channel_layout.c 7.63 KB
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/*
 * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
 *
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 * This file is part of Libav.
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 *
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 * Libav is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
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 * Libav is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
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 * License along with Libav; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
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 * audio channel layout utility functions
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 */

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#include "avstring.h"
#include "avutil.h"
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#include "channel_layout.h"
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#include "common.h"
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static const char * const channel_names[] = {
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    [0]  = "FL",        /* front left */
    [1]  = "FR",        /* front right */
    [2]  = "FC",        /* front center */
    [3]  = "LFE",       /* low frequency */
    [4]  = "BL",        /* back left */
    [5]  = "BR",        /* back right */
    [6]  = "FLC",       /* front left-of-center  */
    [7]  = "FRC",       /* front right-of-center */
    [8]  = "BC",        /* back-center */
    [9]  = "SL",        /* side left */
    [10] = "SR",        /* side right */
    [11] = "TC",        /* top center */
    [12] = "TFL",       /* top front left */
    [13] = "TFC",       /* top front center */
    [14] = "TFR",       /* top front right */
    [15] = "TBL",       /* top back left */
    [16] = "TBC",       /* top back center */
    [17] = "TBR",       /* top back right */
    [29] = "DL",        /* downmix left */
    [30] = "DR",        /* downmix right */
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    [31] = "WL",        /* wide left */
    [32] = "WR",        /* wide right */
    [33] = "SDL",       /* surround direct left */
    [34] = "SDR",       /* surround direct right */
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    [35] = "LFE2",      /* low frequency 2 */
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};

static const char *get_channel_name(int channel_id)
{
    if (channel_id < 0 || channel_id >= FF_ARRAY_ELEMS(channel_names))
        return NULL;
    return channel_names[channel_id];
}

static const struct {
    const char *name;
    int         nb_channels;
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    uint64_t     layout;
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} channel_layout_map[] = {
    { "mono",        1,  AV_CH_LAYOUT_MONO },
    { "stereo",      2,  AV_CH_LAYOUT_STEREO },
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    { "stereo",      2,  AV_CH_LAYOUT_STEREO_DOWNMIX },
    { "2.1",         3,  AV_CH_LAYOUT_2POINT1 },
    { "3.0",         3,  AV_CH_LAYOUT_SURROUND },
    { "3.0(back)",   3,  AV_CH_LAYOUT_2_1 },
    { "3.1",         4,  AV_CH_LAYOUT_3POINT1 },
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    { "4.0",         4,  AV_CH_LAYOUT_4POINT0 },
    { "quad",        4,  AV_CH_LAYOUT_QUAD },
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    { "quad(side)",  4,  AV_CH_LAYOUT_2_2 },
    { "4.1",         5,  AV_CH_LAYOUT_4POINT1 },
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    { "5.0",         5,  AV_CH_LAYOUT_5POINT0 },
    { "5.0",         5,  AV_CH_LAYOUT_5POINT0_BACK },
    { "5.1",         6,  AV_CH_LAYOUT_5POINT1 },
    { "5.1",         6,  AV_CH_LAYOUT_5POINT1_BACK },
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    { "6.0",         6,  AV_CH_LAYOUT_6POINT0 },
    { "6.0(front)",  6,  AV_CH_LAYOUT_6POINT0_FRONT },
    { "hexagonal",   6,  AV_CH_LAYOUT_HEXAGONAL },
    { "6.1",         7,  AV_CH_LAYOUT_6POINT1 },
    { "6.1",         7,  AV_CH_LAYOUT_6POINT1_BACK },
    { "6.1(front)",  7,  AV_CH_LAYOUT_6POINT1_FRONT },
    { "7.0",         7,  AV_CH_LAYOUT_7POINT0 },
    { "7.0(front)",  7,  AV_CH_LAYOUT_7POINT0_FRONT },
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    { "7.1",         8,  AV_CH_LAYOUT_7POINT1 },
    { "7.1(wide)",   8,  AV_CH_LAYOUT_7POINT1_WIDE },
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    { "7.1(wide)",   8,  AV_CH_LAYOUT_7POINT1_WIDE_BACK },
    { "octagonal",   8,  AV_CH_LAYOUT_OCTAGONAL },
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    { "downmix",     2,  AV_CH_LAYOUT_STEREO_DOWNMIX, },
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    { 0 }
};

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static uint64_t get_channel_layout_single(const char *name, int name_len)
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{
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    int i;
    char *end;
    int64_t layout;
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    for (i = 0; i < FF_ARRAY_ELEMS(channel_layout_map) - 1; i++) {
        if (strlen(channel_layout_map[i].name) == name_len &&
            !memcmp(channel_layout_map[i].name, name, name_len))
            return channel_layout_map[i].layout;
    }
    for (i = 0; i < FF_ARRAY_ELEMS(channel_names); i++)
        if (channel_names[i] &&
            strlen(channel_names[i]) == name_len &&
            !memcmp(channel_names[i], name, name_len))
            return (int64_t)1 << i;
    i = strtol(name, &end, 10);
    if (end - name == name_len ||
        (end + 1 - name == name_len && *end  == 'c'))
        return av_get_default_channel_layout(i);
    layout = strtoll(name, &end, 0);
    if (end - name == name_len)
        return FFMAX(layout, 0);
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    return 0;
}

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uint64_t av_get_channel_layout(const char *name)
{
    const char *n, *e;
    const char *name_end = name + strlen(name);
    int64_t layout = 0, layout_single;

    for (n = name; n < name_end; n = e + 1) {
        for (e = n; e < name_end && *e != '+' && *e != '|'; e++);
        layout_single = get_channel_layout_single(n, e - n);
        if (!layout_single)
            return 0;
        layout |= layout_single;
    }
    return layout;
}

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void av_get_channel_layout_string(char *buf, int buf_size,
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                                  int nb_channels, uint64_t channel_layout)
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{
    int i;

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    if (nb_channels <= 0)
        nb_channels = av_get_channel_layout_nb_channels(channel_layout);

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    for (i = 0; channel_layout_map[i].name; i++)
        if (nb_channels    == channel_layout_map[i].nb_channels &&
            channel_layout == channel_layout_map[i].layout) {
            av_strlcpy(buf, channel_layout_map[i].name, buf_size);
            return;
        }

    snprintf(buf, buf_size, "%d channels", nb_channels);
    if (channel_layout) {
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        int i, ch;
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        av_strlcat(buf, " (", buf_size);
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        for (i = 0, ch = 0; i < 64; i++) {
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            if ((channel_layout & (UINT64_C(1) << i))) {
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                const char *name = get_channel_name(i);
                if (name) {
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                    if (ch > 0)
                        av_strlcat(buf, "|", buf_size);
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                    av_strlcat(buf, name, buf_size);
                }
                ch++;
            }
        }
        av_strlcat(buf, ")", buf_size);
    }
}

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int av_get_channel_layout_nb_channels(uint64_t channel_layout)
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{
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    return av_popcount64(channel_layout);
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}
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uint64_t av_get_default_channel_layout(int nb_channels)
{
    switch(nb_channels) {
    case 1: return AV_CH_LAYOUT_MONO;
    case 2: return AV_CH_LAYOUT_STEREO;
    case 3: return AV_CH_LAYOUT_SURROUND;
    case 4: return AV_CH_LAYOUT_QUAD;
    case 5: return AV_CH_LAYOUT_5POINT0;
    case 6: return AV_CH_LAYOUT_5POINT1;
    case 7: return AV_CH_LAYOUT_6POINT1;
    case 8: return AV_CH_LAYOUT_7POINT1;
    default: return 0;
    }
}
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int av_get_channel_layout_channel_index(uint64_t channel_layout,
                                        uint64_t channel)
{
    if (!(channel_layout & channel) ||
        av_get_channel_layout_nb_channels(channel) != 1)
        return AVERROR(EINVAL);
    channel_layout &= channel - 1;
    return av_get_channel_layout_nb_channels(channel_layout);
}
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const char *av_get_channel_name(uint64_t channel)
{
    int i;
    if (av_get_channel_layout_nb_channels(channel) != 1)
        return NULL;
    for (i = 0; i < 64; i++)
        if ((1ULL<<i) & channel)
            return get_channel_name(i);
    return NULL;
}
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uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index)
{
    int i;

    if (av_get_channel_layout_nb_channels(channel_layout) <= index)
        return 0;

    for (i = 0; i < 64; i++) {
        if ((1ULL << i) & channel_layout && !index--)
            return 1ULL << i;
    }
    return 0;
}