diff --git a/src/abstractobject3d.cpp b/src/abstractobject3d.cpp index 6f1c87faf3e8e3b25f0ec688845fa176fccc6cee..147db70fdbad7d496f67f6e6498eec127b38bb38 100644 --- a/src/abstractobject3d.cpp +++ b/src/abstractobject3d.cpp @@ -36,6 +36,8 @@ #include "abstractobject3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \internal */ @@ -72,3 +74,5 @@ const QString &CanvasAbstractObject::name() const { return m_name; } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/abstractobject3d_p.h b/src/abstractobject3d_p.h index 0845adfa6d731f06c6090eadcae336114707f72c..ff398360863813882b621226f292339416549735 100644 --- a/src/abstractobject3d_p.h +++ b/src/abstractobject3d_p.h @@ -47,9 +47,12 @@ #ifndef ABSTRACTOBJECT3D_P_H #define ABSTRACTOBJECT3D_P_H +#include "canvas3dcommon_p.h" #include <QObject> #include <QThread> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasAbstractObject : public QObject { Q_OBJECT @@ -69,5 +72,6 @@ private: QString m_name; }; +QT_CANVAS3D_END_NAMESPACE #endif // ABSTRACTOBJECT3D_P_H diff --git a/src/activeinfo3d.cpp b/src/activeinfo3d.cpp index 188b00017ff33adb85f59ae257a90bcb432871dc..d84cd54b997a656a33a5b1a0d95826043f83ec3a 100644 --- a/src/activeinfo3d.cpp +++ b/src/activeinfo3d.cpp @@ -36,6 +36,8 @@ #include "activeinfo3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype ActiveInfo3D * \since QtCanvas3D 1.0 @@ -80,3 +82,5 @@ CanvasContext::glEnums CanvasActiveInfo::type() const { return m_type; } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/activeinfo3d_p.h b/src/activeinfo3d_p.h index 66ddd43e582a1d26a3d3227ae115d19630d1419a..35271d0b17f39dea8b88fa373b95c29dcaba5bcf 100644 --- a/src/activeinfo3d_p.h +++ b/src/activeinfo3d_p.h @@ -47,15 +47,17 @@ #ifndef CANVASACTIVEINFO_P_H #define CANVASACTIVEINFO_P_H -#include <QObject> #include "context3d_p.h" +#include <QObject> + +QT_CANVAS3D_BEGIN_NAMESPACE class CanvasActiveInfo : public QObject { Q_OBJECT Q_PROPERTY(int size READ size NOTIFY sizeChanged) - Q_PROPERTY(CanvasContext::glEnums type READ type NOTIFY typeChanged) + Q_PROPERTY(QtCanvas3D::CanvasContext::glEnums type READ type NOTIFY typeChanged) Q_PROPERTY(QString name READ name NOTIFY nameChanged) public: @@ -77,4 +79,6 @@ private: QString m_name; }; +QT_CANVAS3D_END_NAMESPACE + #endif // CANVASACTIVEINFO_P_H diff --git a/src/arrayutils_p.h b/src/arrayutils_p.h index d15ce0c4b653dd2b15b03d74ed800fc0e89ecc66..b041f7aadfb2fd74ccbdd20db11e181aceba2b53 100644 --- a/src/arrayutils_p.h +++ b/src/arrayutils_p.h @@ -58,6 +58,8 @@ #include "typedarray/float64array_p.h" #include "typedarray/uint8clampedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + // Contains static template functions used by the TypedArray classes. class ArrayUtils { @@ -229,4 +231,6 @@ public: } }; +QT_CANVAS3D_END_NAMESPACE + #endif // ARRAYUTILS_P_H diff --git a/src/buffer3d.cpp b/src/buffer3d.cpp index 7f18ece814d0889623b023158b62e18bd138f91f..671388bff7330423bfeb6df285e4c6a5eee7c77f 100644 --- a/src/buffer3d.cpp +++ b/src/buffer3d.cpp @@ -40,6 +40,8 @@ #include <QDebug> #include <QString> +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Buffer3D * \since QtCanvas3D 1.0 @@ -139,3 +141,5 @@ QDebug operator<<(QDebug dbg, const CanvasBuffer *buffer) dbg.nospace() << "Buffer3D("<< ((void*) buffer) <<")"; return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/buffer3d_p.h b/src/buffer3d_p.h index 5f8665243ce66601425ceb4e0319a684993330d1..e88782ad60bb9693fc6fa3dfee2ab998d46ded19 100644 --- a/src/buffer3d_p.h +++ b/src/buffer3d_p.h @@ -52,6 +52,8 @@ #include <QOpenGLFunctions> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasBuffer : public CanvasAbstractObject, protected QOpenGLFunctions { Q_OBJECT @@ -80,4 +82,6 @@ private: bindTarget m_bindTarget; }; +QT_CANVAS3D_END_NAMESPACE + #endif // BUFFER3D_P_H diff --git a/src/canvas3d.cpp b/src/canvas3d.cpp index 1d97655a6613b121e53ec91ccd13e5451165a50c..acaeba0e6329c3bc870537ef734f6edf8b351ffd 100644 --- a/src/canvas3d.cpp +++ b/src/canvas3d.cpp @@ -51,6 +51,8 @@ #include <QtQml/QQmlEngine> #include <QtQml/QQmlContext> +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Canvas3D * \since QtCanvas3D 1.0 @@ -681,3 +683,5 @@ void Canvas::renderNext() // Notify the render node of new texture emit textureReady(m_displayFbo->texture(), m_initialisedSize, m_devicePixelRatio); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/canvas3d_p.h b/src/canvas3d_p.h index b5179d34da30de6c315dfe655b93e767ae837c2c..8956db7e0349d6ddd15ae9d68ca9808125420d9f 100644 --- a/src/canvas3d_p.h +++ b/src/canvas3d_p.h @@ -55,6 +55,8 @@ class QOffscreenSurface; +QT_CANVAS3D_BEGIN_NAMESPACE + class QT_CANVAS3D_EXPORT Canvas : public QQuickItem, QOpenGLFunctions { Q_OBJECT @@ -140,5 +142,7 @@ private: QOffscreenSurface *m_offscreenSurface; }; +QT_CANVAS3D_END_NAMESPACE + #endif // CANVAS3D_P_H diff --git a/src/canvas3dcommon_p.h b/src/canvas3dcommon_p.h index 4516de1365933e5bdb76a14fd9b4fa6221751135..568517a710fbf251bacb048e7e7964911c667883 100644 --- a/src/canvas3dcommon_p.h +++ b/src/canvas3dcommon_p.h @@ -53,4 +53,7 @@ #define QT_CANVAS3D_GL_STATE_DUMP_EXT_NAME "QTCANVAS3D_gl_state_dump" +#define QT_CANVAS3D_BEGIN_NAMESPACE namespace QtCanvas3D { +#define QT_CANVAS3D_END_NAMESPACE } + #endif // CANVAS3DCOMMON_P_H diff --git a/src/canvasglstatedump.cpp b/src/canvasglstatedump.cpp index 7f7c9aabf207225cf856f7cf262b8437bc4338d3..dd2355759c8406416a5a206001afa36369aacc5e 100644 --- a/src/canvasglstatedump.cpp +++ b/src/canvasglstatedump.cpp @@ -42,6 +42,8 @@ #define BOOL_TO_STR(a) a ? "true" : "false" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! \qmltype GLStateDumpExt \since QtCanvas3D 1.0 @@ -421,3 +423,5 @@ QString CanvasGLStateDump::getGLStateDump(CanvasGLStateDump::stateDumpEnums opti return stateDumpStr; } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/canvasglstatedump_p.h b/src/canvasglstatedump_p.h index 70110a726a22585b9682000449bb40b939646746..503d546a211b9a0f1347f5a00e6e42639a65513e 100644 --- a/src/canvasglstatedump_p.h +++ b/src/canvasglstatedump_p.h @@ -52,6 +52,8 @@ #include <QObject> #include <QtGui/QOpenGLFunctions> +QT_CANVAS3D_BEGIN_NAMESPACE + #define DUMP_ENUM_AS_PROPERTY(A,B,C) Q_PROPERTY(A::B C READ C ## _read); inline A::B C ## _read() { return A::C; } class EnumToStringMap; @@ -70,10 +72,10 @@ public: DUMP_FULL = 0x03 }; - DUMP_ENUM_AS_PROPERTY(CanvasGLStateDump,stateDumpEnums,DUMP_BASIC_ONLY) - DUMP_ENUM_AS_PROPERTY(CanvasGLStateDump,stateDumpEnums,DUMP_VERTEX_ATTRIB_ARRAYS_BIT) - DUMP_ENUM_AS_PROPERTY(CanvasGLStateDump,stateDumpEnums,DUMP_VERTEX_ATTRIB_ARRAYS_BUFFERS_BIT) - DUMP_ENUM_AS_PROPERTY(CanvasGLStateDump,stateDumpEnums,DUMP_FULL) + DUMP_ENUM_AS_PROPERTY(QtCanvas3D::CanvasGLStateDump,stateDumpEnums,DUMP_BASIC_ONLY) + DUMP_ENUM_AS_PROPERTY(QtCanvas3D::CanvasGLStateDump,stateDumpEnums,DUMP_VERTEX_ATTRIB_ARRAYS_BIT) + DUMP_ENUM_AS_PROPERTY(QtCanvas3D::CanvasGLStateDump,stateDumpEnums,DUMP_VERTEX_ATTRIB_ARRAYS_BUFFERS_BIT) + DUMP_ENUM_AS_PROPERTY(QtCanvas3D::CanvasGLStateDump,stateDumpEnums,DUMP_FULL) CanvasGLStateDump(QOpenGLContext *context, QObject *parent = 0); ~CanvasGLStateDump(); @@ -88,4 +90,6 @@ private: bool m_isOpenGLES2; }; +QT_CANVAS3D_END_NAMESPACE + #endif // CANVASGLSTATEDUMP_P_H diff --git a/src/canvasrendernode.cpp b/src/canvasrendernode.cpp index c05fc8a4c1f01fc003a28aab6deab1821fffc02f..dbe3f819f8fa012e64cae042dda29e92226ecb1c 100644 --- a/src/canvasrendernode.cpp +++ b/src/canvasrendernode.cpp @@ -39,6 +39,8 @@ #include <QtGui/QOpenGLContext> #include <QtGui/QOpenGLFramebufferObject> +QT_CANVAS3D_BEGIN_NAMESPACE + CanvasRenderNode::CanvasRenderNode(Canvas *canvas, QQuickWindow *window) : QObject(), QSGSimpleTextureNode(), @@ -99,3 +101,5 @@ void CanvasRenderNode::prepareNode() if (m_canvas->logAllCalls()) qDebug() << "CanvasRenderNode::" << __FUNCTION__ << " showing previous texture"; } } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/canvasrendernode_p.h b/src/canvasrendernode_p.h index 0c529b9a9b9be29467c4618a0c96adb0956826b2..744810781218d9a9457f634b2136e8a8cf8e6085 100644 --- a/src/canvasrendernode_p.h +++ b/src/canvasrendernode_p.h @@ -47,10 +47,13 @@ #ifndef CANVASRENDERNODE_P_H #define CANVASRENDERNODE_P_H +#include "canvas3dcommon_p.h" #include <QtQuick/QSGSimpleTextureNode> #include <QtQuick/QQuickWindow> #include <QtCore/QMutex> +QT_CANVAS3D_BEGIN_NAMESPACE + class Canvas; class CanvasRenderNode : public QObject, public QSGSimpleTextureNode @@ -78,4 +81,6 @@ private: QQuickWindow *m_window; }; +QT_CANVAS3D_END_NAMESPACE + #endif // CANVASRENDERNODE_P_H diff --git a/src/context3d.cpp b/src/context3d.cpp index 5fe078cda2fce9a37128100f6bd59302f1635328..5fc0ffcdf55c4f970173408b8bb872566c8e90e7 100644 --- a/src/context3d.cpp +++ b/src/context3d.cpp @@ -64,6 +64,8 @@ #include <QtGui/QOpenGLShader> +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Context3D * \since QtCanvas3D 1.0 @@ -551,7 +553,7 @@ bool CanvasContext::isTexture(QObject *anyObject) return false; QString className = QString(anyObject->metaObject()->className()); - if (className != "CanvasTexture") + if (className != "QtCanvas3D::CanvasTexture") return false; CanvasTexture *texture = static_cast<CanvasTexture *>(anyObject); @@ -824,7 +826,7 @@ void CanvasContext::texImage2D(glEnums target, int level, glEnums internalformat uchar *unpackedData = 0; switch (type) { case UNSIGNED_BYTE: { - if (className != "CanvasUint8Array") { + if (className != "QtCanvas3D::CanvasUint8Array") { if (m_logAllErrors) qDebug() << "Context3D::" << __FUNCTION__ << ":INVALID_OPERATION Expected Uint8Array, received " << pixels->metaObject()->className(); @@ -869,7 +871,7 @@ void CanvasContext::texImage2D(glEnums target, int level, glEnums internalformat case UNSIGNED_SHORT_4_4_4_4: case UNSIGNED_SHORT_5_6_5: case UNSIGNED_SHORT_5_5_5_1: { - if (className != "CanvasUint16Array") { + if (className != "QtCanvas3D::CanvasUint16Array") { if (m_logAllErrors) qDebug() << "Context3D::" << __FUNCTION__ << ":INVALID_OPERATION Expected Uint16Array, received " @@ -967,7 +969,7 @@ void CanvasContext::texSubImage2D(glEnums target, int level, int bytesPerPixel = 0; switch (type) { case UNSIGNED_BYTE: { - if (className != "CanvasUint8Array") { + if (className != "QtCanvas3D::CanvasUint8Array") { if (m_logAllErrors) qDebug() << "Context3D::" << __FUNCTION__ << ":INVALID_OPERATION Expected Uint8Array, received " << pixels->metaObject()->className(); @@ -1010,7 +1012,7 @@ void CanvasContext::texSubImage2D(glEnums target, int level, case UNSIGNED_SHORT_4_4_4_4: case UNSIGNED_SHORT_5_6_5: case UNSIGNED_SHORT_5_5_5_1: { - if (className != "CanvasUint16Array") { + if (className != "QtCanvas3D::CanvasUint16Array") { if (m_logAllErrors) qDebug() << "Context3D::" << __FUNCTION__ << ":INVALID_OPERATION Expected Uint16Array, received " << pixels->metaObject()->className(); @@ -1573,7 +1575,7 @@ bool CanvasContext::isFramebuffer(QObject *anyObject) return false; QString className = QString(anyObject->metaObject()->className()); - if (className != "CanvasFrameBuffer") + if (className != "QtCanvas3D::CanvasFrameBuffer") return false; CanvasFrameBuffer *fbo = static_cast<CanvasFrameBuffer *>(anyObject); @@ -1708,7 +1710,7 @@ bool CanvasContext::isRenderbuffer(QObject *anyObject) return false; QString className = QString(anyObject->metaObject()->className()); - if (className != "CanvasRenderBuffer") + if (className != "QtCanvas3D::CanvasRenderBuffer") return false; CanvasRenderBuffer *rbo = static_cast<CanvasRenderBuffer *>(anyObject); @@ -1797,7 +1799,7 @@ bool CanvasContext::isProgram(QObject *anyObject) return false; QString className = QString(anyObject->metaObject()->className()); - if (className != "CanvasProgram") + if (className != "QtCanvas3D::CanvasProgram") return false; CanvasProgram *program = static_cast<CanvasProgram *>(anyObject); @@ -2316,7 +2318,7 @@ bool CanvasContext::isShader(QObject *anyObject) return false; QString className = QString(anyObject->metaObject()->className()); - if (className != "CanvasShader") + if (className != "QtCanvas3D::CanvasShader") return false; CanvasShader *shader = static_cast<CanvasShader *>(anyObject); @@ -3707,7 +3709,7 @@ bool CanvasContext::isBuffer(QObject *anyObject) return false; QString className = QString(anyObject->metaObject()->className()); - if (className != "CanvasBuffer") + if (className != "QtCanvas3D::CanvasBuffer") return false; CanvasBuffer *buffer = static_cast<CanvasBuffer *>(anyObject); @@ -5076,3 +5078,5 @@ QVariant CanvasContext::getExtension(const QString &name) return QVariant(QVariant::Int); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/context3d_p.h b/src/context3d_p.h index 411dc3d564cce445d98dea92dad8c95e1983d7d2..10fd077f361df72b087ee048c5d961f00276f781 100644 --- a/src/context3d_p.h +++ b/src/context3d_p.h @@ -63,7 +63,9 @@ #undef NO_ERROR #endif -#define ENUM_AS_PROPERTY(A) Q_PROPERTY(CanvasContext::glEnums A READ A ## _read); inline CanvasContext::glEnums A ## _read() { return CanvasContext::A; } +QT_CANVAS3D_BEGIN_NAMESPACE + +#define ENUM_AS_PROPERTY(A) Q_PROPERTY(QtCanvas3D::CanvasContext::glEnums A READ A ## _read); inline QtCanvas3D::CanvasContext::glEnums A ## _read() { return CanvasContext::A; } class Canvas; class CanvasActiveInfo; @@ -1235,4 +1237,6 @@ private: CanvasGLStateDump *m_stateDumpExt; }; +QT_CANVAS3D_END_NAMESPACE + #endif // CONTEXT3D_P_H diff --git a/src/contextattributes.cpp b/src/contextattributes.cpp index e2f4ffa5659a15b1a50d214c4ce67fb268c5c4ee..c7df9b6c6367d18572a5cd4271ecd11759c33814 100644 --- a/src/contextattributes.cpp +++ b/src/contextattributes.cpp @@ -39,6 +39,8 @@ #include <QVariantMap> #include <QDebug> +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype ContextAttributes * \since QtCanvas3D 1.0 @@ -280,3 +282,5 @@ QDebug operator<<(QDebug dbg, const CanvasContextAttributes &attribs) "\n failIfMajorPerformanceCaveat:" << attribs.m_failIfMajorPerformanceCaveat << ")"; return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/contextattributes_p.h b/src/contextattributes_p.h index df1a8dfd385c388710aacf3b38c070cefc5fd641..6d3f7012af60aae6a2651f0a68cf70157000fe42 100644 --- a/src/contextattributes_p.h +++ b/src/contextattributes_p.h @@ -51,6 +51,8 @@ #include <QObject> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasContextAttributes : public CanvasAbstractObject { Q_OBJECT @@ -111,4 +113,6 @@ private: bool m_failIfMajorPerformanceCaveat; }; +QT_CANVAS3D_END_NAMESPACE + #endif // QCONTEXTATTRIBUTES_P_H diff --git a/src/contextextensions.cpp b/src/contextextensions.cpp index 9ee7912f506d2ed8241bb1d6bd95a24deaec3de8..3de546e21639ce048b356d56e69ad44814231482 100644 --- a/src/contextextensions.cpp +++ b/src/contextextensions.cpp @@ -36,7 +36,11 @@ #include "contextextensions_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + WEBGL_debug_renderer_info::WEBGL_debug_renderer_info(QObject *parent) : QObject(parent) { } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/contextextensions_p.h b/src/contextextensions_p.h index 300653526559ebbfb4e78249f2b0ff09f9b9dae9..895f806b23768ecd1d2ac0b4bd39cd5e29088af4 100644 --- a/src/contextextensions_p.h +++ b/src/contextextensions_p.h @@ -50,6 +50,8 @@ #include "context3d_p.h" #include "canvas3dcommon_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class WEBGL_debug_renderer_info : public QObject { Q_OBJECT @@ -61,4 +63,6 @@ class WEBGL_debug_renderer_info : public QObject explicit WEBGL_debug_renderer_info(QObject *parent = 0); }; +QT_CANVAS3D_END_NAMESPACE + #endif // CONTEXTEXTENSIONS_P_H diff --git a/src/enumtostringmap.cpp b/src/enumtostringmap.cpp index c9605f082624e5389ec96a69b20393f5a71b4640..92a4dd09170e2e3f45582237af0b6b5529ffa2d3 100644 --- a/src/enumtostringmap.cpp +++ b/src/enumtostringmap.cpp @@ -36,6 +36,8 @@ #include "enumtostringmap_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + static EnumToStringMap *theInstance = 0; static unsigned int theInstanceCount = 0; @@ -69,8 +71,8 @@ EnumToStringMap::EnumToStringMap() : m_map[CanvasContext::STENCIL_BUFFER_BIT] = "STENCIL_BUFFER_BIT"; m_map[CanvasContext::COLOR_BUFFER_BIT] = "COLOR_BUFFER_BIT"; - m_map[(CanvasContext::DEPTH_AND_COLOR_BUFFER_BIT )] = "DEPTH_BUFFER_BIT | COLOR_BUFFER_BIT"; - m_map[(CanvasContext::DEPTH_AND_STENCIL_AND_COLOR_BUFFER_BIT )] = "DEPTH_BUFFER_BIT | STENCIL_BUFFER_BIT | COLOR_BUFFER_BIT"; + m_map[(CanvasContext::DEPTH_AND_COLOR_BUFFER_BIT)] = "DEPTH_BUFFER_BIT | COLOR_BUFFER_BIT"; + m_map[(CanvasContext::DEPTH_AND_STENCIL_AND_COLOR_BUFFER_BIT)] = "DEPTH_BUFFER_BIT | STENCIL_BUFFER_BIT | COLOR_BUFFER_BIT"; m_map[CanvasContext::STENCIL_BUFFER_BIT] = "STENCIL_BUFFER_BIT"; m_map[CanvasContext::COLOR_BUFFER_BIT] = "COLOR_BUFFER_BIT"; @@ -424,3 +426,4 @@ QString EnumToStringMap::lookUp(const GLuint value) const return lookUp((CanvasContext::glEnums)value); } +QT_CANVAS3D_END_NAMESPACE diff --git a/src/enumtostringmap_p.h b/src/enumtostringmap_p.h index 107a9b9517d824dc789d77abdbc4737d79a7b0de..1021c28ed95dcbf67ee2d0f48e1392e372130216 100644 --- a/src/enumtostringmap_p.h +++ b/src/enumtostringmap_p.h @@ -51,6 +51,8 @@ #include <QMap> +QT_CANVAS3D_BEGIN_NAMESPACE + class EnumToStringMap { public: @@ -65,4 +67,6 @@ private: QString m_unknown; }; +QT_CANVAS3D_END_NAMESPACE + #endif // ENUMTOSTRINGMAP_P_H diff --git a/src/framebuffer3d.cpp b/src/framebuffer3d.cpp index aa64300cc90153fee59650183df791a8bd5d7618..3a99c69d0035463458d6872db0c3dc9eabd83ae0 100644 --- a/src/framebuffer3d.cpp +++ b/src/framebuffer3d.cpp @@ -36,6 +36,8 @@ #include "framebuffer3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype FrameBuffer3D * \since QtCanvas3D 1.0 @@ -103,3 +105,5 @@ QDebug operator<<(QDebug dbg, const CanvasFrameBuffer *buffer) dbg.nospace() << "FrameBuffer3D("<< ((void*) buffer) <<")"; return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/framebuffer3d_p.h b/src/framebuffer3d_p.h index 2042338745c84c959524d2f2296992b5318fe0ef..0dc3828a2f9bccffe1dc28f52940bbb9db1743b4 100644 --- a/src/framebuffer3d_p.h +++ b/src/framebuffer3d_p.h @@ -52,6 +52,8 @@ #include <QOpenGLFunctions> #include <QDebug> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasFrameBuffer : public CanvasAbstractObject, protected QOpenGLFunctions { Q_OBJECT @@ -70,4 +72,6 @@ private: GLuint m_framebufferId; }; +QT_CANVAS3D_END_NAMESPACE + #endif // FRAMEBUFFER3D_P_H diff --git a/src/plugins.qmltypes b/src/plugins.qmltypes index e96591e0d85e87b259e74e41125488ebeec66099..953e233f1843ed07f16ae52b4c25ce0041594308 100644 --- a/src/plugins.qmltypes +++ b/src/plugins.qmltypes @@ -8,7 +8,7 @@ import QtQuick.tooling 1.1 Module { Component { - name: "Canvas" + name: "QtCanvas3D::Canvas" defaultProperty: "data" prototype: "QQuickItem" exports: ["QtCanvas3D/Canvas3D 1.0"] @@ -62,7 +62,7 @@ Module { } } Component { - name: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasAbstractObject" prototype: "QObject" Property { name: "name"; type: "string" } Signal { @@ -71,13 +71,13 @@ Module { } } Component { - name: "CanvasActiveInfo" + name: "QtCanvas3D::CanvasActiveInfo" prototype: "QObject" exports: ["QtCanvas3D/ActiveInfo3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] Property { name: "size"; type: "int"; isReadonly: true } - Property { name: "type"; type: "CanvasContext::glEnums"; isReadonly: true } + Property { name: "type"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "name"; type: "string"; isReadonly: true } Signal { name: "sizeChanged" @@ -93,7 +93,7 @@ Module { } } Component { - name: "CanvasArrayBuffer" + name: "QtCanvas3D::CanvasArrayBuffer" prototype: "QObject" exports: ["QtCanvas3D/ArrayBuffer 1.0"] isCreatable: false @@ -121,8 +121,8 @@ Module { } } Component { - name: "CanvasArrayBufferView" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasArrayBufferView" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/ArrayBufferView 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -143,15 +143,15 @@ Module { } } Component { - name: "CanvasBuffer" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasBuffer" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/Buffer3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { - name: "CanvasContext" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasContext" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/Context3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -462,421 +462,857 @@ Module { Property { name: "canvas"; type: "Canvas"; isReadonly: true; isPointer: true } Property { name: "drawingBufferWidth"; type: "uint"; isReadonly: true } Property { name: "drawingBufferHeight"; type: "uint"; isReadonly: true } - Property { name: "DEPTH_BUFFER_BIT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_BUFFER_BIT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "COLOR_BUFFER_BIT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "POINTS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINES"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINE_LOOP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINE_STRIP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TRIANGLES"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TRIANGLE_STRIP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TRIANGLE_FAN"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ZERO"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SRC_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE_MINUS_SRC_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SRC_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE_MINUS_SRC_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DST_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE_MINUS_DST_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DST_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE_MINUS_DST_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SRC_ALPHA_SATURATE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FUNC_ADD"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_EQUATION"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_EQUATION_RGB"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_EQUATION_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FUNC_SUBTRACT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FUNC_REVERSE_SUBTRACT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_DST_RGB"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_SRC_RGB"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_DST_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_SRC_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CONSTANT_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE_MINUS_CONSTANT_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CONSTANT_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ONE_MINUS_CONSTANT_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND_COLOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ARRAY_BUFFER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ELEMENT_ARRAY_BUFFER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ARRAY_BUFFER_BINDING"; type: "CanvasContext::glEnums"; isReadonly: true } + Property { + name: "DEPTH_BUFFER_BIT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_BUFFER_BIT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "COLOR_BUFFER_BIT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "POINTS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LINES"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LINE_LOOP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LINE_STRIP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TRIANGLES"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "TRIANGLE_STRIP" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "TRIANGLE_FAN"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "ZERO"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "ONE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "SRC_COLOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ONE_MINUS_SRC_COLOR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "SRC_ALPHA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ONE_MINUS_SRC_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "DST_ALPHA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ONE_MINUS_DST_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "DST_COLOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ONE_MINUS_DST_COLOR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "SRC_ALPHA_SATURATE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "FUNC_ADD"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "BLEND_EQUATION" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "BLEND_EQUATION_RGB" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "BLEND_EQUATION_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "FUNC_SUBTRACT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "FUNC_REVERSE_SUBTRACT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "BLEND_DST_RGB"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BLEND_SRC_RGB"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "BLEND_DST_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "BLEND_SRC_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "CONSTANT_COLOR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ONE_MINUS_CONSTANT_COLOR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "CONSTANT_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ONE_MINUS_CONSTANT_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "BLEND_COLOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "ARRAY_BUFFER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ELEMENT_ARRAY_BUFFER" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ARRAY_BUFFER_BINDING" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } Property { name: "ELEMENT_ARRAY_BUFFER_BINDING" - type: "CanvasContext::glEnums" - isReadonly: true - } - Property { name: "STREAM_DRAW"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STATIC_DRAW"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DYNAMIC_DRAW"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BUFFER_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BUFFER_USAGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CURRENT_VERTEX_ATTRIB"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRONT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BACK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRONT_AND_BACK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CULL_FACE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLEND"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DITHER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_TEST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_TEST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SCISSOR_TEST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "POLYGON_OFFSET_FILL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLE_ALPHA_TO_COVERAGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLE_COVERAGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NO_ERROR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INVALID_ENUM"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INVALID_VALUE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INVALID_OPERATION"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "OUT_OF_MEMORY"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CW"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CCW"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINE_WIDTH"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ALIASED_POINT_SIZE_RANGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ALIASED_LINE_WIDTH_RANGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CULL_FACE_MODE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRONT_FACE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_RANGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_WRITEMASK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_CLEAR_VALUE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_FUNC"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_CLEAR_VALUE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_FUNC"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_FAIL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_PASS_DEPTH_FAIL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_PASS_DEPTH_PASS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_REF"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_VALUE_MASK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_WRITEMASK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_BACK_FUNC"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_BACK_FAIL"; type: "CanvasContext::glEnums"; isReadonly: true } + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "STREAM_DRAW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "STATIC_DRAW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DYNAMIC_DRAW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BUFFER_SIZE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BUFFER_USAGE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "CURRENT_VERTEX_ATTRIB" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "FRONT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BACK"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "FRONT_AND_BACK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "CULL_FACE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BLEND"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DITHER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "STENCIL_TEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DEPTH_TEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "SCISSOR_TEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "POLYGON_OFFSET_FILL" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "SAMPLE_ALPHA_TO_COVERAGE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "SAMPLE_COVERAGE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "NO_ERROR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INVALID_ENUM"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INVALID_VALUE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "INVALID_OPERATION" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "OUT_OF_MEMORY"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "CW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "CCW"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LINE_WIDTH"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ALIASED_POINT_SIZE_RANGE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ALIASED_LINE_WIDTH_RANGE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "CULL_FACE_MODE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "FRONT_FACE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DEPTH_RANGE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "DEPTH_WRITEMASK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "DEPTH_CLEAR_VALUE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "DEPTH_FUNC"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "STENCIL_CLEAR_VALUE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "STENCIL_FUNC"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "STENCIL_FAIL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "STENCIL_PASS_DEPTH_FAIL" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_PASS_DEPTH_PASS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "STENCIL_REF"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "STENCIL_VALUE_MASK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_WRITEMASK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_BACK_FUNC" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_BACK_FAIL" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } Property { name: "STENCIL_BACK_PASS_DEPTH_FAIL" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "STENCIL_BACK_PASS_DEPTH_PASS" - type: "CanvasContext::glEnums" - isReadonly: true - } - Property { name: "STENCIL_BACK_REF"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_BACK_VALUE_MASK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_BACK_WRITEMASK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "VIEWPORT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SCISSOR_BOX"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "COLOR_CLEAR_VALUE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "COLOR_WRITEMASK"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNPACK_ALIGNMENT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "PACK_ALIGNMENT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MAX_TEXTURE_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MAX_VIEWPORT_DIMS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SUBPIXEL_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RED_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "GREEN_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BLUE_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ALPHA_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_BITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "POLYGON_OFFSET_UNITS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "POLYGON_OFFSET_FACTOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_BINDING_2D"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLE_BUFFERS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLES"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLE_COVERAGE_VALUE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLE_COVERAGE_INVERT"; type: "CanvasContext::glEnums"; isReadonly: true } + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_BACK_REF" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_BACK_VALUE_MASK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_BACK_WRITEMASK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "VIEWPORT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "SCISSOR_BOX"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "COLOR_CLEAR_VALUE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "COLOR_WRITEMASK" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "UNPACK_ALIGNMENT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "PACK_ALIGNMENT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "MAX_TEXTURE_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "MAX_VIEWPORT_DIMS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "SUBPIXEL_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RED_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "GREEN_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BLUE_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "ALPHA_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DEPTH_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "STENCIL_BITS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "POLYGON_OFFSET_UNITS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "POLYGON_OFFSET_FACTOR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "TEXTURE_BINDING_2D" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "SAMPLE_BUFFERS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "SAMPLES"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "SAMPLE_COVERAGE_VALUE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "SAMPLE_COVERAGE_INVERT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } Property { name: "COMPRESSED_TEXTURE_FORMATS" - type: "CanvasContext::glEnums" - isReadonly: true - } - Property { name: "DONT_CARE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FASTEST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NICEST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "GENERATE_MIPMAP_HINT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BYTE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNSIGNED_BYTE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SHORT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNSIGNED_SHORT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNSIGNED_INT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_COMPONENT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RGB"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RGBA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LUMINANCE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LUMINANCE_ALPHA"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNSIGNED_SHORT_4_4_4_4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNSIGNED_SHORT_5_5_5_1"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "UNSIGNED_SHORT_5_6_5"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRAGMENT_SHADER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "VERTEX_SHADER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MAX_VERTEX_ATTRIBS"; type: "CanvasContext::glEnums"; isReadonly: true } + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "DONT_CARE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FASTEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "NICEST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "GENERATE_MIPMAP_HINT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "BYTE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "UNSIGNED_BYTE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "SHORT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "UNSIGNED_SHORT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "UNSIGNED_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "DEPTH_COMPONENT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "ALPHA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RGB"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RGBA"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LUMINANCE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "LUMINANCE_ALPHA" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "UNSIGNED_SHORT_4_4_4_4" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "UNSIGNED_SHORT_5_5_5_1" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "UNSIGNED_SHORT_5_6_5" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "FRAGMENT_SHADER" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "VERTEX_SHADER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "MAX_VERTEX_ATTRIBS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } Property { name: "MAX_VERTEX_UNIFORM_VECTORS" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "MAX_VARYING_VECTORS" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "MAX_VARYING_VECTORS"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "MAX_COMBINED_TEXTURE_IMAGE_UNITS" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "MAX_VERTEX_TEXTURE_IMAGE_UNITS" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "MAX_TEXTURE_IMAGE_UNITS" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "MAX_TEXTURE_IMAGE_UNITS"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "MAX_FRAGMENT_UNIFORM_VECTORS" - type: "CanvasContext::glEnums" - isReadonly: true - } - Property { name: "SHADER_TYPE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DELETE_STATUS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINK_STATUS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "VALIDATE_STATUS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ATTACHED_SHADERS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ACTIVE_UNIFORMS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ACTIVE_ATTRIBUTES"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SHADING_LANGUAGE_VERSION"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CURRENT_PROGRAM"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NEVER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LESS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "EQUAL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LEQUAL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "GREATER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NOTEQUAL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "GEQUAL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ALWAYS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "KEEP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "REPLACE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INCR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DECR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INVERT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INCR_WRAP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DECR_WRAP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "VENDOR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "VERSION"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NEAREST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINEAR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NEAREST_MIPMAP_NEAREST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINEAR_MIPMAP_NEAREST"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NEAREST_MIPMAP_LINEAR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LINEAR_MIPMAP_LINEAR"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_MAG_FILTER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_MIN_FILTER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_WRAP_S"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_WRAP_T"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_2D"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_CUBE_MAP"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE_BINDING_CUBE_MAP"; type: "CanvasContext::glEnums"; isReadonly: true } + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "SHADER_TYPE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DELETE_STATUS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LINK_STATUS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "VALIDATE_STATUS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ATTACHED_SHADERS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ACTIVE_UNIFORMS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "ACTIVE_ATTRIBUTES" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "SHADING_LANGUAGE_VERSION" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "CURRENT_PROGRAM" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "NEVER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LESS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "EQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LEQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "GREATER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "NOTEQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "GEQUAL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "ALWAYS"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "KEEP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "REPLACE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INCR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DECR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INVERT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INCR_WRAP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "DECR_WRAP"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "VENDOR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RENDERER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "VERSION"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "NEAREST"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LINEAR"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "NEAREST_MIPMAP_NEAREST" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "LINEAR_MIPMAP_NEAREST" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "NEAREST_MIPMAP_LINEAR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "LINEAR_MIPMAP_LINEAR" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "TEXTURE_MAG_FILTER" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "TEXTURE_MIN_FILTER" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "TEXTURE_WRAP_S" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "TEXTURE_WRAP_T" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "TEXTURE_2D"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "TEXTURE_CUBE_MAP" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "TEXTURE_BINDING_CUBE_MAP" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } Property { name: "TEXTURE_CUBE_MAP_POSITIVE_X" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_NEGATIVE_X" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_POSITIVE_Y" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_NEGATIVE_Y" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_POSITIVE_Z" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "TEXTURE_CUBE_MAP_NEGATIVE_Z" - type: "CanvasContext::glEnums" - isReadonly: true - } - Property { name: "MAX_CUBE_MAP_TEXTURE_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE0"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE1"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE2"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE3"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE5"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE6"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE7"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE8"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE9"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE10"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE11"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE12"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE13"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE14"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE15"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE16"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE17"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE18"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE19"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE20"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE21"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE22"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE23"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE24"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE25"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE26"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE27"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE28"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE29"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE30"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "TEXTURE31"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "ACTIVE_TEXTURE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "REPEAT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "CLAMP_TO_EDGE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MIRRORED_REPEAT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT_VEC2"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT_VEC3"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT_VEC4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INT_VEC2"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INT_VEC3"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "INT_VEC4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BOOL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BOOL_VEC2"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BOOL_VEC3"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "BOOL_VEC4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT_MAT2"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT_MAT3"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FLOAT_MAT4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLER_2D"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "SAMPLER_CUBE"; type: "CanvasContext::glEnums"; isReadonly: true } + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "MAX_CUBE_MAP_TEXTURE_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "TEXTURE0"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE1"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE5"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE6"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE7"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE8"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE9"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE10"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE11"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE12"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE13"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE14"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE15"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE16"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE17"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE18"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE19"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE20"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE21"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE22"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE23"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE24"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE25"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE26"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE27"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE28"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE29"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE30"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "TEXTURE31"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "ACTIVE_TEXTURE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "REPEAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "CLAMP_TO_EDGE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "MIRRORED_REPEAT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "FLOAT_VEC2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FLOAT_VEC3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FLOAT_VEC4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INT_VEC2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INT_VEC3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "INT_VEC4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BOOL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BOOL_VEC2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BOOL_VEC3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "BOOL_VEC4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FLOAT_MAT2"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FLOAT_MAT3"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FLOAT_MAT4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "SAMPLER_2D"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "SAMPLER_CUBE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_ENABLED" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "VERTEX_ATTRIB_ARRAY_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "VERTEX_ATTRIB_ARRAY_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_STRIDE" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "VERTEX_ATTRIB_ARRAY_TYPE" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "VERTEX_ATTRIB_ARRAY_TYPE"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_NORMALIZED" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_POINTER" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" - type: "CanvasContext::glEnums" - isReadonly: true - } - Property { name: "COMPILE_STATUS"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LOW_FLOAT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MEDIUM_FLOAT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "HIGH_FLOAT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "LOW_INT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MEDIUM_INT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "HIGH_INT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRAMEBUFFER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RGBA4"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RGB5_A1"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RGB565"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_COMPONENT16"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_INDEX"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_INDEX8"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_STENCIL"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_WIDTH"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_HEIGHT"; type: "CanvasContext::glEnums"; isReadonly: true } + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "COMPILE_STATUS" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "LOW_FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "MEDIUM_FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "HIGH_FLOAT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "LOW_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "MEDIUM_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "HIGH_INT"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "FRAMEBUFFER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RENDERBUFFER"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RGBA4"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RGB5_A1"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { name: "RGB565"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "DEPTH_COMPONENT16" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "STENCIL_INDEX"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "STENCIL_INDEX8" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "DEPTH_STENCIL"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "RENDERBUFFER_WIDTH" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_HEIGHT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } Property { name: "RENDERBUFFER_INTERNAL_FORMAT" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_RED_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_GREEN_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_BLUE_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_ALPHA_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_DEPTH_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_STENCIL_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "RENDERBUFFER_RED_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_GREEN_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_BLUE_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_ALPHA_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_DEPTH_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_STENCIL_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "COLOR_ATTACHMENT0" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "DEPTH_ATTACHMENT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "STENCIL_ATTACHMENT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "DEPTH_STENCIL_ATTACHMENT" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { name: "NONE"; type: "QtCanvas3D::CanvasContext::glEnums"; isReadonly: true } + Property { + name: "FRAMEBUFFER_COMPLETE" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "COLOR_ATTACHMENT0"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_ATTACHMENT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "STENCIL_ATTACHMENT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "DEPTH_STENCIL_ATTACHMENT"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "NONE"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRAMEBUFFER_COMPLETE"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "FRAMEBUFFER_INCOMPLETE_ATTACHMENT" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } Property { name: "FRAMEBUFFER_INCOMPLETE_DIMENSIONS" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "FRAMEBUFFER_UNSUPPORTED" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "FRAMEBUFFER_BINDING" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "RENDERBUFFER_BINDING" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "MAX_RENDERBUFFER_SIZE" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "FRAMEBUFFER_UNSUPPORTED"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "FRAMEBUFFER_BINDING"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "RENDERBUFFER_BINDING"; type: "CanvasContext::glEnums"; isReadonly: true } - Property { name: "MAX_RENDERBUFFER_SIZE"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "INVALID_FRAMEBUFFER_OPERATION" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "UNPACK_FLIP_Y_WEBGL" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "UNPACK_FLIP_Y_WEBGL"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "UNPACK_PREMULTIPLY_ALPHA_WEBGL" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "CONTEXT_LOST_WEBGL" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "CONTEXT_LOST_WEBGL"; type: "CanvasContext::glEnums"; isReadonly: true } Property { name: "UNPACK_COLORSPACE_CONVERSION_WEBGL" - type: "CanvasContext::glEnums" + type: "QtCanvas3D::CanvasContext::glEnums" + isReadonly: true + } + Property { + name: "BROWSER_DEFAULT_WEBGL" + type: "QtCanvas3D::CanvasContext::glEnums" isReadonly: true } - Property { name: "BROWSER_DEFAULT_WEBGL"; type: "CanvasContext::glEnums"; isReadonly: true } Signal { name: "canvasChanged" Parameter { name: "canvas"; type: "Canvas"; isPointer: true } @@ -1731,8 +2167,8 @@ Module { } } Component { - name: "CanvasContextAttributes" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasContextAttributes" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/ContextAttributes 1.0"] exportMetaObjectRevisions: [0] Property { name: "alpha"; type: "bool" } @@ -1777,8 +2213,8 @@ Module { } } Component { - name: "CanvasFloat32Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasFloat32Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Float32Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1812,8 +2248,8 @@ Module { } } Component { - name: "CanvasFloat64Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasFloat64Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Float64Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1829,14 +2265,14 @@ Module { } } Component { - name: "CanvasFrameBuffer" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasFrameBuffer" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/FrameBuffer3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { - name: "CanvasGLStateDump" + name: "QtCanvas3D::CanvasGLStateDump" prototype: "QObject" exports: ["QtCanvas3D/GLStateDumpExt 1.0"] isCreatable: false @@ -1844,14 +2280,14 @@ Module { Enum { name: "stateDumpEnums" values: { - "DUMP_BASIC_ONLY_BIT": 0, + "DUMP_BASIC_ONLY": 0, "DUMP_VERTEX_ATTRIB_ARRAYS_BIT": 1, - "DUMP_VERTEX_ATTRIB_ARRAYS_CONTENTS_BIT": 2, + "DUMP_VERTEX_ATTRIB_ARRAYS_BUFFERS_BIT": 2, "DUMP_FULL": 3 } } Property { - name: "DUMP_BASIC_ONLY_BIT" + name: "DUMP_BASIC_ONLY" type: "CanvasGLStateDump::stateDumpEnums" isReadonly: true } @@ -1861,7 +2297,7 @@ Module { isReadonly: true } Property { - name: "DUMP_VERTEX_ATTRIB_ARRAYS_CONTENTS_BIT" + name: "DUMP_VERTEX_ATTRIB_ARRAYS_BUFFERS_BIT" type: "CanvasGLStateDump::stateDumpEnums" isReadonly: true } @@ -1874,8 +2310,8 @@ Module { Method { name: "getGLStateDump"; type: "string" } } Component { - name: "CanvasInt16Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasInt16Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Int16Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1891,8 +2327,8 @@ Module { } } Component { - name: "CanvasInt32Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasInt32Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Int32Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1908,8 +2344,8 @@ Module { } } Component { - name: "CanvasInt8Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasInt8Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Int8Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1925,8 +2361,8 @@ Module { } } Component { - name: "CanvasProgram" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasProgram" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/Program3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1937,22 +2373,22 @@ Module { } } Component { - name: "CanvasRenderBuffer" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasRenderBuffer" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/RenderBuffer3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { - name: "CanvasShader" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasShader" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/Shader3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { - name: "CanvasShaderPrecisionFormat" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasShaderPrecisionFormat" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/ShaderPrecisionFormat 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -1973,15 +2409,15 @@ Module { } } Component { - name: "CanvasTexture" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasTexture" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/Texture3D 1.0"] isCreatable: false exportMetaObjectRevisions: [0] } Component { - name: "CanvasTextureImage" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasTextureImage" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/TextureImage 1.0"] exportMetaObjectRevisions: [0] Enum { @@ -2045,7 +2481,7 @@ Module { } } Component { - name: "CanvasTextureImageFactory" + name: "QtCanvas3D::CanvasTextureImageFactory" prototype: "QObject" exports: ["QtCanvas3D/TextureImageFactory 1.0"] isCreatable: false @@ -2054,8 +2490,8 @@ Module { Method { name: "newTexImage"; type: "CanvasTextureImage*" } } Component { - name: "CanvasTypedArray" - prototype: "CanvasArrayBufferView" + name: "QtCanvas3D::CanvasTypedArray" + prototype: "QtCanvas3D::CanvasArrayBufferView" exports: ["QtCanvas3D/TypedArray 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -2066,7 +2502,7 @@ Module { } } Component { - name: "CanvasTypedArrayFactory" + name: "QtCanvas3D::CanvasTypedArrayFactory" prototype: "QObject" exports: ["QtCanvas3D/Arrays 1.0"] isCreatable: false @@ -2263,8 +2699,8 @@ Module { } } Component { - name: "CanvasUint16Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasUint16Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Uint16Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -2280,8 +2716,8 @@ Module { } } Component { - name: "CanvasUint32Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasUint32Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Uint32Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -2297,8 +2733,8 @@ Module { } } Component { - name: "CanvasUint8Array" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasUint8Array" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Uint8Array 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -2314,8 +2750,8 @@ Module { } } Component { - name: "CanvasUint8ClampedArray" - prototype: "CanvasTypedArray" + name: "QtCanvas3D::CanvasUint8ClampedArray" + prototype: "QtCanvas3D::CanvasTypedArray" exports: ["QtCanvas3D/Uint8ClampedArray 1.0"] isCreatable: false exportMetaObjectRevisions: [0] @@ -2331,8 +2767,8 @@ Module { } } Component { - name: "CanvasUniformLocation" - prototype: "CanvasAbstractObject" + name: "QtCanvas3D::CanvasUniformLocation" + prototype: "QtCanvas3D::CanvasAbstractObject" exports: ["QtCanvas3D/UniformLocation 1.0"] isCreatable: false exportMetaObjectRevisions: [0] diff --git a/src/program3d.cpp b/src/program3d.cpp index cd3ff0284a3bb8083d3180b2f70785d832cf536f..b2f2186573dd06f3b1eb56449b2868969acf0a42 100644 --- a/src/program3d.cpp +++ b/src/program3d.cpp @@ -36,6 +36,8 @@ #include "program3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Program3D * \since QtCanvas3D 1.0 @@ -222,3 +224,4 @@ QDebug operator<<(QDebug dbg, const CanvasProgram *program) return dbg.maybeSpace(); } +QT_CANVAS3D_END_NAMESPACE diff --git a/src/program3d_p.h b/src/program3d_p.h index 23127ce6059b81de64d870913893ee8b2171b3be..608e70f4d0b7eff89275e2af52217ceca62bdee9 100644 --- a/src/program3d_p.h +++ b/src/program3d_p.h @@ -56,6 +56,8 @@ #include <QDebug> #include <QList> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasProgram : public CanvasAbstractObject, protected QOpenGLFunctions { Q_OBJECT @@ -92,4 +94,6 @@ signals: void idChanged(int id); }; +QT_CANVAS3D_END_NAMESPACE + #endif // PROGRAM3D_P_H diff --git a/src/qcanvas3d_plugin.cpp b/src/qcanvas3d_plugin.cpp index c0977ba54ff01947f59550fbd990e09ac8544dfb..726d9894a81e20573c4aaf238ee72d219e9dbb99 100644 --- a/src/qcanvas3d_plugin.cpp +++ b/src/qcanvas3d_plugin.cpp @@ -38,6 +38,8 @@ #include <QtQml/qqml.h> +QT_CANVAS3D_BEGIN_NAMESPACE + void QtCanvas3DPlugin::registerTypes(const char *uri) { // @uri com.digia.qtcanvas3d @@ -160,4 +162,4 @@ void QtCanvas3DPlugin::registerTypes(const char *uri) QLatin1String("Trying to create uncreatable: GLStateDumpExt, use Context3D.getExtension(\"" QT_CANVAS3D_GL_STATE_DUMP_EXT_NAME "\") instead.")); } - +QT_CANVAS3D_END_NAMESPACE diff --git a/src/qcanvas3d_plugin.h b/src/qcanvas3d_plugin.h index beedc1c1a1b134ca29a3ab9d24dd660d84d86592..d6af392e8179c0201b0319d2915332b038b9f4cc 100644 --- a/src/qcanvas3d_plugin.h +++ b/src/qcanvas3d_plugin.h @@ -67,10 +67,11 @@ #include <QQmlExtensionPlugin> +using namespace QtCanvas3D; + Q_DECLARE_METATYPE(CanvasBuffer) QML_DECLARE_TYPE(Canvas) -//QML_DECLARE_TYPE(QFBOCanvas3D) QML_DECLARE_TYPE(CanvasContext) QML_DECLARE_TYPE(CanvasTexture) QML_DECLARE_TYPE(CanvasShader) @@ -99,6 +100,8 @@ QML_DECLARE_TYPE(CanvasShaderPrecisionFormat) QML_DECLARE_TYPE(CanvasActiveInfo) QML_DECLARE_TYPE(CanvasGLStateDump) +QT_CANVAS3D_BEGIN_NAMESPACE + class QtCanvas3DPlugin : public QQmlExtensionPlugin { Q_OBJECT @@ -108,5 +111,7 @@ public: void registerTypes(const char *uri); }; +QT_CANVAS3D_END_NAMESPACE + #endif // QCANVAS3D_PLUGIN_H diff --git a/src/renderbuffer3d.cpp b/src/renderbuffer3d.cpp index 067df6c250cd4cc53d185510ece90a0168d18e20..19444e5b11fb34819cb363370d1ef3d44025fd21 100644 --- a/src/renderbuffer3d.cpp +++ b/src/renderbuffer3d.cpp @@ -36,6 +36,8 @@ #include "renderbuffer3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype RenderBuffer3D * \since QtCanvas3D 1.0 @@ -91,3 +93,5 @@ GLuint CanvasRenderBuffer::id() { return m_renderbufferId; } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/renderbuffer3d_p.h b/src/renderbuffer3d_p.h index 8da1b7b5dce1a7ff06c527d9ba2582dd7f50515f..360e33d1b6235046bdd7f9bc94ad35aaa37953e9 100644 --- a/src/renderbuffer3d_p.h +++ b/src/renderbuffer3d_p.h @@ -52,6 +52,8 @@ #include <QObject> #include <QOpenGLFunctions> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasRenderBuffer : public CanvasAbstractObject, protected QOpenGLFunctions { Q_OBJECT @@ -66,4 +68,6 @@ private: GLuint m_renderbufferId; }; +QT_CANVAS3D_END_NAMESPACE + #endif // RENDERBUFFER3D_P_H diff --git a/src/shader3d.cpp b/src/shader3d.cpp index f6d060c0ed60298f3f43b2a7336834e6f5f00de1..4d6f8b3737c2545e022086b3270e1996dfc31f89 100644 --- a/src/shader3d.cpp +++ b/src/shader3d.cpp @@ -36,6 +36,8 @@ #include "shader3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Shader3D * \since QtCanvas3D 1.0 @@ -104,3 +106,5 @@ void CanvasShader::setSourceCode(const QString &source) { m_sourceCode = source; } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/shader3d_p.h b/src/shader3d_p.h index ba4de3ef859eb7e2ee5d6d2aa88dd581d355aee4..4e09484839b17d7789f15ecb8642636cf6338127 100644 --- a/src/shader3d_p.h +++ b/src/shader3d_p.h @@ -52,6 +52,8 @@ #include <QOpenGLShader> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasShader : public CanvasAbstractObject { Q_OBJECT @@ -71,4 +73,6 @@ private: QString m_sourceCode; }; +QT_CANVAS3D_END_NAMESPACE + #endif // SHADER3D_P_H diff --git a/src/shaderprecisionformat.cpp b/src/shaderprecisionformat.cpp index 02562e888b190ecc447ef137e245468ea66a23a4..aab397a18ba22ce7c174212618a1be4d7cb59c60 100644 --- a/src/shaderprecisionformat.cpp +++ b/src/shaderprecisionformat.cpp @@ -36,6 +36,8 @@ #include "shaderprecisionformat_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype ShaderPrecisionFormat * \since QtCanvas3D 1.0 @@ -85,3 +87,5 @@ CanvasShaderPrecisionFormat::CanvasShaderPrecisionFormat(QObject *parent) : * \qmlproperty int ShaderPrecisionFormat::precision * The number of bits of precision that can be represented. 0 for integer formats. */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/shaderprecisionformat_p.h b/src/shaderprecisionformat_p.h index 12e7b95578e4c91714d1b336b87824a1adf1e1eb..8185aa1873b87db0cde1ef0c8c84b6df8e1cc52e 100644 --- a/src/shaderprecisionformat_p.h +++ b/src/shaderprecisionformat_p.h @@ -51,6 +51,8 @@ #include <QObject> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasShaderPrecisionFormat : public CanvasAbstractObject { Q_OBJECT @@ -80,4 +82,6 @@ private: int m_precision; }; +QT_CANVAS3D_END_NAMESPACE + #endif // SHADERPRECISIONFORMAT_P_H diff --git a/src/teximage3d.cpp b/src/teximage3d.cpp index e9836c802d8095a36ff03087de0d13e6211575c2..0481a1fce9c76269420d933f628aeba4aaae9be4 100644 --- a/src/teximage3d.cpp +++ b/src/teximage3d.cpp @@ -40,6 +40,8 @@ #include <QJSValueIterator> #include <QtQml/QQmlEngine> +QT_CANVAS3D_BEGIN_NAMESPACE + static QMap<QQmlEngine *,CanvasTextureImageFactory *>m_qmlEngineToImageFactoryMap; class StaticFactoryMapDeleter @@ -528,3 +530,4 @@ QDebug operator<<(QDebug dbg, const CanvasTextureImage *texImage) return dbg.maybeSpace(); } +QT_CANVAS3D_END_NAMESPACE diff --git a/src/teximage3d_p.h b/src/teximage3d_p.h index de93a7b347eb7ed6548eb291ab553e228fabfb43..23540c7a275dd0a3fae683633817fc00b36a1881 100644 --- a/src/teximage3d_p.h +++ b/src/teximage3d_p.h @@ -55,6 +55,8 @@ #include <QtNetwork/QNetworkAccessManager> #include <QtNetwork/QNetworkReply> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasTextureImageFactory : public QObject { Q_OBJECT @@ -151,4 +153,6 @@ private: CanvasTextureImageFactory *m_parentFactory; }; +QT_CANVAS3D_END_NAMESPACE + #endif // TEXIMAGE3D_P_H diff --git a/src/texture3d.cpp b/src/texture3d.cpp index 69db0793a3a32b3ea0163ab0d9ea28b9208a1591..a7dfd92f6109e3fe23fa1d38f05072075e7f801e 100644 --- a/src/texture3d.cpp +++ b/src/texture3d.cpp @@ -36,6 +36,8 @@ #include "texture3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Texture3D * \since QtCanvas3D 1.0 @@ -118,3 +120,5 @@ QDebug operator<<(QDebug dbg, const CanvasTexture *texture) dbg.nospace() << "Texture3D("<< ((void*) texture) <<")"; return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/texture3d_p.h b/src/texture3d_p.h index f328685c9b4738705d86a98a5ff91e9f2e13a8b1..e7199e8edc5dac12cdd43ac15c7e6d126f7a330b 100644 --- a/src/texture3d_p.h +++ b/src/texture3d_p.h @@ -53,6 +53,8 @@ #include <QtGui/QOpenGLTexture> #include <QtGui/QOpenGLFunctions> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasTexture : public CanvasAbstractObject, protected QOpenGLFunctions { Q_OBJECT @@ -73,4 +75,6 @@ public: bool m_isAlive; }; +QT_CANVAS3D_END_NAMESPACE + #endif // TEXTURE3D_P_H diff --git a/src/typedarray/arraybuffer.cpp b/src/typedarray/arraybuffer.cpp index f35d8ec42c9826085c68bb3b72f4259ac371ef97..90f6c006dbb4fc6b7089109434e78217567e6e1a 100644 --- a/src/typedarray/arraybuffer.cpp +++ b/src/typedarray/arraybuffer.cpp @@ -36,6 +36,8 @@ #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype ArrayBuffer * \since QtCanvas3D 1.0 @@ -175,3 +177,5 @@ bool CanvasArrayBuffer::isView(const QObject &value) className == "CanvasFloat32Array" || className == "CanvasFloat64Array"); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/arraybuffer_p.h b/src/typedarray/arraybuffer_p.h index 0f5bd5f2174f57cda5a518432436912fab526a25..5845736f3f12aa6ba4a2a470d3aa62e6e218a57c 100644 --- a/src/typedarray/arraybuffer_p.h +++ b/src/typedarray/arraybuffer_p.h @@ -47,8 +47,11 @@ #ifndef ARRAYBUFFER_P_H #define ARRAYBUFFER_P_H +#include "../canvas3dcommon_p.h" #include <QObject> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasArrayBuffer : public QObject { Q_OBJECT @@ -93,4 +96,6 @@ private: friend class CanvasContext; }; +QT_CANVAS3D_END_NAMESPACE + #endif // ARRAYBUFFER_P_H diff --git a/src/typedarray/arraybufferview.cpp b/src/typedarray/arraybufferview.cpp index 7679c224a57562b4489ceed91a9c6b4e5aa2cc26..1eb8b68b8a9782b2d343d6a1cdeeafca219ff0c1 100644 --- a/src/typedarray/arraybufferview.cpp +++ b/src/typedarray/arraybufferview.cpp @@ -37,6 +37,8 @@ #include "arraybufferview_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype ArrayBufferView * \since QtCanvas3D 1.0 @@ -119,3 +121,5 @@ CanvasArrayBuffer *CanvasArrayBufferView::buffer() { return m_buffer; } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/arraybufferview_p.h b/src/typedarray/arraybufferview_p.h index dadc22469c36b67118cb9b227ffd80ec3a70b182..5783ee7ada45c99382576a19b30c9ee6da87e2a7 100644 --- a/src/typedarray/arraybufferview_p.h +++ b/src/typedarray/arraybufferview_p.h @@ -50,6 +50,8 @@ #include "../context3d_p.h" #include "../abstractobject3d_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasArrayBuffer; class CanvasArrayBufferView : public CanvasAbstractObject @@ -94,4 +96,6 @@ protected: unsigned long m_byteOffset; }; +QT_CANVAS3D_END_NAMESPACE + #endif // ARRAYBUFFERVIEW_P_H diff --git a/src/typedarray/float32array.cpp b/src/typedarray/float32array.cpp index 52e2b89018784c2c6376bc89f60534e4e09e8d16..7d9a7e983e16be0c3c791151bf411ce32f2b726b 100644 --- a/src/typedarray/float32array.cpp +++ b/src/typedarray/float32array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Float32Array * \since QtCanvas3D 1.0 @@ -257,3 +259,5 @@ QDebug operator<<(QDebug dbg, const CanvasFloat32Array *array) dbg.nospace() << "Float32Array (null)"; return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/float32array_p.h b/src/typedarray/float32array_p.h index de8024a805bb6616c8791e9b09cceeedcbe2fc38..8d59b5e435866c738f2fcf72431cb69676ef08bb 100644 --- a/src/typedarray/float32array_p.h +++ b/src/typedarray/float32array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasFloat32Array : public CanvasTypedArray { Q_OBJECT @@ -79,4 +81,6 @@ private: float *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // FLOAT32ARRAY_P_H diff --git a/src/typedarray/float64array.cpp b/src/typedarray/float64array.cpp index 0f2044549091f19faccf2abf09d21da97f1da49e..929d3e038dad66ade2d32ca4bc867b2ea0845ea4 100644 --- a/src/typedarray/float64array.cpp +++ b/src/typedarray/float64array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Float64Array * \since QtCanvas3D 1.0 @@ -199,3 +201,4 @@ TypedArray *Float64Array::subarray(long begin, long end) } */ +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/float64array_p.h b/src/typedarray/float64array_p.h index b45c5c713d4e3398a763c6c1d8e18a996866e10f..073bc9548b59cb910e0fc3500b8fdfd676044cb1 100644 --- a/src/typedarray/float64array_p.h +++ b/src/typedarray/float64array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasFloat64Array : public CanvasTypedArray { Q_OBJECT @@ -77,4 +79,6 @@ private: double *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // FLOAT64ARRAY_P_H diff --git a/src/typedarray/int16array.cpp b/src/typedarray/int16array.cpp index 4a3d7420f71058be47b6ce7c32c4c0f757c0d9e9..1c6184db41d57a23bf76324713cc3f702faea765 100644 --- a/src/typedarray/int16array.cpp +++ b/src/typedarray/int16array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Int16Array * \since QtCanvas3D 1.0 @@ -196,3 +198,5 @@ TypedArray *Int16Array::subarray(long begin, long end) } */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/int16array_p.h b/src/typedarray/int16array_p.h index 9378483e53323dee8968c616c0359cf0f87e2ce9..46283caa8ae4e65193dae447e22866d20f05b296 100644 --- a/src/typedarray/int16array_p.h +++ b/src/typedarray/int16array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasInt16Array : public CanvasTypedArray { Q_OBJECT @@ -77,4 +79,6 @@ private: short *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // INT16ARRAY_P_H diff --git a/src/typedarray/int32array.cpp b/src/typedarray/int32array.cpp index 0c626d2189e4250f736ff291318d3ee8e4a8fd24..ed7f3eb9466e992639b3602bac38d4c365040e6f 100644 --- a/src/typedarray/int32array.cpp +++ b/src/typedarray/int32array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Int32Array * \since QtCanvas3D 1.0 @@ -196,3 +198,4 @@ TypedArray *Int32Array::subarray(long begin, long end) } */ +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/int32array_p.h b/src/typedarray/int32array_p.h index 1e7e13edf97cc79d78c5073b19b3d4eb6718a9f2..05662159510563426ad2046d4fd56a277bf60733 100644 --- a/src/typedarray/int32array_p.h +++ b/src/typedarray/int32array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasInt32Array : public CanvasTypedArray { Q_OBJECT @@ -77,4 +79,6 @@ private: int *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // INT32ARRAY_P_H diff --git a/src/typedarray/int8array.cpp b/src/typedarray/int8array.cpp index a09db45c1addb98eb8295f38544ebb7e763d2c6e..565a126d2f9515b35398ba40514d031cb0f1d28f 100644 --- a/src/typedarray/int8array.cpp +++ b/src/typedarray/int8array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Int8Array * \since QtCanvas3D 1.0 @@ -195,3 +197,5 @@ Int8Array *Int8Array::subarray(long begin, long end) } */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/int8array_p.h b/src/typedarray/int8array_p.h index f1df8c0605c6e3d619263e13db8f384b0ff03c48..11e31e3fef067ff59ce8868a7aa61a2f34a28d6d 100644 --- a/src/typedarray/int8array_p.h +++ b/src/typedarray/int8array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasInt8Array : public CanvasTypedArray { Q_OBJECT @@ -76,4 +78,6 @@ private: signed char *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // INT8ARRAY_P_H diff --git a/src/typedarray/typedarray.cpp b/src/typedarray/typedarray.cpp index 5e6cabd5f34eff1270cda1081a2c18a3c9713999..34489289e0619278b5cf7035d08124827e13e642 100644 --- a/src/typedarray/typedarray.cpp +++ b/src/typedarray/typedarray.cpp @@ -37,6 +37,8 @@ #include "typedarray_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype TypedArray * \since QtCanvas3D 1.0 @@ -120,3 +122,5 @@ QDebug operator<<(QDebug dbg, const CanvasTypedArray *array) dbg.nospace() << "TypedArray (null)"; return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/typedarray_p.h b/src/typedarray/typedarray_p.h index cc1157b46da98b098a7d03c8842520061a0295dc..03ed67a31677ed00680a6b3ac26f7f15581bbec4 100644 --- a/src/typedarray/typedarray_p.h +++ b/src/typedarray/typedarray_p.h @@ -49,6 +49,8 @@ #include "arraybufferview_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasArrayBuffer; class CanvasTypedArray : public CanvasArrayBufferView @@ -79,4 +81,6 @@ private: unsigned long m_length; }; +QT_CANVAS3D_END_NAMESPACE + #endif // TYPEDARRAY_P_H diff --git a/src/typedarray/typedarrayfactory.cpp b/src/typedarray/typedarrayfactory.cpp index 95aea3891b094f1bf577df77bf5815b2e743ad26..7a9f4fe2674669a6bb8ab8c7296dd8a2de47a087 100644 --- a/src/typedarray/typedarrayfactory.cpp +++ b/src/typedarray/typedarrayfactory.cpp @@ -50,6 +50,8 @@ #include <QDebug> +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Arrays * \since QtCanvas3D 1.0 @@ -574,3 +576,4 @@ CanvasUint8ClampedArray *CanvasTypedArrayFactory::newUint8ClampedArray(CanvasArr return new CanvasUint8ClampedArray(buffer, byteOffset); } +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/typedarrayfactory_p.h b/src/typedarray/typedarrayfactory_p.h index bd9d30d32f715ee3951b0d3a35b851c38baf703c..e7d7265af1a01343f843298ba671de72341c30d8 100644 --- a/src/typedarray/typedarrayfactory_p.h +++ b/src/typedarray/typedarrayfactory_p.h @@ -47,11 +47,14 @@ #ifndef TYPEDARRAYFACTORY_P_H #define TYPEDARRAYFACTORY_P_H +#include "../canvas3dcommon_p.h" #include <QObject> #include <QVariantList> #include <QQmlEngine> #include <QJSEngine> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasInt8Array; class CanvasUint8Array; class CanvasInt16Array; @@ -132,4 +135,6 @@ public: unsigned long byteOffset); }; +QT_CANVAS3D_END_NAMESPACE + #endif // TYPEDARRAYFACTORY_P_H diff --git a/src/typedarray/uint16array.cpp b/src/typedarray/uint16array.cpp index 70a92ee9292f994c48f80452382dbef00276a3c6..2983d44b9ad9fdf095a8c3a820863cc63b29ad6c 100644 --- a/src/typedarray/uint16array.cpp +++ b/src/typedarray/uint16array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Uint16Array * \since QtCanvas3D 1.0 @@ -199,3 +201,5 @@ TypedArray *Uint16Array::subarray(long begin, long end) } */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/uint16array_p.h b/src/typedarray/uint16array_p.h index de500ad5ecd1876298bed0e37a4d877b076e8ebf..107885d25533c0a4f37df28bc1c6aea89430d903 100644 --- a/src/typedarray/uint16array_p.h +++ b/src/typedarray/uint16array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasUint16Array : public CanvasTypedArray { Q_OBJECT @@ -77,4 +79,6 @@ private: unsigned short *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // UINT16ARRAY_P_H diff --git a/src/typedarray/uint32array.cpp b/src/typedarray/uint32array.cpp index f9b097e741545058732d3ec296a2f119627d1a9a..209adc494c5518e90aefdeb10041f44f933d7919 100644 --- a/src/typedarray/uint32array.cpp +++ b/src/typedarray/uint32array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Uint32Array * \since QtCanvas3D 1.0 @@ -192,3 +194,5 @@ TypedArray *Uint32Array::subarray(long begin, long end) } */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/uint32array_p.h b/src/typedarray/uint32array_p.h index 844ba9dba7b26890aeaeabac9f238fcb71dd10e4..2ddc1796c9391228cb11421dc69742b6fd1225b1 100644 --- a/src/typedarray/uint32array_p.h +++ b/src/typedarray/uint32array_p.h @@ -51,6 +51,8 @@ #include <QObject> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasUint32Array : public CanvasTypedArray { Q_OBJECT @@ -79,4 +81,6 @@ private: unsigned int *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // UINT32ARRAY_P_H diff --git a/src/typedarray/uint8array.cpp b/src/typedarray/uint8array.cpp index f41de821f03c7f540e8adc054f3334131e46072e..b510285d406ba9bfa230db965cc6d0c682aa437c 100644 --- a/src/typedarray/uint8array.cpp +++ b/src/typedarray/uint8array.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Uint8Array * \since QtCanvas3D 1.0 @@ -196,3 +198,5 @@ TypedArray *Uint8Array::subarray(long begin, long end) } */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/uint8array_p.h b/src/typedarray/uint8array_p.h index 1320e978613037351073bc3f1730f1567d2d4635..8ba59aea909d3a75729ea6ba4e83db88ad4348ab 100644 --- a/src/typedarray/uint8array_p.h +++ b/src/typedarray/uint8array_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasUint8Array : public CanvasTypedArray { Q_OBJECT @@ -77,4 +79,6 @@ private: unsigned char *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // UINT8ARRAY_P_H diff --git a/src/typedarray/uint8clampedarray.cpp b/src/typedarray/uint8clampedarray.cpp index d2d6161a3522d4cfd4d9ee87317c079cbbd9d52e..2d58af7a9e2b6447ad161a2d90ed9c96b5ee7ba2 100644 --- a/src/typedarray/uint8clampedarray.cpp +++ b/src/typedarray/uint8clampedarray.cpp @@ -38,6 +38,8 @@ #include "../arrayutils_p.h" #include "arraybuffer_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype Uint8ClampedArray * \since QtCanvas3D 1.0 @@ -195,3 +197,5 @@ TypedArray *Uint8ClampedArray::subarray(long begin, long end) } */ + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/typedarray/uint8clampedarray_p.h b/src/typedarray/uint8clampedarray_p.h index dcfb563cbbccf25f19b0f446e50db3d48d38cca1..1d01c4df2a72e08baf6afdda6abee08ea820715a 100644 --- a/src/typedarray/uint8clampedarray_p.h +++ b/src/typedarray/uint8clampedarray_p.h @@ -49,6 +49,8 @@ #include "typedarray_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasUint8ClampedArray : public CanvasTypedArray { Q_OBJECT @@ -76,4 +78,6 @@ private: unsigned char *m_typedBuffer; }; +QT_CANVAS3D_END_NAMESPACE + #endif // UINT8CLAMPEDARRAY_P_H diff --git a/src/uniformlocation.cpp b/src/uniformlocation.cpp index 0793def5654c9dc36c2290b740c91fa4c6682038..2b49ed19972fe8e14adb73275cec982802f44a87 100644 --- a/src/uniformlocation.cpp +++ b/src/uniformlocation.cpp @@ -36,6 +36,8 @@ #include "uniformlocation_p.h" +QT_CANVAS3D_BEGIN_NAMESPACE + /*! * \qmltype UniformLocation * \since QtCanvas3D 1.0 @@ -82,3 +84,5 @@ QDebug operator<<(QDebug dbg, const CanvasUniformLocation *uLoc) return dbg.maybeSpace(); } + +QT_CANVAS3D_END_NAMESPACE diff --git a/src/uniformlocation_p.h b/src/uniformlocation_p.h index 7c4c45b68ab350b2eb7fa30af27eab2ce9d1c7f2..db5e8c58a6192f1d2b58728944065ce25a0e83c3 100644 --- a/src/uniformlocation_p.h +++ b/src/uniformlocation_p.h @@ -51,6 +51,8 @@ #include <QDebug> +QT_CANVAS3D_BEGIN_NAMESPACE + class CanvasUniformLocation : public CanvasAbstractObject { Q_OBJECT @@ -67,4 +69,6 @@ private: int m_location; }; +QT_CANVAS3D_END_NAMESPACE + #endif // UNIFORMLOCATION_P_H