1. 12 Oct, 2016 1 commit
  2. 02 Aug, 2016 1 commit
  3. 21 Jul, 2015 1 commit
    • Yaowu Xu's avatar
      vpx_dsp/bitwriter.h: vp9_->vpx_ · 817be1d2
      Yaowu Xu authored
      changes prefix vp9_ to vpx_ for non codec specific functions and
      data structures.
      
      Change-Id: I91a21548e39bd24d2c7caaaa223ae47240bb78c8
      817be1d2
  4. 15 May, 2015 1 commit
  5. 25 Nov, 2014 1 commit
    • Yunqing Wang's avatar
      vp9_ethread: modify VP9_COMP structure · edbd61e1
      Yunqing Wang authored
      This patch modified struct VP9_COMP. Created a struct ThreadData
      to include data that need to be copied for each thread. In
      multiple thread case, one thread processes one tile. all threads
      share one copy of VP9_COMP,
      (refer to VP9_COMP *cpi in the code)
      but each thread has its own copy of ThreadData,
      (refer to ThreadData *td in the code).
      Therefore, within the scope of encode_tiles(), both cpi and td
      need to be passed as function parameters.
      
      In single thread case, the FRAME_COUNTS pointer in ThreadData
      points to "counts" in VP9_COMMON.
      
      Change-Id: Ib37908b2d8e2c0f4f9c18f38017df5ce60e8b13e
      edbd61e1
  6. 22 Apr, 2014 1 commit
    • Dmitry Kovalev's avatar
      Renaming "onyx" to "encoder". · ef003078
      Dmitry Kovalev authored
      Actual renames:
        vp9_onyx_if.c -> vp9_encoder.c
        vp9_onyx_int.h -> vp9_encoder.h
      
      Change-Id: I80532a80b118d0060518e6c6a0d640e3f411783c
      ef003078
  7. 19 Mar, 2014 1 commit
  8. 27 Feb, 2014 1 commit
  9. 26 Feb, 2014 2 commits
  10. 01 Feb, 2014 1 commit
  11. 24 Jan, 2014 1 commit
  12. 09 Jan, 2014 1 commit
  13. 26 Nov, 2013 1 commit
  14. 24 Sep, 2013 1 commit
  15. 12 Jul, 2013 1 commit
    • Johann's avatar
      Remove print_nmvcounts · e6ab476d
      Johann authored
      For some reason iOS builds take a really long time to sort this
      function out.
      
      It's not used anywhere so remove it.
      
      Change-Id: Ia5c8513a0d9c7eb32641cca58ca1c1113e2dd9f4
      e6ab476d
  16. 26 Jun, 2013 1 commit
    • Paul Wilkins's avatar
      Auto adapt step size feature. · 9f3ab834
      Paul Wilkins authored
      Also tweaks to other features and experiments with
      what is on and off at different speed settings.
      
      Change-Id: I3e1d0be0d195216bf17c2ac5df67f34ce0b306b2
      9f3ab834
  17. 15 May, 2013 1 commit
    • Dmitry Kovalev's avatar
      Combining integer and fractional parts of mvs for entropy coding. · 18375238
      Dmitry Kovalev authored
      Combining encode_nmv_component with encode_nmv_component_fp
      and read_nmv_component with read_nmv_component_fp. Bitstream is slightly
      changed (only the order of bits), here are the results on test sets:
      stdhd: +0.047, yt: -0.038, derf: +0.001, hd: -0.011.
      
      Change-Id: I1be312e976796df78ca63368702d0ee19f2b8c50
      18375238
  18. 18 Dec, 2012 1 commit
  19. 30 Nov, 2012 1 commit
  20. 28 Nov, 2012 1 commit
  21. 27 Nov, 2012 1 commit
    • John Koleszar's avatar
      Add vp9_ prefix to all vp9 files · fcccbcbb
      John Koleszar authored
      Support for gyp which doesn't support multiple objects in the same
      static library having the same basename.
      
      Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
      fcccbcbb
  22. 13 Nov, 2012 1 commit
    • Deb Mukherjee's avatar
      A fix in MV_REF experiment · 7de64f35
      Deb Mukherjee authored
      This fix ensures that the forward prob update is not turned off for
      motion vectors.
      
      Change-Id: I0b63c9401155926763c6294df6cca68b32bac340
      7de64f35
  23. 06 Nov, 2012 1 commit
    • Yaowu Xu's avatar
      silent a lot of MSVC compiler warnings · 8a336b0d
      Yaowu Xu authored
      there are still a couple type of warning left, which are related to
      double constants assigned to float type. As those would be addressed
      by the conversion of transforms into integer version. This commit
      has left those un-dealt with.
      
      Change-Id: I48fd9b489c0c27ad6b543f4177423419f929f2bb
      8a336b0d
  24. 01 Nov, 2012 2 commits
  25. 31 Oct, 2012 2 commits
  26. 22 Oct, 2012 1 commit
  27. 19 Oct, 2012 1 commit
    • John Koleszar's avatar
      Remove bc, bc2 from pbi,cpi,xd · e9fd1eac
      John Koleszar authored
      Pass the bool coder to be used explicitly. This avoids cases where two
      different bool coders can be addressed from the same function. Also be
      more consistent with bool coder variable naming, start to standardize
      on 'bc'.
      
      Change-Id: I1c95e2fdbe24ebe8c0f84924daa1728e3b054a31
      e9fd1eac
  28. 06 Sep, 2012 1 commit
    • Deb Mukherjee's avatar
      New motion vector entropy coding · 00f9eb65
      Deb Mukherjee authored
      Adds a new experiment with redesigned/refactored motion vector entropy
      coding. The patch also takes a first step towards separating the
      integer and fractional pel components of a MV. However the fractional
      pel encoding still depends on the integer pel part and so they are
      not fully independent. Further experiments are in progress to see
      how much they can be decoupled without affecting performance.
      All components including entropy coding/decoding, costing for MV
      search, forward updates and backward updates to probability tables,
      have been implemented.
      
      Results so far:
      derf: +0.19%
      std-hd: +0.28%
      yt: +0.80%
      hd: +1.15%
      
      Patch: Simplifies the fractional pel models:
      derf: +0.284%
      std-hd: +0.289%
      yt: +0.849%
      hd: +1.254%
      
      Patch: Some changes in the models, rebased.
      derf: +0.330%
      std-hd: +0.306%
      yt: +0.816%
      hd: +1.225%
      
      Change-Id: I646b3c48f3587f4cc909639b78c3798da6402678
      00f9eb65
  29. 03 Aug, 2012 1 commit
    • Deb Mukherjee's avatar
      Merging in high_precision_mv experiment · 2af5473a
      Deb Mukherjee authored
      Merged in the high_precision_mv experiment to make it easier
      to work on new mv encoding strategies. Also removed
      coef_update_probs3().
      
      Change-Id: I82d3b0bb642419fe05dba82528bc9ba010e90924
      2af5473a
  30. 15 Mar, 2012 1 commit
    • Yaowu Xu's avatar
      WebM Experimental Codec Branch Snapshot · 6035da54
      Yaowu Xu authored
      This is a code snapshot of experimental work currently ongoing for a
      next-generation codec.
      
      The codebase has been cut down considerably from the libvpx baseline.
      For example, we are currently only supporting VBR 2-pass rate control
      and have removed most of the code relating to coding speed, threading,
      error resilience, partitions and various other features.  This is in
      part to make the codebase easier to work on and experiment with, but
      also because we want to have an open discussion about how the bitstream
      will be structured and partitioned and not have that conversation
      constrained by past work.
      
      Our basic working pattern has been to initially encapsulate experiments
      using configure options linked to #IF CONFIG_XXX statements in the
      code. Once experiments have matured and we are reasonably happy that
      they give benefit and can be merged without breaking other experiments,
      we remove the conditional compile statements and merge them in.
      
      Current changes include:
      * Temporal coding experiment for segments (though still only 4 max, it
        will likely be increased).
      * Segment feature experiment - to allow various bits of information to
        be coded at the segment level. Features tested so far include mode
        and reference frame information, limiting end of block offset and
        transform size, alongside Q and loop filter parameters, but this set
        is very fluid.
      * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used
        in MBs using 16x16 prediction modes within inter frames.
      * Compound prediction (combination of signals from existing predictors
        to create a new predictor).
      * 8 tap interpolation filters and 1/8th pel motion vectors.
      * Loop filter modifications.
      * Various entropy modifications and changes to how entropy contexts and
        updates are handled.
      * Extended quantizer range matched to transform precision improvements.
      
      There are also ongoing further experiments that we hope to merge in the
      near future: For example, coding of motion and other aspects of the
      prediction signal to better support larger image formats, use of larger
      block sizes (e.g. 32x32 and up) and lossless non-transform based coding
      options (especially for key frames). It is our hope that we will be
      able to make regular updates and we will warmly welcome community
      contributions.
      
      Please be warned that, at this stage, the codebase is currently slower
      than VP8 stable branch as most new code has not been optimized, and
      even the 'C' has been deliberately written to be simple and obvious,
      not fast.
      
      The following graphs have the initial test results, numbers in the
      tables measure the compression improvement in terms of percentage. The
      build has  the following optional experiments configured:
      --enable-experimental --enable-enhanced_interp --enable-uvintra
      --enable-high_precision_mv --enable-sixteenth_subpel_uv
      
      CIF Size clips:
      http://getwebm.org/tmp/cif/
      HD size clips:
      http://getwebm.org/tmp/hd/
      (stable_20120309 represents encoding results of WebM master branch
      build as of commit#7a159071)
      
      They were encoded using the following encode parameters:
      --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63
      --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999
      --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50
      --minsection-pct=0 --maxsection-pct=800 --sharpness=0
      --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF)
      --arnr-type=3
      
      Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
      6035da54
  31. 28 Feb, 2012 1 commit
    • Deb Mukherjee's avatar
      Initial refactoring of high_precision mv code. · 3e1cad9c
      Deb Mukherjee authored
      This is the first patch for refactoring of the code related to
      high-precision mv, so that 1/4 and 1/8 pel motion vectors can
      co-exist in the same bit-stream by use of a frame level flag.
      The current patch works fine for only use of 1/4th and
      only use of 1/8th pel mv, but there are some issues with the
      mode switching in between. Subsequent patches on this change Id
      will fix the remaining issues.
      
      Patch 2: Adds fixes to make sure that multiple mv precisions can
      co-exist in the bit-stream. Frame level switching has been tested
      to work correctly.
      
      Patch 3: Fixes lines exceeding 80 char
      
      Patch 4:
      http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
      
      Results on derf after ssse3 bugfix, compared to everything
      enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
      gains are about 3% now. Hopefully there are no more bugs lingering.
      Apparently the sse3 bug affected the quartel subpel results more than
      the eighth pel ones (which is understandabale because one bad predictor
      due to the bug, matters less if there are a lot more subpel options
      available as in the 1/8 subpel case).
      The results in the 4th column correspond to the current settings.
      The first two columns correspond to two settings of adaptive switching
      of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
      do not work as good as just using 1/8 all the time yet.
      
      Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
      3e1cad9c
  32. 01 Apr, 2011 1 commit
    • Yunqing Wang's avatar
      Use full-pixel MV in mvsadcost calculation · 3d681581
      Yunqing Wang authored
      MV sad cost error is only used in full-pixel motion search,
      which only need full-pixel resolution instead of quarter-pixel
      resolution. This change reduced mvsadcost table size, and
      removed unneccessary pamameter passing since this table is
      constant once it is generated.
      
      Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
      3d681581
  33. 09 Sep, 2010 1 commit
  34. 18 Jun, 2010 1 commit
    • John Koleszar's avatar
      cosmetics: trim trailing whitespace · 94c52e4d
      John Koleszar authored
      When the license headers were updated, they accidentally contained
      trailing whitespace, so unfortunately we have to touch all the files
      again.
      
      Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
      94c52e4d
  35. 04 Jun, 2010 1 commit
  36. 18 May, 2010 1 commit