• Michael Niedermayer's avatar
    random_seed: Rewrite the generic clock() based seed code · 01d245ef
    Michael Niedermayer authored
    The new code is faster and reuses the previous state in case of
    multiple calls.
    The previous code could easily end up in near-infinite loops,
    if the difference between two clock() calls never was larger than
    This makes fate-parseutils finish in finite time when run in wine,
    if CryptGenRandom isn't available (which e.g. isn't available if
    targeting Windows RT/metro).
    Patch originally by Michael Niedermayer but with some modifications
    by Martin Storsjö.
    Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
random_seed.c 2.97 KB