diff --git a/vp9/encoder/vp9_onyx_if.c b/vp9/encoder/vp9_onyx_if.c index e2c5cc495b1975ecf643487d64cd18ad66289c2c..609f20b45f230bba704d017eeafdc449d452f12f 100644 --- a/vp9/encoder/vp9_onyx_if.c +++ b/vp9/encoder/vp9_onyx_if.c @@ -699,7 +699,6 @@ void vp9_set_speed_features(VP9_COMP *cpi) { // best quality defaults sf->RD = 1; sf->search_method = NSTEP; - sf->auto_filter = 1; sf->recode_loop = 1; sf->subpel_search_method = SUBPEL_TREE; sf->subpel_iters_per_step = 2; diff --git a/vp9/encoder/vp9_onyx_int.h b/vp9/encoder/vp9_onyx_int.h index 6dde3bea7d7345615fd547813d70ee42e284e127..4bcf10933d449cc6f7ea2da548363d193710c59a 100644 --- a/vp9/encoder/vp9_onyx_int.h +++ b/vp9/encoder/vp9_onyx_int.h @@ -232,57 +232,185 @@ typedef enum { } LAST_FRAME_PARTITION_METHOD; typedef struct { + // This flag refers to whether or not to perform rd optimization. int RD; + + // Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc). SEARCH_METHODS search_method; - int auto_filter; + + // Recode_loop can be: + // 0 means we only encode a frame once + // 1 means we can re-encode based on bitrate constraints on any frame + // 2 means we can only recode gold, alt, and key frames. int recode_loop; + + // Subpel_search_method can only be subpel_tree which does a subpixel + // logarithmic search that keeps stepping at 1/2 pixel units until + // you stop getting a gain, and then goes on to 1/4 and repeats + // the same process. Along the way it skips many diagonals. SUBPEL_SEARCH_METHODS subpel_search_method; + + // Maximum number of steps in logarithmic subpel search before giving up. int subpel_iters_per_step; + + // Thresh_mult is used to set a threshold for the rd score. A higher value + // means that we will accept the best mode so far more often. This number + // is used in combination with the current block size, and thresh_freq_fact + // to pick a threshold. int thresh_mult[MAX_MODES]; int thresh_mult_sub8x8[MAX_REFS]; + + // This parameter controls the number of steps we'll do in a diamond + // search. int max_step_search_steps; + + // This parameter controls which step in the n-step process we start at. + // It's changed adaptively based on circumstances. int reduce_first_step_size; + + // If this is set to 1, we limit the motion search range to 2 times the + // largest motion vector found in the last frame. int auto_mv_step_size; + + // Trellis (dynamic programming) optimization of quantized values (+1, 0). int optimize_coefficients; + + // Always set to 0. If on it enables 0 cost background transmission + // (except for the initial transmission of the segmentation). The feature is + // disabled because the addition of very large block sizes make the + // backgrounds very to cheap to encode, and the segmentation we have + // adds overhead. int static_segmentation; + + // If 1 we iterate finding a best reference for 2 ref frames together - via + // a log search that iterates 4 times (check around mv for last for best + // error of combined predictor then check around mv for alt). If 0 we + // we just use the best motion vector found for each frame by itself. int comp_inter_joint_search_thresh; + + // This variable is used to cap the maximum number of times we skip testing a + // mode to be evaluated. A high value means we will be faster. int adaptive_rd_thresh; + + // Enables skipping the reconstruction step (idct, recon) in the + // intermediate steps assuming the last frame didn't have too many intra + // blocks and the q is less than a threshold. int skip_encode_sb; int skip_encode_frame; + + // This variable allows us to reuse the last frames partition choices + // (64x64 v 32x32 etc) for this frame. It can be set to only use the last + // frame as a starting point in low motion scenes or always use it. If set + // we use last partitioning_redo frequency to determine how often to redo + // the partitioning from scratch. Adjust_partitioning_from_last_frame + // enables us to adjust up or down one partitioning from the last frames + // partitioning. LAST_FRAME_PARTITION_METHOD use_lastframe_partitioning; + + // Determine which method we use to determine transform size. We can choose + // between options like full rd, largest for prediction size, largest + // for intra and model coefs for the rest. TX_SIZE_SEARCH_METHOD tx_size_search_method; + + // Low precision 32x32 fdct keeps everything in 16 bits and thus is less + // precise but significantly faster than the non lp version. int use_lp32x32fdct; + + // TODO(JBB): remove this as its no longer used. + + // If set partition size will always be always_this_block_size. int use_one_partition_size_always; + + // Skip rectangular partition test when partition type none gives better + // rd than partition type split. int less_rectangular_check; + + // Disable testing non square partitions. (eg 16x32) int use_square_partition_only; + + // After looking at the first set of modes (set by index here), skip + // checking modes for reference frames that don't match the reference frame + // of the best so far. int mode_skip_start; + + // TODO(JBB): Remove this. int reference_masking; + + // Used in conjunction with use_one_partition_size_always. BLOCK_SIZE always_this_block_size; + + // Sets min and max partition sizes for this 64x64 region based on the + // same superblock in last encoded frame, and the left and above neighbor + // in this block. int auto_min_max_partition_size; + + // Min and max partition size we enable (block_size) as per auto + // min max, but also used by adjust partitioning, and pick_partitioning. BLOCK_SIZE min_partition_size; BLOCK_SIZE max_partition_size; + + // Whether or not we allow partitions one smaller or one greater than the last + // frame's partitioning. Only used if use_lastframe_partitioning is set. int adjust_partitioning_from_last_frame; + + // How frequently we re do the partitioning from scratch. Only used if + // use_lastframe_partitioning is set. int last_partitioning_redo_frequency; + + // Disables sub 8x8 blocksizes in different scenarios: Choices are to disable + // it always, to allow it for only Last frame and Intra, disable it for all + // inter modes or to enable it always. int disable_split_mask; + + // TODO(jbb): Remove this and everything that uses it. It's only valid if + // we were doing small to large partition checks. We currently do the + // reverse. int using_small_partition_info; + // TODO(jingning): combine the related motion search speed features + // This allows us to use motion search at other sizes as a starting + // point for this motion search and limits the search range around it. int adaptive_motion_search; + + // Allows sub 8x8 modes to use the prediction filter that was determined + // best for 8x8 mode. If set to 0 we always re check all the filters for + // sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter + // was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected. int adaptive_pred_filter_type; // Implements various heuristics to skip searching modes // The heuristics selected are based on flags // defined in the MODE_SEARCH_SKIP_HEURISTICS enum unsigned int mode_search_skip_flags; + // A source variance threshold below which the split mode is disabled unsigned int disable_split_var_thresh; + // A source variance threshold below which filter search is disabled // Choose a very large value (UINT_MAX) to use 8-tap always unsigned int disable_filter_search_var_thresh; + + // These bit masks allow you to enable or disable intra modes for each + // transform size separately. int intra_y_mode_mask[TX_SIZES]; int intra_uv_mode_mask[TX_SIZES]; + + // This variable enables an early break out of mode testing if the model for + // rd built from the prediction signal indicates a value that's much + // higher than the best rd we've seen so far. int use_rd_breakout; + + // This enables us to use an estimate for intra rd based on dc mode rather + // than choosing an actual uv mode in the stage of encoding before the actual + // final encode. int use_uv_intra_rd_estimate; + + // This picks a loop filter strength by trying a small portion of the image + // with different values. int use_fast_lpf_pick; + + // This feature limits the number of coefficients updates we actually do + // by only looking at counts from 1/2 the bands. int use_fast_coef_updates; // 0: 2-loop, 1: 1-loop, 2: 1-loop reduced } SPEED_FEATURES; @@ -601,7 +729,7 @@ typedef struct VP9_COMP { int *mb_norm_activity_map; int output_partition; - /* force next frame to intra when kf_auto says so */ + // Force next frame to intra when kf_auto says so. int force_next_frame_intra; int droppable; @@ -643,7 +771,7 @@ typedef struct VP9_COMP { int64_t mode_test_hits[BLOCK_SIZES]; #endif - /* Y,U,V,(A) */ + // Y,U,V,(A) ENTROPY_CONTEXT *above_context[MAX_MB_PLANE]; ENTROPY_CONTEXT left_context[MAX_MB_PLANE][16];