diff --git a/src/plugins/platforms/ios/qiosglobal.h b/src/plugins/platforms/ios/qiosglobal.h index dbedba7e85a2c4dc8ae1f72404e6ddb388d6ee40..f7b9cd7015712df89a9c39a81245249c274f16e1 100644 --- a/src/plugins/platforms/ios/qiosglobal.h +++ b/src/plugins/platforms/ios/qiosglobal.h @@ -62,7 +62,7 @@ QPointF fromCGPoint(const CGPoint &point); Qt::ScreenOrientation toQtScreenOrientation(UIDeviceOrientation uiDeviceOrientation); UIDeviceOrientation fromQtScreenOrientation(Qt::ScreenOrientation qtOrientation); -QRect fromPortraitToPrimary(const QRect &rect, QPlatformScreen *screen); + int infoPlistValue(NSString* key, int defaultValue); QT_END_NAMESPACE diff --git a/src/plugins/platforms/ios/qiosglobal.mm b/src/plugins/platforms/ios/qiosglobal.mm index 71d5a5808859deaf02e3a6807c4cd20f5c1611d7..9f10c3e2876deab3834f3e8de86d6cb6c04b272f 100644 --- a/src/plugins/platforms/ios/qiosglobal.mm +++ b/src/plugins/platforms/ios/qiosglobal.mm @@ -127,15 +127,6 @@ UIDeviceOrientation fromQtScreenOrientation(Qt::ScreenOrientation qtOrientation) return uiOrientation; } -QRect fromPortraitToPrimary(const QRect &rect, QPlatformScreen *screen) -{ - // UIScreen is always in portrait. Use this function to convert CGRects - // aligned with UIScreen into whatever is the current orientation of QScreen. - QRect geometry = screen->geometry(); - return geometry.width() < geometry.height() ? rect - : QRect(rect.y(), geometry.height() - rect.width() - rect.x(), rect.height(), rect.width()); -} - int infoPlistValue(NSString* key, int defaultValue) { static NSBundle *bundle = [NSBundle mainBundle];