1. 26 Jul, 2011 1 commit
  2. 25 Jul, 2011 1 commit
  3. 08 Jun, 2011 1 commit
    • Johann's avatar
      use GCC inline magic · 79327be6
      Johann authored
      Better fix for #326. ICC happens to support the inline magic
      
      Change-Id: Ic367eea608c88d89475cb7b05d73500d2a1bc42b
      79327be6
  4. 08 Feb, 2011 1 commit
    • Johann's avatar
      clarify *_offsets.asm differences · 40dcae9c
      Johann authored
      it's difficult to mux the *_offsets.c files because of header conflicts.
      make three instead, name them consistently and partititon the contents
      to allow building them as required.
      
      Change-Id: I8f9768c09279f934f44b6c5b0ec363f7943bb796
      40dcae9c
  5. 07 Feb, 2011 1 commit
    • Johann's avatar
      move one of the offset files · 3273c7b6
      Johann authored
      common/arm/vpx_asm_offsets moves up a level. prepare for muxing with
      encoder/arm/vpx_vp8_enc_asm_offsets
      
      Change-Id: I89a04a5235447e66571995c9d9b4b6edcb038e24
      3273c7b6
  6. 04 Feb, 2011 1 commit
    • Johann's avatar
      remove unused dboolhuff code · bb9c95ea
      Johann authored
      we were holding on to this "just in case." purge it instead
      
      Change-Id: I77a367b36d0821d731019f2566ecfffdae1d4b8a
      bb9c95ea
  7. 09 Sep, 2010 1 commit
  8. 31 Aug, 2010 1 commit
    • Johann's avatar
      followup arm patch · 0b94f5d6
      Johann authored
      make the arm asm detokenizer work with the new structures
      
      Change-Id: I7cd92c2a018ec24032bb1cfd1bb9739bc84b444a
      0b94f5d6
  9. 12 Aug, 2010 1 commit
    • Johann's avatar
      remove unused definition · 1ec7981c
      Johann authored
      asm_offsets contains some definitions which are no longer used. this
      was one of them. v6 build works now
      
      Change-Id: If370cfa8acd145de4fead2d9a11b048fccc090df
      1ec7981c
  10. 11 Aug, 2010 1 commit
    • Johann's avatar
      rename DETOK_[AL] · c0ba42d3
      Johann authored
      everything else uses lowercase detok
      
      Change-Id: I9671e2e90eb2961208dfa81c00b3accb5749ec04
      c0ba42d3
  11. 18 Jun, 2010 1 commit
    • John Koleszar's avatar
      cosmetics: trim trailing whitespace · 94c52e4d
      John Koleszar authored
      When the license headers were updated, they accidentally contained
      trailing whitespace, so unfortunately we have to touch all the files
      again.
      
      Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
      94c52e4d
  12. 16 Jun, 2010 1 commit
    • Timothy B. Terriberry's avatar
      Change bitreader to use a larger window. · c17b62e1
      Timothy B. Terriberry authored
      Change bitreading functions to use a larger window which is refilled less
       often.
      
      This makes it cheap enough to do bounds checking each time the window is
       refilled, which avoids the need to copy the input into a large circular
       buffer.
      This uses less memory and speeds up the total decode time by 1.6% on an ARM11,
       2.8% on a Cortex A8, and 2.2% on x86-32, but less than 1% on x86-64.
      
      Inlining vp8dx_bool_decoder_fill() has a big penalty on x86-32, as does moving
       the refill loop to the front of vp8dx_decode_bool().
      However, having the refill loop between computation of the split values and
       the branch in vp8_decode_mb_tokens() is a big win on ARM (presumably due to
       memory latency and code size: refilling after normalization duplicates the
       code in the DECODE_AND_BRANCH_IF_ZERO and DECODE_AND_LOOP_IF_ZERO cases.
      Unfortunately, refilling at the end of vp8dx_bool_decoder_fill() and at the
       beginning of each decode step in vp8_decode_mb_tokens() means the latter
       requires an extra refill at the end.
      Platform-specific versions could avoid the problem, but would require most of
       detokenize.c to be duplicated.
      
      Change-Id: I16c782a63376f2a15b78f8086d899b987204c1c7
      c17b62e1
  13. 04 Jun, 2010 1 commit
  14. 18 May, 2010 1 commit