diff --git a/src/quick/items/qquickcanvas.cpp b/src/quick/items/qquickcanvas.cpp index d93f774207c61884434732fcc7b28b814524445a..432d1678647ed9168bde72de0440b6d3ae039def 100644 --- a/src/quick/items/qquickcanvas.cpp +++ b/src/quick/items/qquickcanvas.cpp @@ -45,10 +45,10 @@ #include "qquickitem.h" #include "qquickitem_p.h" -#include <private/qsgrenderer_p.h> -#include <private/qsgtexture_p.h> -#include <private/qsgflashnode_p.h> -#include <qsgengine.h> +#include <QtQuick/private/qsgrenderer_p.h> +#include <QtQuick/private/qsgtexture_p.h> +#include <QtQuick/private/qsgflashnode_p.h> +#include <QtQuick/qsgengine.h> #include <private/qquickwindowmanager_p.h> diff --git a/src/quick/items/qquickwindowmanager.cpp b/src/quick/items/qquickwindowmanager.cpp index c6baf13758f6e4f263c452f12c081a2a7bba6680..d1b5275cc73785e3afce9c0b3326c24dc11045ab 100644 --- a/src/quick/items/qquickwindowmanager.cpp +++ b/src/quick/items/qquickwindowmanager.cpp @@ -1071,7 +1071,6 @@ void QQuickRenderThreadSingleContextWindowManager::maybeUpdate(QQuickCanvas *can printf("GUI: doing update...\n"); #endif renderThreadAwakened = true; - bool locked = false; // If we are getting here from the renderer's sync event, the renderer is about // to go to sleep anyway. diff --git a/src/quick/items/qquickwindowmodule.cpp b/src/quick/items/qquickwindowmodule.cpp index 23ca00dd0a87170078735435d37f994805ba4884..1ef4bc1c89050009e03017e059b637a88804c45a 100644 --- a/src/quick/items/qquickwindowmodule.cpp +++ b/src/quick/items/qquickwindowmodule.cpp @@ -47,10 +47,10 @@ QT_BEGIN_NAMESPACE void QQuickWindowModule::defineModule() { - const char* uri = "QtQuick.Window"; + const char uri[] = "QtQuick.Window"; qmlRegisterType<QQuickCanvas>(uri, 2, 0, "Window"); - qmlRegisterUncreatableType<QQuickScreen>(uri, 2, 0, "Screen", "Screen can only be used via the attached property."); + qmlRegisterUncreatableType<QQuickScreen>(uri, 2, 0, "Screen", QStringLiteral("Screen can only be used via the attached property.")); } QT_END_NAMESPACE diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp index b83e328158ddd3407e6750428fe337ff878e6ef9..a81571e5d8a714029db25476984aa38b88a2c7ed 100644 --- a/src/quick/scenegraph/qsgcontext.cpp +++ b/src/quick/scenegraph/qsgcontext.cpp @@ -221,8 +221,6 @@ bool QSGContext::isReady() const void QSGContext::renderNextFrame(QSGRenderer *renderer, QOpenGLFramebufferObject *fbo) { - Q_D(QSGContext); - if (fbo) { QSGBindableFbo bindable(fbo); renderer->renderScene(bindable);