From 392e8e1558f18ae07a0c05ace948ef732a66375e Mon Sep 17 00:00:00 2001
From: Gunnar Sletta <gunnar.sletta@digia.com>
Date: Thu, 16 May 2013 09:56:01 +0200
Subject: [PATCH] improve docs of QSGGeometry::set[Vertex|Index]DataPattern

Change-Id: I6ca0d8549891302cc9d71bdfac11704752caaf60
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
---
 src/quick/scenegraph/coreapi/qsggeometry.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/quick/scenegraph/coreapi/qsggeometry.cpp b/src/quick/scenegraph/coreapi/qsggeometry.cpp
index a82c8570e5..7f09af4da3 100644
--- a/src/quick/scenegraph/coreapi/qsggeometry.cpp
+++ b/src/quick/scenegraph/coreapi/qsggeometry.cpp
@@ -705,7 +705,8 @@ void QSGGeometry::updateTexturedRectGeometry(QSGGeometry *g, const QRectF &rect,
 
     The default is AlwaysUploadPattern. When set to anything other than
     the default, the user must call markIndexDataDirty() after changing
-    the index data.
+    the index data, in addition to calling QSGNode::markDirty() with
+    QSGNode::DirtyGeometry.
  */
 
 void QSGGeometry::setIndexDataPattern(DataPattern p)
@@ -728,7 +729,8 @@ void QSGGeometry::setIndexDataPattern(DataPattern p)
 
     The default is AlwaysUploadPattern. When set to anything other than
     the default, the user must call markVertexDataDirty() after changing
-    the vertex data.
+    the vertex data, in addition to calling QSGNode::markDirty() with
+    QSGNode::DirtyGeometry.
  */
 
 void QSGGeometry::setVertexDataPattern(DataPattern p)
-- 
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