diff --git a/src/quick/items/qquickanimatedsprite.cpp b/src/quick/items/qquickanimatedsprite.cpp
index 24f3de24911d38034d3cc6922955c4d7bbfd3d8a..acb38863be50a46f7cf8afd3541f82e7c3073f42 100644
--- a/src/quick/items/qquickanimatedsprite.cpp
+++ b/src/quick/items/qquickanimatedsprite.cpp
@@ -44,6 +44,7 @@
 #include "qquickspriteengine_p.h"
 #include <QtQuick/private/qsgcontext_p.h>
 #include <private/qsgadaptationlayer_p.h>
+#include <private/qqmlglobal_p.h>
 #include <QtQuick/qsgnode.h>
 #include <QtQuick/qsgtexturematerial.h>
 #include <QtQuick/qsgtexture.h>
@@ -377,6 +378,11 @@ QQuickAnimatedSprite::QQuickAnimatedSprite(QQuickItem *parent) :
             this, SLOT(sizeVertices()));
 }
 
+bool QQuickAnimatedSprite::isCurrentFrameChangedConnected()
+{
+    IS_SIGNAL_CONNECTED(this, QQuickAnimatedSprite, currentFrameChanged, (int));
+}
+
 void QQuickAnimatedSprite::reloadImage()
 {
     if (!isComponentComplete())
@@ -597,6 +603,7 @@ void QQuickAnimatedSprite::prepareNextFrame()
 
     double frameAt; //double just for modf
     qreal progress = 0.0;
+    int lastFrame = m_curFrame;
     if (!m_paused) {
         //Advance State (keeps time for psuedostates)
         m_spriteEngine->updateSprites(timeInt);
@@ -629,6 +636,8 @@ void QQuickAnimatedSprite::prepareNextFrame()
     } else {
         frameAt = m_curFrame;
     }
+    if (m_curFrame != lastFrame && isCurrentFrameChangedConnected())
+        emit currentFrameChanged(m_curFrame);
     if (m_spriteEngine->sprite()->reverse())
         frameAt = (m_spriteEngine->spriteFrames() - 1) - frameAt;
     qreal y = m_spriteEngine->spriteY() / m_sheetSize.height();
diff --git a/src/quick/items/qquickanimatedsprite_p.h b/src/quick/items/qquickanimatedsprite_p.h
index c9a74b2231f892caf1949dc168bb1b6c4fdf26fd..4d9c008c3687682a6065c3e86fb72315a6347397 100644
--- a/src/quick/items/qquickanimatedsprite_p.h
+++ b/src/quick/items/qquickanimatedsprite_p.h
@@ -353,6 +353,7 @@ protected:
     void componentComplete();
     QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
 private:
+    bool isCurrentFrameChangedConnected();
     void prepareNextFrame();
     void reloadImage();
     QSGGeometryNode* buildNode();
diff --git a/tests/auto/quick/qquickanimatedsprite/data/frameChange.qml b/tests/auto/quick/qquickanimatedsprite/data/frameChange.qml
new file mode 100644
index 0000000000000000000000000000000000000000..74ff09533b4818019934672a766e101fb77b2eeb
--- /dev/null
+++ b/tests/auto/quick/qquickanimatedsprite/data/frameChange.qml
@@ -0,0 +1,59 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the test suite of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Rectangle {
+    color: "black"
+    width: 320
+    height: 320
+
+    AnimatedSprite {
+        objectName: "sprite"
+        source: "squarefacesprite.png"
+        frameCount: 6
+        loops: 3
+        frameSync: true
+        running: false
+        width: 160
+        height: 160
+    }
+}
diff --git a/tests/auto/quick/qquickanimatedsprite/tst_qquickanimatedsprite.cpp b/tests/auto/quick/qquickanimatedsprite/tst_qquickanimatedsprite.cpp
index 37625cfed6e74a494b2092991cb25085518e955a..b45b5d53bee609bbd2848197ecea2cab873c0bf5 100644
--- a/tests/auto/quick/qquickanimatedsprite/tst_qquickanimatedsprite.cpp
+++ b/tests/auto/quick/qquickanimatedsprite/tst_qquickanimatedsprite.cpp
@@ -41,6 +41,7 @@
 #include <QtTest/QtTest>
 #include "../../shared/util.h"
 #include <QtQuick/qquickview.h>
+#include <private/qabstractanimation_p.h>
 #include <private/qquickanimatedsprite_p.h>
 
 class tst_qquickanimatedsprite : public QQmlDataTest
@@ -50,9 +51,17 @@ public:
     tst_qquickanimatedsprite(){}
 
 private slots:
+    void initTestCase();
     void test_properties();
+    void test_frameChangedSignal();
 };
 
+void tst_qquickanimatedsprite::initTestCase()
+{
+    QQmlDataTest::initTestCase();
+    QUnifiedTimer::instance()->setConsistentTiming(true);
+}
+
 void tst_qquickanimatedsprite::test_properties()
 {
     QQuickView *canvas = new QQuickView(0);
@@ -78,6 +87,31 @@ void tst_qquickanimatedsprite::test_properties()
     delete canvas;
 }
 
+void tst_qquickanimatedsprite::test_frameChangedSignal()
+{
+    QQuickView *canvas = new QQuickView(0);
+
+    canvas->setSource(testFileUrl("frameChange.qml"));
+    canvas->show();
+    QTest::qWaitForWindowShown(canvas);
+
+    QVERIFY(canvas->rootObject());
+    QQuickAnimatedSprite* sprite = canvas->rootObject()->findChild<QQuickAnimatedSprite*>("sprite");
+    QVERIFY(sprite);
+
+    QVERIFY(!sprite->running());
+    QVERIFY(!sprite->paused());
+    QCOMPARE(sprite->loops(), 3);
+    QCOMPARE(sprite->frameCount(), 6);
+
+    QSignalSpy frameChangedSpy(sprite, SIGNAL(currentFrameChanged(int)));
+    sprite->setRunning(true);
+    QTRY_COMPARE(frameChangedSpy.count(), 3*6);
+    QTRY_VERIFY(!sprite->running());
+
+    delete canvas;
+}
+
 QTEST_MAIN(tst_qquickanimatedsprite)
 
 #include "tst_qquickanimatedsprite.moc"