diff --git a/src/plugins/platforms/windows/qwindowsintegration.cpp b/src/plugins/platforms/windows/qwindowsintegration.cpp index bf238c3e776f05f5654b1e1ef9bbff6d6c3fce1a..3966a4cd77b99d9c6d12d0d21aed549d56aa9bc2 100644 --- a/src/plugins/platforms/windows/qwindowsintegration.cpp +++ b/src/plugins/platforms/windows/qwindowsintegration.cpp @@ -345,13 +345,11 @@ QWindowsWindow *QWindowsIntegration::createPlatformWindowHelper(QWindow *window, QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate() { #if defined(QT_OPENGL_DYNAMIC) - const QWindowsOpenGLTester::Renderers supportedRenderers = QWindowsOpenGLTester::supportedRenderers(); - QWindowsOpenGLTester::Renderer requestedRenderer = QWindowsOpenGLTester::requestedRenderer(); switch (requestedRenderer) { case QWindowsOpenGLTester::DesktopGl: if (QWindowsStaticOpenGLContext *glCtx = QOpenGLStaticContext::create()) { - if ((supportedRenderers & QWindowsOpenGLTester::DisableRotationFlag) + if ((QWindowsOpenGLTester::supportedRenderers() & QWindowsOpenGLTester::DisableRotationFlag) && !QWindowsScreen::setOrientationPreference(Qt::LandscapeOrientation)) { qCWarning(lcQpaGl, "Unable to disable rotation."); } @@ -377,6 +375,7 @@ QWindowsStaticOpenGLContext *QWindowsStaticOpenGLContext::doCreate() break; } + const QWindowsOpenGLTester::Renderers supportedRenderers = QWindowsOpenGLTester::supportedRenderers(); if (supportedRenderers & QWindowsOpenGLTester::DesktopGl) { if (QWindowsStaticOpenGLContext *glCtx = QOpenGLStaticContext::create()) { if ((supportedRenderers & QWindowsOpenGLTester::DisableRotationFlag)