From 68bbdacd2d5a6fa02f085a996411fb2b71875174 Mon Sep 17 00:00:00 2001 From: Yann Bodson <yann.bodson@nokia.com> Date: Tue, 17 Jul 2012 12:06:41 +1000 Subject: [PATCH] Fix 'Unknown commands' in qtdeclarative documentation. Change-Id: I179eb828a84af4feb834bac7159d5e1988cc3deb Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Alan Alpert <alan.alpert@nokia.com> --- src/quick/items/context2d/qquickcontext2d.cpp | 2 +- src/quick/items/qquickshadereffect.cpp | 3 ++- src/quick/items/qquickshadereffectmesh.cpp | 3 ++- src/quick/items/qquickshadereffectsource.cpp | 1 - src/quick/util/qquicktransition.cpp | 2 +- 5 files changed, 6 insertions(+), 5 deletions(-) diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp index b78a799287..76f795b9b8 100644 --- a/src/quick/items/context2d/qquickcontext2d.cpp +++ b/src/quick/items/context2d/qquickcontext2d.cpp @@ -2284,7 +2284,7 @@ static v8::Handle<v8::Value> ctx2d_measureText(const v8::Arguments &args) /*! \qmlmethod QtQuick2::Context2D::drawImage(variant image, real sx, real sy, real sw, sh, real dx, real dy, real dw, dh) This is an overloaded function. - Draws the given item as \a image from source point (\a sx, \a sy) and source width \sw, source height \sh + Draws the given item as \a image from source point (\a sx, \a sy) and source width \a sw, source height \a sh onto the canvas at point (\a dx, \a dy) and with width \a dw, height \a dh. diff --git a/src/quick/items/qquickshadereffect.cpp b/src/quick/items/qquickshadereffect.cpp index 6695c60d51..be3023036b 100644 --- a/src/quick/items/qquickshadereffect.cpp +++ b/src/quick/items/qquickshadereffect.cpp @@ -595,6 +595,7 @@ void QQuickShaderEffectCommon::propertyChanged(QQuickItem *item, int mappedId, \l blending is enabled, source-over blending is used. However, additive blending can be achieved by outputting zero in the alpha channel. + \table \row \li \image declarative-shadereffectitem.png \li \qml @@ -628,7 +629,7 @@ void QQuickShaderEffectCommon::propertyChanged(QQuickItem *item, int mappedId, } } \endqml - \endrow + \endtable By default, the ShaderEffect consists of four vertices, one for each corner. For non-linear vertex transformations, like page curl, you can diff --git a/src/quick/items/qquickshadereffectmesh.cpp b/src/quick/items/qquickshadereffectmesh.cpp index d1110c5a5b..52a3a0c375 100644 --- a/src/quick/items/qquickshadereffectmesh.cpp +++ b/src/quick/items/qquickshadereffectmesh.cpp @@ -168,6 +168,7 @@ QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, const QVector For non-linear vertex transformations, you probably want to set the resolution higher. + \table \row \li \image declarative-gridmesh.png \li \qml @@ -199,7 +200,7 @@ QSGGeometry *QQuickGridMesh::updateGeometry(QSGGeometry *geometry, const QVector }" } \endqml - \endrow + \endtable */ void QQuickGridMesh::setResolution(const QSize &res) diff --git a/src/quick/items/qquickshadereffectsource.cpp b/src/quick/items/qquickshadereffectsource.cpp index b22191923a..3804c933c8 100644 --- a/src/quick/items/qquickshadereffectsource.cpp +++ b/src/quick/items/qquickshadereffectsource.cpp @@ -510,7 +510,6 @@ QImage QQuickShaderEffectTexture::toImage() const } } \endqml - \endrow \endtable The ShaderEffectSource type does not redirect any mouse or keyboard diff --git a/src/quick/util/qquicktransition.cpp b/src/quick/util/qquicktransition.cpp index de32fefd18..32c97565ce 100644 --- a/src/quick/util/qquicktransition.cpp +++ b/src/quick/util/qquicktransition.cpp @@ -292,7 +292,7 @@ QQuickTransitionInstance *QQuickTransition::prepare(QQuickStateOperation::Action The animation would only be applied when changing from the default state to the "brighter" state (i.e. when the mouse is pressed, but not on release). - Multiple \c to and \from values can be set by using a comma-separated string. + Multiple \c to and \c from values can be set by using a comma-separated string. \sa reversible */ -- GitLab