Commit a625e132 authored by Jason Garrett-Glaser's avatar Jason Garrett-Glaser
Browse files

H.264: make loopfilter bS const where applicable

parent d3f751e6
......@@ -100,7 +100,7 @@ static const uint8_t tc0_table[52*3][4] = {
{-1,13,17,25 }, {-1,13,17,25 }, {-1,13,17,25 }, {-1,13,17,25 },
};
static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h) {
static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, const int16_t bS[4], unsigned int qp, H264Context *h) {
const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
const int alpha = alpha_table[index_a];
......@@ -118,7 +118,7 @@ static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, int16_t
h->h264dsp.h264_h_loop_filter_luma_intra(pix, stride, alpha, beta);
}
}
static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, const int16_t bS[4], unsigned int qp, H264Context *h ) {
const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
const int alpha = alpha_table[index_a];
......@@ -137,7 +137,7 @@ static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t
}
}
static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int16_t bS[7], int bsi, int qp ) {
static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, const int16_t bS[7], int bsi, int qp ) {
const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
int alpha = alpha_table[index_a];
......@@ -155,7 +155,7 @@ static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int
h->h264dsp.h264_h_loop_filter_luma_mbaff_intra(pix, stride, alpha, beta);
}
}
static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, int16_t bS[7], int bsi, int qp ) {
static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, const int16_t bS[7], int bsi, int qp ) {
const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
int alpha = alpha_table[index_a];
......@@ -174,7 +174,7 @@ static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, in
}
}
static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, const int16_t bS[4], unsigned int qp, H264Context *h ) {
const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
const int alpha = alpha_table[index_a];
......@@ -193,7 +193,7 @@ static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t
}
}
static void av_always_inline filter_mb_edgech( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
static void av_always_inline filter_mb_edgech( uint8_t *pix, int stride, const int16_t bS[4], unsigned int qp, H264Context *h ) {
const int qp_bd_offset = 6 * (h->sps.bit_depth_luma - 8);
const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
const int alpha = alpha_table[index_a];
......@@ -247,9 +247,9 @@ void ff_h264_filter_mb_fast( H264Context *h, int mb_x, int mb_y, uint8_t *img_y,
return;
if( IS_INTRA(mb_type) ) {
int16_t bS4[4] = {4,4,4,4};
int16_t bS3[4] = {3,3,3,3};
int16_t *bSH = FIELD_PICTURE ? bS3 : bS4;
static const int16_t bS4[4] = {4,4,4,4};
static const int16_t bS3[4] = {3,3,3,3};
const int16_t *bSH = FIELD_PICTURE ? bS3 : bS4;
if(left_type)
filter_mb_edgev( &img_y[4*0], linesize, bS4, qp0, h);
if( IS_8x8DCT(mb_type) ) {
......
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