diff --git a/examples/opengl/qopenglwindow/background.frag b/examples/opengl/qopenglwindow/background.frag index 067c3505dcb8472c1ef456fc030c3c24721914af..3d9914e64bc0c82ea27e219bd8d6d6557abee550 100644 --- a/examples/opengl/qopenglwindow/background.frag +++ b/examples/opengl/qopenglwindow/background.frag @@ -1,24 +1,24 @@ -uniform highp int currentTime; +uniform int currentTime; uniform highp vec2 windowSize; -float noise(vec2 co) +highp float noise(highp vec2 co) { return 0.5 * fract(sin(dot(co.xy, vec2(12.9898,78.233))) * 43758.5453); } -float curvSpeed() +highp float curvSpeed() { return mod(float(currentTime), 1000000.0) / 500.0; } -float curv() +highp float curv() { return 1.0 - abs((gl_FragCoord.y / (windowSize.y / 10.0) - 5.0) - sin((gl_FragCoord.x / (windowSize.x/20.0)) - curvSpeed())); } void main() { - float coordNoise = noise(gl_FragCoord.xy); - float proximity = smoothstep(0.5, 1.0, (curv() + 1.0) * (coordNoise )); + highp float coordNoise = noise(gl_FragCoord.xy); + highp float proximity = smoothstep(0.5, 1.0, (curv() + 1.0) * (coordNoise )); gl_FragColor = vec4(coordNoise, coordNoise, coordNoise, 1.0) * proximity; }