From 74b9d09c71f31db8b45eaf5510797c4b2b96bc54 Mon Sep 17 00:00:00 2001 From: Berthold Krevert <berthold.krevert@basyskom.com> Date: Thu, 23 Oct 2014 18:40:44 +0200 Subject: [PATCH] Use delete [] operator for arrays MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This commit also fixes a memory leak occurring because of non-deleted char arrays Change-Id: Ic3e1dac213726e60a659a1362d64512a8867f788 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Pasi Keränen <pasi.keranen@digia.com> --- src/context3d.cpp | 32 +++++++++++++++++--------------- 1 file changed, 17 insertions(+), 15 deletions(-) diff --git a/src/context3d.cpp b/src/context3d.cpp index 1e76310..4be262b 100644 --- a/src/context3d.cpp +++ b/src/context3d.cpp @@ -2789,7 +2789,7 @@ void CanvasContext::uniform1fva(CanvasUniformLocation *location, QVariantList ar float *arrayData = new float[array.length()]; ArrayUtils::fillFloatArrayFromVariantList(array, arrayData); glUniform1fv(location->id(), array.count(), arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -2808,7 +2808,7 @@ void CanvasContext::uniform2fva(CanvasUniformLocation *location, QVariantList ar float *arrayData = new float[array.length()]; ArrayUtils::fillFloatArrayFromVariantList(array, arrayData); glUniform2fv(location->id(), array.count() / 2, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -2827,7 +2827,7 @@ void CanvasContext::uniform3fva(CanvasUniformLocation *location, QVariantList ar float *arrayData = new float[array.length()]; ArrayUtils::fillFloatArrayFromVariantList(array, arrayData); glUniform3fv(location->id(), array.count() / 3, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -2846,7 +2846,7 @@ void CanvasContext::uniform4fva(CanvasUniformLocation *location, QVariantList ar float *arrayData = new float[array.count()]; ArrayUtils::fillFloatArrayFromVariantList(array, arrayData); glUniform4fv(location->id(), array.count() / 4, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -2865,7 +2865,7 @@ void CanvasContext::uniform1iva(CanvasUniformLocation *location, QVariantList ar int *arrayData = new int[array.length()]; ArrayUtils::fillIntArrayFromVariantList(array, arrayData); glUniform1iv(location->id(), array.count(), arrayData); - delete arrayData; + delete [] arrayData; } @@ -2885,7 +2885,7 @@ void CanvasContext::uniform2iva(CanvasUniformLocation *location, QVariantList ar int *arrayData = new int[array.length()]; ArrayUtils::fillIntArrayFromVariantList(array, arrayData); glUniform2iv(location->id(), array.count() / 2, arrayData); - delete arrayData; + delete [] arrayData; } @@ -2905,7 +2905,7 @@ void CanvasContext::uniform3iva(CanvasUniformLocation *location, QVariantList ar int *arrayData = new int[array.length()]; ArrayUtils::fillIntArrayFromVariantList(array, arrayData); glUniform3iv(location->id(), array.count() / 3, arrayData); - delete arrayData; + delete [] arrayData; } @@ -2925,7 +2925,7 @@ void CanvasContext::uniform4iva(CanvasUniformLocation *location, QVariantList ar int *arrayData = new int[array.length()]; ArrayUtils::fillIntArrayFromVariantList(array, arrayData); glUniform4iv(location->id(), array.length() / 4, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -3359,7 +3359,7 @@ void CanvasContext::uniformMatrix4fva(CanvasUniformLocation *uniformLocation, bo glUniformMatrix4fv(location, numMatrices, transpose, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -3390,7 +3390,7 @@ void CanvasContext::uniformMatrix3fva(CanvasUniformLocation *uniformLocation, bo glUniformMatrix3fv(location, numMatrices, transpose, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -3422,7 +3422,7 @@ void CanvasContext::uniformMatrix2fva(CanvasUniformLocation *uniformLocation, bo glUniformMatrix2fv(location, numMatrices, transpose, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -4292,6 +4292,7 @@ CanvasActiveInfo *CanvasContext::getActiveAttrib(CanvasProgram *program, uint in GLenum type = 0; glGetActiveAttrib(program->id(), index, 512, &length, &size, &type, name); QString strName(name); + delete [] name; return new CanvasActiveInfo(size, CanvasContext::glEnums(type), strName); } @@ -4316,6 +4317,7 @@ CanvasActiveInfo *CanvasContext::getActiveUniform(CanvasProgram *program, uint i GLenum type = 0; glGetActiveUniform(program->id(), index, 512, &length, &size, &type, name); QString strName(name); + delete [] name; return new CanvasActiveInfo(size, CanvasContext::glEnums(type), strName); } @@ -4514,7 +4516,7 @@ void CanvasContext::vertexAttrib1fva(uint indx, QVariantList values) glVertexAttrib1fv(indx, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -4541,7 +4543,7 @@ void CanvasContext::vertexAttrib2fva(uint indx, QVariantList values) glVertexAttrib2fv(indx, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -4568,7 +4570,7 @@ void CanvasContext::vertexAttrib3fva(uint indx, QVariantList values) glVertexAttrib3fv(indx, arrayData); - delete arrayData; + delete [] arrayData; } /*! @@ -4595,7 +4597,7 @@ void CanvasContext::vertexAttrib4fva(uint indx, QVariantList values) glVertexAttrib4fv(indx, arrayData); - delete arrayData; + delete [] arrayData; } /*! -- GitLab