Commit c65e79d2 authored by Alex Converse's avatar Alex Converse

ssim: Replace unsigned long with uint32_t.

The assembly only writes the low 4 bytes, and the HBD version only uses
uint32_t bytes.

Change-Id: Ie3694ecda511c231e55870df814cbae30e588073
parent 17cfee3c
......@@ -14,9 +14,9 @@
#include "vpx_ports/mem.h"
void vpx_ssim_parms_16x16_c(uint8_t *s, int sp, uint8_t *r,
int rp, unsigned long *sum_s, unsigned long *sum_r,
unsigned long *sum_sq_s, unsigned long *sum_sq_r,
unsigned long *sum_sxr) {
int rp, uint32_t *sum_s, uint32_t *sum_r,
uint32_t *sum_sq_s, uint32_t *sum_sq_r,
uint32_t *sum_sxr) {
int i, j;
for (i = 0; i < 16; i++, s += sp, r += rp) {
for (j = 0; j < 16; j++) {
......@@ -29,9 +29,9 @@ void vpx_ssim_parms_16x16_c(uint8_t *s, int sp, uint8_t *r,
}
}
void vpx_ssim_parms_8x8_c(uint8_t *s, int sp, uint8_t *r, int rp,
unsigned long *sum_s, unsigned long *sum_r,
unsigned long *sum_sq_s, unsigned long *sum_sq_r,
unsigned long *sum_sxr) {
uint32_t *sum_s, uint32_t *sum_r,
uint32_t *sum_sq_s, uint32_t *sum_sq_r,
uint32_t *sum_sxr) {
int i, j;
for (i = 0; i < 8; i++, s += sp, r += rp) {
for (j = 0; j < 8; j++) {
......@@ -65,9 +65,9 @@ void vpx_highbd_ssim_parms_8x8_c(uint16_t *s, int sp, uint16_t *r, int rp,
static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
static double similarity(unsigned long sum_s, unsigned long sum_r,
unsigned long sum_sq_s, unsigned long sum_sq_r,
unsigned long sum_sxr, int count) {
static double similarity(uint32_t sum_s, uint32_t sum_r,
uint32_t sum_sq_s, uint32_t sum_sq_r,
uint32_t sum_sxr, int count) {
int64_t ssim_n, ssim_d;
int64_t c1, c2;
......@@ -86,7 +86,7 @@ static double similarity(unsigned long sum_s, unsigned long sum_r,
}
static double ssim_8x8(uint8_t *s, int sp, uint8_t *r, int rp) {
unsigned long sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
uint32_t sum_s = 0, sum_r = 0, sum_sq_s = 0, sum_sq_r = 0, sum_sxr = 0;
vpx_ssim_parms_8x8(s, sp, r, rp, &sum_s, &sum_r, &sum_sq_s, &sum_sq_r,
&sum_sxr);
return similarity(sum_s, sum_r, sum_sq_s, sum_sq_r, sum_sxr, 64);
......
......@@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VPX_ENCODER_VP9_SSIM_H_
#define VPX_ENCODER_VP9_SSIM_H_
#ifndef VPX_DSP_SSIM_H_
#define VPX_DSP_SSIM_H_
#ifdef __cplusplus
extern "C" {
......@@ -29,19 +29,19 @@ void vpx_reset_mmx_state(void);
// metrics used for calculating ssim, ssim2, dssim, and ssimc
typedef struct {
// source sum ( over 8x8 region )
uint64_t sum_s;
uint32_t sum_s;
// reference sum (over 8x8 region )
uint64_t sum_r;
uint32_t sum_r;
// source sum squared ( over 8x8 region )
uint64_t sum_sq_s;
uint32_t sum_sq_s;
// reference sum squared (over 8x8 region )
uint64_t sum_sq_r;
uint32_t sum_sq_r;
// sum of source times reference (over 8x8 region)
uint64_t sum_sxr;
uint32_t sum_sxr;
// calculated ssim score between source and reference
double ssim;
......@@ -102,4 +102,4 @@ double vpx_highbd_calc_ssimg(YV12_BUFFER_CONFIG *source,
} // extern "C"
#endif
#endif // VPX_ENCODER_VP9_SSIM_H_
#endif // VPX_DSP_SSIM_H_
......@@ -994,10 +994,10 @@ specialize qw/vpx_sad4x4x4d msa/, "$sse_x86inc";
# Structured Similarity (SSIM)
#
if (vpx_config("CONFIG_INTERNAL_STATS") eq "yes") {
add_proto qw/void vpx_ssim_parms_8x8/, "uint8_t *s, int sp, uint8_t *r, int rp, unsigned long *sum_s, unsigned long *sum_r, unsigned long *sum_sq_s, unsigned long *sum_sq_r, unsigned long *sum_sxr";
add_proto qw/void vpx_ssim_parms_8x8/, "uint8_t *s, int sp, uint8_t *r, int rp, uint32_t *sum_s, uint32_t *sum_r, uint32_t *sum_sq_s, uint32_t *sum_sq_r, uint32_t *sum_sxr";
specialize qw/vpx_ssim_parms_8x8/, "$sse2_x86_64";
add_proto qw/void vpx_ssim_parms_16x16/, "uint8_t *s, int sp, uint8_t *r, int rp, unsigned long *sum_s, unsigned long *sum_r, unsigned long *sum_sq_s, unsigned long *sum_sq_r, unsigned long *sum_sxr";
add_proto qw/void vpx_ssim_parms_16x16/, "uint8_t *s, int sp, uint8_t *r, int rp, uint32_t *sum_s, uint32_t *sum_r, uint32_t *sum_sq_s, uint32_t *sum_sq_r, uint32_t *sum_sxr";
specialize qw/vpx_ssim_parms_16x16/, "$sse2_x86_64";
}
......
......@@ -49,11 +49,11 @@
; int sp,
; unsigned char *r,
; int rp
; unsigned long *sum_s,
; unsigned long *sum_r,
; unsigned long *sum_sq_s,
; unsigned long *sum_sq_r,
; unsigned long *sum_sxr);
; uint32_t *sum_s,
; uint32_t *sum_r,
; uint32_t *sum_sq_s,
; uint32_t *sum_sq_r,
; uint32_t *sum_sxr);
;
; TODO: Use parm passing through structure, probably don't need the pxors
; ( calling app will initialize to 0 ) could easily fit everything in sse2
......@@ -139,11 +139,11 @@ sym(vpx_ssim_parms_16x16_sse2):
; int sp,
; unsigned char *r,
; int rp
; unsigned long *sum_s,
; unsigned long *sum_r,
; unsigned long *sum_sq_s,
; unsigned long *sum_sq_r,
; unsigned long *sum_sxr);
; uint32_t *sum_s,
; uint32_t *sum_r,
; uint32_t *sum_sq_s,
; uint32_t *sum_sq_r,
; uint32_t *sum_sxr);
;
; TODO: Use parm passing through structure, probably don't need the pxors
; ( calling app will initialize to 0 ) could easily fit everything in sse2
......
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