Commit 54166165 authored by Aurelien Jacobs's avatar Aurelien Jacobs
Browse files

split SVQ1 decoder and encoder in their own files

Originally committed as revision 9507 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent b54bb84c
......@@ -160,8 +160,8 @@ OBJS-$(CONFIG_SONIC_DECODER) += sonic.o golomb.o
OBJS-$(CONFIG_SONIC_ENCODER) += sonic.o golomb.o
OBJS-$(CONFIG_SONIC_LS_ENCODER) += sonic.o golomb.o
OBJS-$(CONFIG_SP5X_DECODER) += sp5xdec.o mjpegdec.o mjpeg.o
OBJS-$(CONFIG_SVQ1_DECODER) += svq1.o
OBJS-$(CONFIG_SVQ1_ENCODER) += svq1.o
OBJS-$(CONFIG_SVQ1_DECODER) += svq1dec.o svq1.o
OBJS-$(CONFIG_SVQ1_ENCODER) += svq1enc.o svq1.o
OBJS-$(CONFIG_SVQ3_DECODER) += h264.o cabac.o golomb.o
OBJS-$(CONFIG_TARGA_DECODER) += targa.o
OBJS-$(CONFIG_TARGA_ENCODER) += targaenc.o rle.o
......
This diff is collapsed.
/*
* SVQ1 decoder
* ported to MPlayer by Arpi <arpi@thot.banki.hu>
* ported to libavcodec by Nick Kurshev <nickols_k@mail.ru>
*
* Copyright (C) 2002 the xine project
* Copyright (C) 2002 the ffmpeg project
*
* SVQ1 Encoder (c) 2004 Mike Melanson <melanson@pcisys.net>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file svq1.h
* Sorenson Vector Quantizer #1 (SVQ1) video codec.
* For more information of the SVQ1 algorithm, visit:
* http://www.pcisys.net/~melanson/codecs/
*/
#ifndef AVCODEC_SVQ1_H
#define AVCODEC_SVQ1_H
#include <stdint.h>
#define SVQ1_BLOCK_SKIP 0
#define SVQ1_BLOCK_INTER 1
#define SVQ1_BLOCK_INTER_4V 2
#define SVQ1_BLOCK_INTRA 3
typedef struct {
int width;
int height;
} svq1_frame_size_t;
extern const int8_t* const ff_svq1_inter_codebooks[6];
extern const int8_t* const ff_svq1_intra_codebooks[6];
extern const uint8_t ff_svq1_block_type_vlc[4][2];
extern const uint8_t ff_svq1_intra_multistage_vlc[6][8][2];
extern const uint8_t ff_svq1_inter_multistage_vlc[6][8][2];
extern const uint16_t ff_svq1_intra_mean_vlc[256][2];
extern const uint16_t ff_svq1_inter_mean_vlc[512][2];
extern svq1_frame_size_t ff_svq1_frame_size_table[8];
#endif /* AVCODEC_SVQ1_H */
......@@ -771,44 +771,12 @@ static const int8_t svq1_inter_codebook_8x8[6144] = {
};
/* list of codebooks for inter-coded vectors */
static const int8_t* const svq1_inter_codebooks[6] = {
const int8_t* const ff_svq1_inter_codebooks[6] = {
svq1_inter_codebook_4x2, svq1_inter_codebook_4x4,
svq1_inter_codebook_8x4, svq1_inter_codebook_8x8,
NULL, NULL,
};
static const int8_t svq1_inter_codebook_sum[4][16*6] = {
{
-1, 1, -2, 0, 1, -1, -1, -1, -2, -1, 1, -1, -1, 0, -1, -1,
0, -1, -1, -1, -1, 0, -1, 0, 0, 0, -3, 1, -1, 0, 1, -1,
1, -1, 2, 2, 1, 1, 2, 0, 0, 0, -1, 1, 1, 0, 0, 0,
1, -1, 0, 1, -1, 1, 1, 0, 1, 0, -1, 1, 1, 0, 0, 0,
-2, 0, 0, -2, 0, 0, -2, 0, -2, -1, -2, -1, 0, 0, -1, 0,
1, 0, 1, -1, 2, 2, 1, 2, 2, 1, 0, 1, 1, 0, 1, 1,
},{
-2, 1, -1, -1, 1, 0, 1, -1, -1, -1, 1, -1, 0, -1, 0, -1,
0, 0, 0, -2, 0, 1, 0, -1, -1, 0, 2, -3, 1, -2, 3, -1,
2, 0, 2, 1, 1, -1, 1, 1, 0, 0, 1, 1, 2, -2, 1, 0,
-2, -1, 2, -2, -2, 0, -3, 0, -1, 0, -1, 0, -1, 0, -2, -3,
1, -2, -2, -1, 1, -1, -1, 1, -1, 1, 1, 0, -2, 0, 1, 1,
1, 1, 2, 1, 0, 0, -1, 0, 0, 1, 0, 1, -1, 1, 0, 2,
},{
0, 0, 0, -3, 1, 1, 1, -3, 0, -1, 0, -3, 1, -3, 0, -2,
1, 2, -1, -3, 0, -3, 1, -1, 0, -1, 0, 0, 1, 2, 1, 1,
-1, 2, -3, 3, 1, 0, -5, 1, 0, -1, -3, 1, 0, 2, 0, -3,
4, 2, 0, -2, 1, -2, 3, -2, 1, 1, 0, -1, 2, 5, 3, 1,
-1, 0, 2, -3, -2, 0, 0, -2, 2, -3, -1, -1, 2, 1, 0, -2,
3, -1, 1, -1, 2, 4, 0, 1, 0, 1, 0, -1, -3, -2, -1, 0,
},{
0, 2, -1, -1, 2, -4, -2, 3, 0, -1, -5, 1, 0, 1, 0, 6,
-2, 2, 0, 1, 1, -1, -1, -2, 1, -2, -1, 0, 2, -2, -2, -1,
-4, 2, -1, -3, -1, -2, 2, -1, 2, -1, 2, 0, 3, -3, -3, 0,
-3, 0, 0, -2, 4, -4, 0, -1, 4, 0, -2, -2, 3, -2, 0, 4,
5, 0, 1, 0, -3, 3, 3, 2, 0, 0, 1, 2, -5, -2, -3, 0,
-3, 2, -2, 2, -2, 4, 7, -3, 4, 2, 3, 2, -1, 0, -3, 1,
}
};
/* 6x16-entry codebook for intra-coded 4x2 vectors */
static const int8_t svq1_intra_codebook_4x2[768] = {
12, 13, 13, 11, -7,-10,-15,-17,-16,-15,-12,-10, 11, 15, 15, 12,
......@@ -1546,42 +1514,10 @@ static const int8_t svq1_intra_codebook_8x8[6144] = {
};
/* list of codebooks for intra-coded vectors */
static const int8_t* const svq1_intra_codebooks[6] = {
const int8_t* const ff_svq1_intra_codebooks[6] = {
svq1_intra_codebook_4x2, svq1_intra_codebook_4x4,
svq1_intra_codebook_8x4, svq1_intra_codebook_8x8,
NULL, NULL,
};
static const int8_t svq1_intra_codebook_sum[4][16*6] = {
{
0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
1, 0, -1, 1, 0, 0, -1, 1, -1, 0, 0, 0, -1, 1, 0, 0,
-1, 0, 0, 1, -1, 1, 0, -1, -1, 0, 1, 1, 0, 0, -1, 1,
0, 1, 0, 0, 1, -1, 0, 0, 0, -1, 1, 0, 1, 0, -2, 1,
0, -1, 1, 0, 0, 0, 1, 0, -1, 0, 0, 0, -1, 0, 0, 0,
0, 1, 1, 0, 0, -1, 0, 1, 0, 0, 0, 0, -1, 1, 1, -1,
},{
-1, -2, 0, -1, 1, 0, -1, 0, -1, -4, -1, -2, -1, -2, 1, -2,
0, 0, 4, -2, -1, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 0,
1, 1, 0, -1, -1, -1, 1, 0, -1, -3, -3, 1, -1, 1, -2, -1,
1, -1, 0, 1, 2, 1, -1, -1, 1, 1, 1, 2, 1, 0, 1, -2,
-2, 0, -1, -2, -2, 0, -1, -1, -1, 0, 1, 0, -1, -1, 0, -1,
0, 2, 1, 2, 2, 1, -1, 1, 0, 2, 0, -1, 1, 0, 0, 0,
},{
-2, 0, -1, -1, 1, 1, -2, 0, -2, 0, 1, -2, -2, 1, -1, -1,
3, -2, 0, -3, -4, -3, 2, 1, 0, 3, -2, 2, 3, 2, 2, -1,
-3, 1, 0, 1, 0, 0, 0, 1, -2, 1, -2, -2, -1, -2, -2, 2,
0, -4, 0, 2, -1, 0, 2, 2, 2, 1, 0, -1, -1, 1, -3, 2,
2, 1, 0, 3, 1, -1, 1, 3, 1, 0, 1, 1, 2, -1, 1, -1,
-2, -1, 0, -1, 1, -1, 1, -2, -2, -1, -1, -3, 1, -4, -3, 1,
},{
-2, 0, -2, 3, -1, -1, 0, 2, 2, -1, -3, 2, 1, 0, -2, -1,
-3, -2, -2, 1, 2, -3, 0, 1, -5, -2, -3, 0, -2, -1, 2, 0,
-1, -1, 0, -2, 1, 3, -7, -2, -2, -1, 2, -1, 0, 3, 1, 3,
1, 0, 0, 1, 2, 3, 1, 2, 0, -2, -2, 1, 1, 2, 2, 3,
4, 1, -1, 2, -2, 4, 0, 0, 0, 4, 2, 0, -2, -2, 2, -4,
-1, 5, -2, -2, -3, 2, -3, -1, 3, -3, 0, 4, 3, 0, 1, -2,
}
};
#endif // AVCODEC_SVQ1_CB_H
......@@ -24,14 +24,14 @@
#include <stdint.h>
/* values in this table range from 0..3; adjust retrieved value by +0 */
static const uint8_t svq1_block_type_vlc[4][2] = {
const uint8_t ff_svq1_block_type_vlc[4][2] = {
/* { code, length } */
{ 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 }, { 0x0, 3 }
};
/* values in this table range from -1..6; adjust retrieved value by -1 */
static const uint8_t svq1_intra_multistage_vlc[6][8][2] = {
const uint8_t ff_svq1_intra_multistage_vlc[6][8][2] = {
/* { code, length } */
{
{ 0x1, 5 }, { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 },
......@@ -55,7 +55,7 @@ static const uint8_t svq1_intra_multistage_vlc[6][8][2] = {
};
/* values in this table range from -1..6; adjust retrieved value by -1 */
static const uint8_t svq1_inter_multistage_vlc[6][8][2] = {
const uint8_t ff_svq1_inter_multistage_vlc[6][8][2] = {
/* { code, length } */
{
{ 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 }, { 0x3, 3 },
......@@ -79,7 +79,7 @@ static const uint8_t svq1_inter_multistage_vlc[6][8][2] = {
};
/* values in this table range from 0..255; adjust retrieved value by +0 */
static const uint16_t svq1_intra_mean_vlc[256][2] = {
const uint16_t ff_svq1_intra_mean_vlc[256][2] = {
/* { code, length } */
{ 0x37, 6 }, { 0x56, 7 }, { 0x1, 17 }, { 0x1, 20 },
{ 0x2, 20 }, { 0x3, 20 }, { 0x0, 20 }, { 0x4, 20 },
......@@ -148,7 +148,7 @@ static const uint16_t svq1_intra_mean_vlc[256][2] = {
};
/* values in this table range from -256..255; adjust retrieved value by -256 */
static const uint16_t svq1_inter_mean_vlc[512][2] = {
const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
/* { code, length } */
{ 0x5A, 22 }, { 0xD4, 22 }, { 0xD5, 22 }, { 0xD6, 22 },
{ 0xD7, 22 }, { 0xD8, 22 }, { 0xD9, 22 }, { 0xDA, 22 },
......
This diff is collapsed.
This diff is collapsed.
/*
* SVQ1 Encoder
* Copyright (C) 2004 Mike Melanson <melanson@pcisys.net>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file svq1enc_cb.h
* svq1 code books.
*/
#ifndef AVCODEC_SVQ1ENC_CB_H
#define AVCODEC_SVQ1ENC_CB_H
#include <stdint.h>
static const int8_t svq1_inter_codebook_sum[4][16*6] = {
{
-1, 1, -2, 0, 1, -1, -1, -1, -2, -1, 1, -1, -1, 0, -1, -1,
0, -1, -1, -1, -1, 0, -1, 0, 0, 0, -3, 1, -1, 0, 1, -1,
1, -1, 2, 2, 1, 1, 2, 0, 0, 0, -1, 1, 1, 0, 0, 0,
1, -1, 0, 1, -1, 1, 1, 0, 1, 0, -1, 1, 1, 0, 0, 0,
-2, 0, 0, -2, 0, 0, -2, 0, -2, -1, -2, -1, 0, 0, -1, 0,
1, 0, 1, -1, 2, 2, 1, 2, 2, 1, 0, 1, 1, 0, 1, 1,
},{
-2, 1, -1, -1, 1, 0, 1, -1, -1, -1, 1, -1, 0, -1, 0, -1,
0, 0, 0, -2, 0, 1, 0, -1, -1, 0, 2, -3, 1, -2, 3, -1,
2, 0, 2, 1, 1, -1, 1, 1, 0, 0, 1, 1, 2, -2, 1, 0,
-2, -1, 2, -2, -2, 0, -3, 0, -1, 0, -1, 0, -1, 0, -2, -3,
1, -2, -2, -1, 1, -1, -1, 1, -1, 1, 1, 0, -2, 0, 1, 1,
1, 1, 2, 1, 0, 0, -1, 0, 0, 1, 0, 1, -1, 1, 0, 2,
},{
0, 0, 0, -3, 1, 1, 1, -3, 0, -1, 0, -3, 1, -3, 0, -2,
1, 2, -1, -3, 0, -3, 1, -1, 0, -1, 0, 0, 1, 2, 1, 1,
-1, 2, -3, 3, 1, 0, -5, 1, 0, -1, -3, 1, 0, 2, 0, -3,
4, 2, 0, -2, 1, -2, 3, -2, 1, 1, 0, -1, 2, 5, 3, 1,
-1, 0, 2, -3, -2, 0, 0, -2, 2, -3, -1, -1, 2, 1, 0, -2,
3, -1, 1, -1, 2, 4, 0, 1, 0, 1, 0, -1, -3, -2, -1, 0,
},{
0, 2, -1, -1, 2, -4, -2, 3, 0, -1, -5, 1, 0, 1, 0, 6,
-2, 2, 0, 1, 1, -1, -1, -2, 1, -2, -1, 0, 2, -2, -2, -1,
-4, 2, -1, -3, -1, -2, 2, -1, 2, -1, 2, 0, 3, -3, -3, 0,
-3, 0, 0, -2, 4, -4, 0, -1, 4, 0, -2, -2, 3, -2, 0, 4,
5, 0, 1, 0, -3, 3, 3, 2, 0, 0, 1, 2, -5, -2, -3, 0,
-3, 2, -2, 2, -2, 4, 7, -3, 4, 2, 3, 2, -1, 0, -3, 1,
}
};
static const int8_t svq1_intra_codebook_sum[4][16*6] = {
{
0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
1, 0, -1, 1, 0, 0, -1, 1, -1, 0, 0, 0, -1, 1, 0, 0,
-1, 0, 0, 1, -1, 1, 0, -1, -1, 0, 1, 1, 0, 0, -1, 1,
0, 1, 0, 0, 1, -1, 0, 0, 0, -1, 1, 0, 1, 0, -2, 1,
0, -1, 1, 0, 0, 0, 1, 0, -1, 0, 0, 0, -1, 0, 0, 0,
0, 1, 1, 0, 0, -1, 0, 1, 0, 0, 0, 0, -1, 1, 1, -1,
},{
-1, -2, 0, -1, 1, 0, -1, 0, -1, -4, -1, -2, -1, -2, 1, -2,
0, 0, 4, -2, -1, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 0,
1, 1, 0, -1, -1, -1, 1, 0, -1, -3, -3, 1, -1, 1, -2, -1,
1, -1, 0, 1, 2, 1, -1, -1, 1, 1, 1, 2, 1, 0, 1, -2,
-2, 0, -1, -2, -2, 0, -1, -1, -1, 0, 1, 0, -1, -1, 0, -1,
0, 2, 1, 2, 2, 1, -1, 1, 0, 2, 0, -1, 1, 0, 0, 0,
},{
-2, 0, -1, -1, 1, 1, -2, 0, -2, 0, 1, -2, -2, 1, -1, -1,
3, -2, 0, -3, -4, -3, 2, 1, 0, 3, -2, 2, 3, 2, 2, -1,
-3, 1, 0, 1, 0, 0, 0, 1, -2, 1, -2, -2, -1, -2, -2, 2,
0, -4, 0, 2, -1, 0, 2, 2, 2, 1, 0, -1, -1, 1, -3, 2,
2, 1, 0, 3, 1, -1, 1, 3, 1, 0, 1, 1, 2, -1, 1, -1,
-2, -1, 0, -1, 1, -1, 1, -2, -2, -1, -1, -3, 1, -4, -3, 1,
},{
-2, 0, -2, 3, -1, -1, 0, 2, 2, -1, -3, 2, 1, 0, -2, -1,
-3, -2, -2, 1, 2, -3, 0, 1, -5, -2, -3, 0, -2, -1, 2, 0,
-1, -1, 0, -2, 1, 3, -7, -2, -2, -1, 2, -1, 0, 3, 1, 3,
1, 0, 0, 1, 2, 3, 1, 2, 0, -2, -2, 1, 1, 2, 2, 3,
4, 1, -1, 2, -2, 4, 0, 0, 0, 4, 2, 0, -2, -2, 2, -4,
-1, 5, -2, -2, -3, 2, -3, -1, 3, -3, 0, 4, 3, 0, 1, -2,
}
};
#endif /* AVCODEC_SVQ1ENC_CB_H */
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment