/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtCanvas3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QCANVAS3D_PLUGIN_H #define QCANVAS3D_PLUGIN_H #include "canvas3d_p.h" #include "texture3d_p.h" #include "shader3d_p.h" #include "context3d_p.h" #include "program3d_p.h" #include "buffer3d_p.h" #include "uniformlocation_p.h" #include "teximage3d_p.h" #include "contextattributes_p.h" #include "framebuffer3d_p.h" #include "renderbuffer3d_p.h" #include "shaderprecisionformat_p.h" #include "activeinfo3d_p.h" #include "canvasglstatedump_p.h" #include <QQmlExtensionPlugin> using namespace QtCanvas3D; Q_DECLARE_METATYPE(CanvasBuffer) QML_DECLARE_TYPE(Canvas) QML_DECLARE_TYPE(CanvasContext) QML_DECLARE_TYPE(CanvasTexture) QML_DECLARE_TYPE(CanvasShader) QML_DECLARE_TYPE(CanvasProgram) QML_DECLARE_TYPE(CanvasBuffer) QML_DECLARE_TYPE(CanvasUniformLocation) QML_DECLARE_TYPE(CanvasTextureImage) QML_DECLARE_TYPE(CanvasTextureImageFactory) QML_DECLARE_TYPE(CanvasContextAttributes) QML_DECLARE_TYPE(CanvasFrameBuffer) QML_DECLARE_TYPE(CanvasRenderBuffer) QML_DECLARE_TYPE(CanvasShaderPrecisionFormat) QML_DECLARE_TYPE(CanvasActiveInfo) QML_DECLARE_TYPE(CanvasGLStateDump) QT_BEGIN_NAMESPACE QT_CANVAS3D_BEGIN_NAMESPACE class QtCanvas3DPlugin : public QQmlExtensionPlugin { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QQmlExtensionInterface") public: void registerTypes(const char *uri); }; QT_CANVAS3D_END_NAMESPACE QT_END_NAMESPACE #endif // QCANVAS3D_PLUGIN_H