s->eac3)
frame_bits++;
else
frame_bits += s->num_cpl_subbands - 1;
frame_bits += s->num_cpl_subbands - 1;
}
}
......@@ -1366,7 +1366,7 @@ static void count_frame_bits(AC3EncodeContext *s)
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch]) {
if (!s->eac3 || block->new_cpl_coords != 2)
frame_bits++;
frame_bits++;
if (block->new_cpl_coords) {
frame_bits += 2;
frame_bits += (4 + 4) * s->num_cpl_bands;
......@@ -1378,7 +1378,7 @@ static void count_frame_bits(AC3EncodeContext *s)
/* stereo rematrixing */
if (s->channel_mode == AC3_CHMODE_STEREO) {
if (!s->eac3 || blk > 0)
frame_bits++;
frame_bits++;
if (s->blocks[blk].new_rematrixing_strategy)
frame_bits += block->num_rematrixing_bands;
}
......@@ -1398,15 +1398,15 @@ static void count_frame_bits(AC3EncodeContext *s)
/* snr offsets and fast gain codes */
if (!s->eac3) {
frame_bits++;
if (block->new_snr_offsets)
frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
frame_bits++;
if (block->new_snr_offsets)
frame_bits += 6 + (s->channels + block->cpl_in_use) * (4 + 3);
}
/* coupling leak info */
if (block->cpl_in_use) {
if (!s->eac3 || block->new_cpl_leak != 2)
frame_bits++;
frame_bits++;
if (block->new_cpl_leak)
frame_bits += 3 + 3;
}
......@@ -1971,14 +1971,14 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* block switching */
if (!s->eac3) {
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 1, 0);
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 1, 0);
}
/* dither flags */
if (!s->eac3) {
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 1, 1);
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 1, 1);
}
/* dynamic range codes */
......@@ -1990,17 +1990,17 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* channel coupling */
if (!s->eac3)
put_bits(&s->pb, 1, block->new_cpl_strategy);
put_bits(&s->pb, 1, block->new_cpl_strategy);
if (block->new_cpl_strategy) {
if (!s->eac3)
put_bits(&s->pb, 1, block->cpl_in_use);
put_bits(&s->pb, 1, block->cpl_in_use);
if (block->cpl_in_use) {
int start_sub, end_sub;
if (s->eac3)
put_bits(&s->pb, 1, 0); /* enhanced coupling */
if (!s->eac3 || s->channel_mode != AC3_CHMODE_STEREO) {
for (ch = 1; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
for (ch = 1; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 1, block->channel_in_cpl[ch]);
}
if (s->channel_mode == AC3_CHMODE_STEREO)
put_bits(&s->pb, 1, 0); /* phase flags in use */
......@@ -2012,8 +2012,8 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
if (s->eac3) {
put_bits(&s->pb, 1, 0); /* use default */
} else {
for (bnd = start_sub+1; bnd < end_sub; bnd++)
put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
for (bnd = start_sub+1; bnd < end_sub; bnd++)
put_bits(&s->pb, 1, ff_eac3_default_cpl_band_struct[bnd]);
}
}
}
......@@ -2023,7 +2023,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
for (ch = 1; ch <= s->fbw_channels; ch++) {
if (block->channel_in_cpl[ch]) {
if (!s->eac3 || block->new_cpl_coords != 2)
put_bits(&s->pb, 1, block->new_cpl_coords);
put_bits(&s->pb, 1, block->new_cpl_coords);
if (block->new_cpl_coords) {
put_bits(&s->pb, 2, block->cpl_master_exp[ch]);
for (bnd = 0; bnd < s->num_cpl_bands; bnd++) {
......@@ -2038,7 +2038,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* stereo rematrixing */
if (s->channel_mode == AC3_CHMODE_STEREO) {
if (!s->eac3 || blk > 0)
put_bits(&s->pb, 1, block->new_rematrixing_strategy);
put_bits(&s->pb, 1, block->new_rematrixing_strategy);
if (block->new_rematrixing_strategy) {
/* rematrixing flags */
for (bnd = 0; bnd < block->num_rematrixing_bands; bnd++)
......@@ -2048,10 +2048,10 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* exponent strategy */
if (!s->eac3) {
for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
if (s->lfe_on)
put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
for (ch = !block->cpl_in_use; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
if (s->lfe_on)
put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
}
/* bandwidth */
......@@ -2083,27 +2083,27 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* bit allocation info */
if (!s->eac3) {
baie = (blk == 0);
put_bits(&s->pb, 1, baie);
if (baie) {
put_bits(&s->pb, 2, s->slow_decay_code);
put_bits(&s->pb, 2, s->fast_decay_code);
put_bits(&s->pb, 2, s->slow_gain_code);
put_bits(&s->pb, 2, s->db_per_bit_code);
put_bits(&s->pb, 3, s->floor_code);
}
baie = (blk == 0);
put_bits(&s->pb, 1, baie);
if (baie) {
put_bits(&s->pb, 2, s->slow_decay_code);
put_bits(&s->pb, 2, s->fast_decay_code);
put_bits(&s->pb, 2, s->slow_gain_code);
put_bits(&s->pb, 2, s->db_per_bit_code);
put_bits(&s->pb, 3, s->floor_code);
}
}
/* snr offset */
if (!s->eac3) {
put_bits(&s->pb, 1, block->new_snr_offsets);
if (block->new_snr_offsets) {
put_bits(&s->pb, 6, s->coarse_snr_offset);
for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
put_bits(&s->pb, 3, s->fast_gain_code[ch]);
put_bits(&s->pb, 1, block->new_snr_offsets);
if (block->new_snr_offsets) {
put_bits(&s->pb, 6, s->coarse_snr_offset);
for (ch = !block->cpl_in_use; ch <= s->channels; ch++) {
put_bits(&s->pb, 4, s->fine_snr_offset[ch]);
put_bits(&s->pb, 3, s->fast_gain_code[ch]);
}
}
}
} else {
put_bits(&s->pb, 1, 0); /* no converter snr offset */
}
......@@ -2111,7 +2111,7 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
/* coupling leak */
if (block->cpl_in_use) {
if (!s->eac3 || block->new_cpl_leak != 2)
put_bits(&s->pb, 1, block->new_cpl_leak);
put_bits(&s->pb, 1, block->new_cpl_leak);
if (block->new_cpl_leak) {
put_bits(&s->pb, 3, s->bit_alloc.cpl_fast_leak);
put_bits(&s->pb, 3, s->bit_alloc.cpl_slow_leak);
......@@ -2119,8 +2119,8 @@ static void output_audio_block(AC3EncodeContext *s, int blk)
}
if (!s->eac3) {
put_bits(&s->pb, 1, 0); /* no delta bit allocation */
put_bits(&s->pb, 1, 0); /* no data to skip */
put_bits(&s->pb, 1, 0); /* no delta bit allocation */
put_bits(&s->pb, 1, 0); /* no data to skip */
}
/* mantissas */
......@@ -2265,11 +2265,11 @@ static void dprint_options(AVCodecContext *avctx)
char strbuf[32];
switch (s->bitstream_id) {
case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break;
case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break;
case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break;
case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate", 32); break;
case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break;
case 6: av_strlcpy(strbuf, "AC-3 (alt syntax)", 32); break;
case 8: av_strlcpy(strbuf, "AC-3 (standard)", 32); break;
case 9: av_strlcpy(strbuf, "AC-3 (dnet half-rate)", 32); break;
case 10: av_strlcpy(strbuf, "AC-3 (dnet quater-rate)", 32); break;
case 16: av_strlcpy(strbuf, "E-AC-3 (enhanced)", 32); break;
default: snprintf(strbuf, 32, "ERROR");
}
av_dlog(avctx, "bitstream_id: %s (%d)\n", strbuf, s->bitstream_id);
......@@ -2730,16 +2730,16 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
wpf--;
s->frame_size_min = 2 * wpf;
} else {
for (i = 0; i < 19; i++) {
if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate)
break;
}
if (i == 19) {
av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n");
return AVERROR(EINVAL);
}
s->frame_size_code = i << 1;
s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
for (i = 0; i < 19; i++) {
if ((ff_ac3_bitrate_tab[i] >> s->bit_alloc.sr_shift)*1000 == avctx->bit_rate)
break;
}
if (i == 19) {
av_log(avctx, AV_LOG_ERROR, "invalid bit rate\n");
return AVERROR(EINVAL);
}
s->frame_size_code = i << 1;
s->frame_size_min = 2 * ff_ac3_frame_size_tab[s->frame_size_code][s->bit_alloc.sr_code];
}
s->bit_rate = avctx->bit_rate;
s->frame_size = s->frame_size_min;
......@@ -2766,9 +2766,9 @@ static av_cold int validate_options(AVCodecContext *avctx, AC3EncodeContext *s)
}
if (!s->eac3) {
ret = validate_metadata(avctx);
if (ret)
return ret;
ret = validate_metadata(avctx);
if (ret)
return ret;
}
s->rematrixing_enabled = s->options.stereo_rematrixing &&
......
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