1. 24 Jan, 2014 1 commit
  2. 17 Dec, 2013 1 commit
  3. 01 Nov, 2012 2 commits
  4. 31 Oct, 2012 3 commits
  5. 22 Oct, 2012 1 commit
  6. 12 Sep, 2012 1 commit
    • Deb Mukherjee's avatar
      Adds feature for companded MV encoding · 2b26cf17
      Deb Mukherjee authored
      The high-precision (1/8) pel bit is turned off if the reference
      MV is larger than a threshold. The motivation for this patch is
      the intuition that if motion is likely large (as indicated by
      the reference), there is likley to be more motion blur, and as
      a result 1/8 pel precision would be wasteful both in rd sense
      as well as computationally.
      
      The feature is incorporated as part of the newmventropy experiment.
      There is a modest RD improvement with the patch. Overall the
      results with the newmventropy experiment with the threshold being
      16 integer pels are:
      
      derf: +0.279%
      std-hd: +0.617%
      hd: +1.299%
      yt: +0.822%
      
      With threshold 8 integer pels are:
      
      derf: +0.295%
      std-hd: +0.623%
      hd: +1.365%
      yt: +0.847%
      
      Patch: rebased
      Patch: rebase fixes
      
      Change-Id: I4ed14600df3c457944e6541ed407cb6e91fe428b
      2b26cf17
  7. 06 Sep, 2012 1 commit
    • Deb Mukherjee's avatar
      New motion vector entropy coding · 00f9eb65
      Deb Mukherjee authored
      Adds a new experiment with redesigned/refactored motion vector entropy
      coding. The patch also takes a first step towards separating the
      integer and fractional pel components of a MV. However the fractional
      pel encoding still depends on the integer pel part and so they are
      not fully independent. Further experiments are in progress to see
      how much they can be decoupled without affecting performance.
      All components including entropy coding/decoding, costing for MV
      search, forward updates and backward updates to probability tables,
      have been implemented.
      
      Results so far:
      derf: +0.19%
      std-hd: +0.28%
      yt: +0.80%
      hd: +1.15%
      
      Patch: Simplifies the fractional pel models:
      derf: +0.284%
      std-hd: +0.289%
      yt: +0.849%
      hd: +1.254%
      
      Patch: Some changes in the models, rebased.
      derf: +0.330%
      std-hd: +0.306%
      yt: +0.816%
      hd: +1.225%
      
      Change-Id: I646b3c48f3587f4cc909639b78c3798da6402678
      00f9eb65
  8. 03 Aug, 2012 1 commit
    • Deb Mukherjee's avatar
      Merging in high_precision_mv experiment · 2af5473a
      Deb Mukherjee authored
      Merged in the high_precision_mv experiment to make it easier
      to work on new mv encoding strategies. Also removed
      coef_update_probs3().
      
      Change-Id: I82d3b0bb642419fe05dba82528bc9ba010e90924
      2af5473a
  9. 31 Jul, 2012 1 commit
  10. 30 Jul, 2012 1 commit
    • Deb Mukherjee's avatar
      Adds support for switchable interpolation filters. · 52597441
      Deb Mukherjee authored
      Allows for swtiching/setting interpolation filters at the MB
      level. A frame level flag indicates whether to use a specifc
      filter for the entire frame or to signal the interpolation
      filter for each MB. When switchable filters are used, the
      encoder chooses between 8-tap and 8-tap sharp filters. The
      code currently has options to explore other variations as well,
      which will be cleaned up subsequently.
      
      One issue with the framework is that encoding is slow. I
      tried to do some tricks to speed things up but it is still slow.
      Decoding speed should not be affected since the number of
      filter taps remain unchanged.
      
      With the current version, we are up 0.5% on derf on average but
      some videos city/mobile improve by close to 4 and 2% respectively.
      If we did a full-search by turning the SEARCH_BEST_FILTER flag
      on, the results are somewhat better.
      
      The framework can be combined with filtered prediction, and I
      seek feedback regarding that.
      
      Rebased.
      
      Change-Id: I8f632cb2c111e76284140a2bd480945d6d42b77a
      52597441
  11. 17 Jul, 2012 1 commit
  12. 15 Jun, 2012 1 commit
    • Deb Mukherjee's avatar
      Adaptive entropy coding of coefficients, modes, mv. · 1fe85a35
      Deb Mukherjee authored
      This patch incorporates adaptive entropy coding of coefficient tokens,
      and mode/mv information based on distributions encountered in a frame.
      Specifically, there is an initial forward update to the probabilities
      in the bitstream as before for coding the symbols in the frame, however
      at the end of decoding each frame, the forward update to the
      probabilities is reverted and instead the probabilities are updated
      towards the actual distributions encountered within the frame.
      The amount of update is weighted by the number of hits within each
      context.
      
      Results on derf/hd/std-hd are all up by 1.6%.
      
      On derf, the most of the gains come from coefficients, however for the
      hd and std-hd sets, the most of the gains come from the mode/mv
      information updates.
      
      Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
      1fe85a35
  13. 15 Mar, 2012 1 commit
    • Yaowu Xu's avatar
      WebM Experimental Codec Branch Snapshot · 6035da54
      Yaowu Xu authored
      This is a code snapshot of experimental work currently ongoing for a
      next-generation codec.
      
      The codebase has been cut down considerably from the libvpx baseline.
      For example, we are currently only supporting VBR 2-pass rate control
      and have removed most of the code relating to coding speed, threading,
      error resilience, partitions and various other features.  This is in
      part to make the codebase easier to work on and experiment with, but
      also because we want to have an open discussion about how the bitstream
      will be structured and partitioned and not have that conversation
      constrained by past work.
      
      Our basic working pattern has been to initially encapsulate experiments
      using configure options linked to #IF CONFIG_XXX statements in the
      code. Once experiments have matured and we are reasonably happy that
      they give benefit and can be merged without breaking other experiments,
      we remove the conditional compile statements and merge them in.
      
      Current changes include:
      * Temporal coding experiment for segments (though still only 4 max, it
        will likely be increased).
      * Segment feature experiment - to allow various bits of information to
        be coded at the segment level. Features tested so far include mode
        and reference frame information, limiting end of block offset and
        transform size, alongside Q and loop filter parameters, but this set
        is very fluid.
      * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used
        in MBs using 16x16 prediction modes within inter frames.
      * Compound prediction (combination of signals from existing predictors
        to create a new predictor).
      * 8 tap interpolation filters and 1/8th pel motion vectors.
      * Loop filter modifications.
      * Various entropy modifications and changes to how entropy contexts and
        updates are handled.
      * Extended quantizer range matched to transform precision improvements.
      
      There are also ongoing further experiments that we hope to merge in the
      near future: For example, coding of motion and other aspects of the
      prediction signal to better support larger image formats, use of larger
      block sizes (e.g. 32x32 and up) and lossless non-transform based coding
      options (especially for key frames). It is our hope that we will be
      able to make regular updates and we will warmly welcome community
      contributions.
      
      Please be warned that, at this stage, the codebase is currently slower
      than VP8 stable branch as most new code has not been optimized, and
      even the 'C' has been deliberately written to be simple and obvious,
      not fast.
      
      The following graphs have the initial test results, numbers in the
      tables measure the compression improvement in terms of percentage. The
      build has  the following optional experiments configured:
      --enable-experimental --enable-enhanced_interp --enable-uvintra
      --enable-high_precision_mv --enable-sixteenth_subpel_uv
      
      CIF Size clips:
      http://getwebm.org/tmp/cif/
      HD size clips:
      http://getwebm.org/tmp/hd/
      (stable_20120309 represents encoding results of WebM master branch
      build as of commit#7a159071)
      
      They were encoded using the following encode parameters:
      --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63
      --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999
      --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50
      --minsection-pct=0 --maxsection-pct=800 --sharpness=0
      --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF)
      --arnr-type=3
      
      Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
      6035da54
  14. 28 Feb, 2012 1 commit
    • Deb Mukherjee's avatar
      Initial refactoring of high_precision mv code. · 3e1cad9c
      Deb Mukherjee authored
      This is the first patch for refactoring of the code related to
      high-precision mv, so that 1/4 and 1/8 pel motion vectors can
      co-exist in the same bit-stream by use of a frame level flag.
      The current patch works fine for only use of 1/4th and
      only use of 1/8th pel mv, but there are some issues with the
      mode switching in between. Subsequent patches on this change Id
      will fix the remaining issues.
      
      Patch 2: Adds fixes to make sure that multiple mv precisions can
      co-exist in the bit-stream. Frame level switching has been tested
      to work correctly.
      
      Patch 3: Fixes lines exceeding 80 char
      
      Patch 4:
      http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
      
      Results on derf after ssse3 bugfix, compared to everything
      enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
      gains are about 3% now. Hopefully there are no more bugs lingering.
      Apparently the sse3 bug affected the quartel subpel results more than
      the eighth pel ones (which is understandabale because one bad predictor
      due to the bug, matters less if there are a lot more subpel options
      available as in the 1/8 subpel case).
      The results in the 4th column correspond to the current settings.
      The first two columns correspond to two settings of adaptive switching
      of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
      do not work as good as just using 1/8 all the time yet.
      
      Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
      3e1cad9c
  15. 23 Feb, 2012 1 commit
    • Deb Mukherjee's avatar
      Supporting high precision 1/8-pel motion vectors · 18e90d74
      Deb Mukherjee authored
      This is the initial patch for supporting 1/8th pel
      motion. Currently if we configure with enable-high-precision-mv,
      all motion vectors would default to 1/8 pel. Encode and
      decode syncs fine with the current code. In the next phase
      the code will be refactored so that we can choose the 1/8
      pel mode adaptively at a frame/segment/mb level.
      
      Derf results:
      http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
      (about 0.83% better than 8-tap interpoaltion)
      
      Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V
      
      Patch 4: HD results.
      http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
      Seems impressive (unless I am doing something wrong).
      
      Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
      use of c-versions of subpel filters with 8-taps and 1/16th pel;
      Also redesigned the 8-tap filters to reduce the cut-off in order to
      introduce a denoising effect. There is a new configure option
      sixteenth-subpel-uv which will use 1/16 th pel interpolation for
      uv, if the motion vectors have 1/8 pel accuracy.
      
      With the fixes the results are promising on the derf set. The enhanced
      interpolation option with 8-taps alone gives 3% improvement over thei
      derf set:
      http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html
      
      Results on high precision mv and on the hd set are to follow.
      
      Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
      vp8/common/x86/x86_systemdependent.c
      
      Patch 7: Cleaning up various debug messages.
      
      Patch 8: Merge conflict
      
      Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
      18e90d74
  16. 01 Apr, 2011 1 commit
    • Yunqing Wang's avatar
      Use full-pixel MV in mvsadcost calculation · 3d681581
      Yunqing Wang authored
      MV sad cost error is only used in full-pixel motion search,
      which only need full-pixel resolution instead of quarter-pixel
      resolution. This change reduced mvsadcost table size, and
      removed unneccessary pamameter passing since this table is
      constant once it is generated.
      
      Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
      3d681581
  17. 09 Sep, 2010 1 commit
  18. 18 Jun, 2010 1 commit
    • John Koleszar's avatar
      cosmetics: trim trailing whitespace · 94c52e4d
      John Koleszar authored
      When the license headers were updated, they accidentally contained
      trailing whitespace, so unfortunately we have to touch all the files
      again.
      
      Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
      94c52e4d
  19. 04 Jun, 2010 1 commit
  20. 18 May, 2010 1 commit