From cc8a76ce8ea76afe912902067e95ca2abf9e482f Mon Sep 17 00:00:00 2001
From: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Date: Tue, 16 Sep 2014 13:34:15 +0200
Subject: [PATCH] Fix crash when borders exceed item width/height in border
 image

While we protected against the the borders exceeding the size of
the source image when deciding whether to create a given patch,
we did not protect against the case where the target rectangle
is smaller than the borders. To fix this, we simply move the
calculation of the target rectangle up to before we create the
nodes, and check for isEmpty() before creating the nodes.

In addition, we did not properly handle changing the borders
dynamically. The subtree has to be rebuilt if the borders change
so that the source or target rectangles change.

Change-Id: Ia6a0df616ebbd0a32924de0b63fd48043027930a
Task-number: QTBUG-41338
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
---
 src/quick/items/qquickborderimage.cpp         | 211 ++++++++++--------
 src/quick/items/qquickimagebase_p_p.h         |   2 +
 .../borderimage_borders_exceed_height.qml     |  32 +++
 .../borderimage_borders_exceed_width.qml      |  32 +++
 4 files changed, 190 insertions(+), 87 deletions(-)
 create mode 100644 tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_height.qml
 create mode 100644 tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_width.qml

diff --git a/src/quick/items/qquickborderimage.cpp b/src/quick/items/qquickborderimage.cpp
index 50a0a76267..127a5fa46b 100644
--- a/src/quick/items/qquickborderimage.cpp
+++ b/src/quick/items/qquickborderimage.cpp
@@ -563,6 +563,8 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
     QRectF innerSourceRect(0, 0, 1, 1);
     QRectF innerTargetRect(0, 0, width(), height());
     int borderLeft, borderTop, borderRight, borderBottom;
+
+    bool updateNode = !oldNode;
     if (d->border) {
         const QQuickScaleGrid *border = d->getScaleGrid();
 
@@ -579,11 +581,17 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
                                  borderTop,
                                  qMax<qreal>(0, width() - border->right() - border->left()),
                                  qMax<qreal>(0, height() - border->bottom() - border->top()));
+
+        if (innerSourceRect != d->oldInnerSourceRect || innerTargetRect != d->oldInnerTargetRect)
+            updateNode = true;
+        d->oldInnerSourceRect = innerSourceRect;
+        d->oldInnerTargetRect = innerTargetRect;
     }
 
     bool updatePixmap = d->pixmapChanged;
     d->pixmapChanged = false;
-    if (!oldNode) {
+    if (updateNode) {
+        delete oldNode;
         oldNode = new QSGNode;
         updatePixmap = true;
 
@@ -591,33 +599,130 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
             d->regions[i].node = 0;
 
         if (innerSourceRect.left() > 0) {
-            if (innerSourceRect.top() > 0)
-                d->regions[0].node = d->sceneGraphContext()->createImageNode();
-            if (innerSourceRect.bottom() < 1)
-                d->regions[6].node = d->sceneGraphContext()->createImageNode();
+            if (innerSourceRect.top() > 0) {
+                QRectF rect(0,
+                            0,
+                            innerTargetRect.left(),
+                            innerTargetRect.top());
+
+                if (!rect.isEmpty()) {
+                    d->regions[0].node = d->sceneGraphContext()->createImageNode();
+                    d->regions[0].node->setTargetRect(rect);
+                    d->regions[0].node->setInnerTargetRect(rect);
+                    d->regions[0].targetRect = rect;
+                }
+            }
+
+            if (innerSourceRect.bottom() < 1) {
+                QRectF rect(0,
+                            innerTargetRect.bottom(),
+                            innerTargetRect.left(),
+                            height() - innerTargetRect.height() - innerTargetRect.top());
+
+                if (!rect.isEmpty()) {
+                    d->regions[6].node = d->sceneGraphContext()->createImageNode();
+                    d->regions[6].node->setTargetRect(rect);
+                    d->regions[6].node->setInnerTargetRect(rect);
+                    d->regions[6].targetRect = rect;
+                }
+            }
 
-            if (innerSourceRect.top() < innerSourceRect.bottom())
-                d->regions[3].node = d->sceneGraphContext()->createImageNode();
+            if (innerSourceRect.top() < innerSourceRect.bottom()) {
+                QRectF rect(0,
+                            innerTargetRect.top(),
+                            innerTargetRect.left(),
+                            innerTargetRect.height());
+
+                if (!rect.isEmpty()) {
+                    d->regions[3].node = d->sceneGraphContext()->createImageNode();
+                    d->regions[3].node->setTargetRect(rect);
+                    d->regions[3].node->setInnerTargetRect(rect);
+                    d->regions[3].targetRect = rect;
+                }
+            }
         }
 
         if (innerSourceRect.right() < 1) {
-            if (innerSourceRect.top() > 0)
-                d->regions[2].node = d->sceneGraphContext()->createImageNode();
-            if (innerSourceRect.bottom() < 1)
-                d->regions[8].node = d->sceneGraphContext()->createImageNode();
+            if (innerSourceRect.top() > 0) {
+                QRectF rect(innerTargetRect.right(),
+                            0,
+                            width() - innerTargetRect.width() - innerTargetRect.left(),
+                            innerTargetRect.top());
+
+                if (!rect.isEmpty()) {
+                    d->regions[2].node = d->sceneGraphContext()->createImageNode();
+                    d->regions[2].node->setTargetRect(rect);
+                    d->regions[2].node->setInnerTargetRect(rect);
+                    d->regions[2].targetRect = rect;
+                }
+            }
 
-            if (innerSourceRect.top() < innerSourceRect.bottom())
-                d->regions[5].node = d->sceneGraphContext()->createImageNode();
+            if (innerSourceRect.bottom() < 1) {
+                QRectF rect(innerTargetRect.right(),
+                            innerTargetRect.bottom(),
+                            width() - innerTargetRect.width() - innerTargetRect.left(),
+                            height() - innerTargetRect.height() - innerTargetRect.top());
+
+                if (!rect.isEmpty()) {
+                    d->regions[8].node = d->sceneGraphContext()->createImageNode();
+                    d->regions[8].node->setTargetRect(rect);
+                    d->regions[8].node->setInnerTargetRect(rect);
+                    d->regions[8].targetRect = rect;
+                }
+            }
+
+            if (innerSourceRect.top() < innerSourceRect.bottom()) {
+                QRectF rect(innerTargetRect.right(),
+                            innerTargetRect.top(),
+                            width() - innerTargetRect.width() - innerTargetRect.left(),
+                            innerTargetRect.height());
+
+                if (!rect.isEmpty()) {
+                    d->regions[5].node = d->sceneGraphContext()->createImageNode();
+                    d->regions[5].node->setTargetRect(rect);
+                    d->regions[5].node->setInnerTargetRect(rect);
+                    d->regions[5].targetRect = rect;
+                }
+            }
         }
 
-        if (innerSourceRect.top() > 0 && innerSourceRect.left() < innerSourceRect.right())
-            d->regions[1].node = d->sceneGraphContext()->createImageNode();
+        if (innerSourceRect.top() > 0 && innerSourceRect.left() < innerSourceRect.right()) {
+            QRectF rect(innerTargetRect.left(),
+                        0,
+                        innerTargetRect.width(),
+                        innerTargetRect.top());
+
+            if (!rect.isEmpty()) {
+                d->regions[1].node = d->sceneGraphContext()->createImageNode();
+                d->regions[1].node->setTargetRect(rect);
+                d->regions[1].node->setInnerTargetRect(rect);
+                d->regions[1].targetRect = rect;
+            }
+        }
 
-        if (innerSourceRect.bottom() < 1 && innerSourceRect.left() < innerSourceRect.right())
-            d->regions[7].node = d->sceneGraphContext()->createImageNode();
+        if (innerSourceRect.bottom() < 1 && innerSourceRect.left() < innerSourceRect.right()) {
+            QRectF rect(innerTargetRect.left(),
+                        innerTargetRect.bottom(),
+                        innerTargetRect.width(),
+                        height() - innerTargetRect.height() - innerTargetRect.top());
+
+            if (!rect.isEmpty()) {
+                d->regions[7].node = d->sceneGraphContext()->createImageNode();
+                d->regions[7].node->setTargetRect(rect);
+                d->regions[7].node->setInnerTargetRect(rect);
+                d->regions[7].targetRect = rect;
+            }
+        }
 
-        if (innerSourceRect.left() < innerSourceRect.right() && innerSourceRect.top() < innerSourceRect.bottom())
-            d->regions[4].node = d->sceneGraphContext()->createImageNode();
+        if (innerSourceRect.left() < innerSourceRect.right()
+                && innerSourceRect.top() < innerSourceRect.bottom()) {
+            if (!innerTargetRect.isEmpty()) {
+                d->regions[4].node = d->sceneGraphContext()->createImageNode();
+                d->regions[4].node->setInnerTargetRect(innerTargetRect);
+                d->regions[4].node->setTargetRect(innerTargetRect);
+                d->regions[4].targetRect = innerTargetRect;
+            }
+        }
 
         for (int i=0; i<9; ++i) {
             if (d->regions[i].node != 0)
@@ -638,14 +743,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[3].node == 0 && d->regions[6].node == 0)
             antialiasing |= QSGImageNode::AntialiasingBottom;
         d->regions[0].node->setAntialiasing(antialiasing);
-
-        QRectF rect(0,
-                    0,
-                    innerTargetRect.left(),
-                    innerTargetRect.top());
-        d->regions[0].node->setTargetRect(rect);
-        d->regions[0].node->setInnerTargetRect(rect);
-        d->regions[0].targetRect = rect;
     }
 
     if (d->regions[1].node != 0) {
@@ -660,14 +757,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[4].node == 0 && d->regions[7].node == 0)
             antialiasing |= QSGImageNode::AntialiasingBottom;
         d->regions[1].node->setAntialiasing(antialiasing);
-
-        QRectF rect(innerTargetRect.left(),
-                    0,
-                    innerTargetRect.width(),
-                    innerTargetRect.top());
-        d->regions[1].node->setTargetRect(rect);
-        d->regions[1].node->setInnerTargetRect(rect);
-        d->regions[1].targetRect = rect;
     }
 
     if (d->regions[2].node != 0) {
@@ -680,14 +769,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[5].node == 0 && d->regions[8].node == 0)
             antialiasing |= QSGImageNode::AntialiasingBottom;
         d->regions[2].node->setAntialiasing(antialiasing);
-
-        QRectF rect(innerTargetRect.right(),
-                    0,
-                    width() - innerTargetRect.width() - innerTargetRect.left(),
-                    innerTargetRect.top());
-        d->regions[2].node->setTargetRect(rect);
-        d->regions[2].node->setInnerTargetRect(rect);
-        d->regions[2].targetRect = rect;
     }
 
     if (d->regions[3].node != 0) {
@@ -702,14 +783,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[0].node == 0)
             antialiasing |= QSGImageNode::AntialiasingTop;
         d->regions[3].node->setAntialiasing(antialiasing);
-
-        QRectF rect(0,
-                    innerTargetRect.top(),
-                    innerTargetRect.left(),
-                    innerTargetRect.height());
-        d->regions[3].node->setTargetRect(rect);
-        d->regions[3].node->setInnerTargetRect(rect);
-        d->regions[3].targetRect = rect;
     }
 
     if (d->regions[4].node != 0) {
@@ -731,10 +804,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[7].node == 0)
             antialiasing |= QSGImageNode::AntialiasingBottom;
         d->regions[4].node->setAntialiasing(antialiasing);
-
-        d->regions[4].node->setInnerTargetRect(innerTargetRect);
-        d->regions[4].node->setTargetRect(innerTargetRect);
-        d->regions[4].targetRect = innerTargetRect;
     }
 
     if (d->regions[5].node != 0) {
@@ -749,14 +818,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[8].node == 0)
             antialiasing |= QSGImageNode::AntialiasingBottom;
         d->regions[5].node->setAntialiasing(antialiasing);
-
-        QRectF rect(innerTargetRect.right(),
-                    innerTargetRect.top(),
-                    width() - innerTargetRect.width() - innerTargetRect.left(),
-                    innerTargetRect.height());
-        d->regions[5].node->setTargetRect(rect);
-        d->regions[5].node->setInnerTargetRect(rect);
-        d->regions[5].targetRect = rect;
     }
 
     if (d->regions[6].node != 0) {
@@ -769,14 +830,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[3].node == 0 && d->regions[0].node == 0)
             antialiasing |= QSGImageNode::AntialiasingTop;
         d->regions[6].node->setAntialiasing(antialiasing);
-
-        QRectF rect(0,
-                    innerTargetRect.bottom(),
-                    innerTargetRect.left(),
-                    height() - innerTargetRect.height() - innerTargetRect.top());
-        d->regions[6].node->setTargetRect(rect);
-        d->regions[6].node->setInnerTargetRect(rect);
-        d->regions[6].targetRect = rect;
     }
 
     if (d->regions[7].node != 0) {
@@ -791,14 +844,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[4].node == 0 && d->regions[1].node == 0)
             antialiasing |= QSGImageNode::AntialiasingTop;
         d->regions[7].node->setAntialiasing(antialiasing);
-
-        QRectF rect(innerTargetRect.left(),
-                    innerTargetRect.bottom(),
-                    innerTargetRect.width(),
-                    height() - innerTargetRect.height() - innerTargetRect.top());
-        d->regions[7].node->setTargetRect(rect);
-        d->regions[7].node->setInnerTargetRect(rect);
-        d->regions[7].targetRect = rect;
     }
 
     if (d->regions[8].node != 0) {
@@ -811,14 +856,6 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat
         if (d->regions[5].node == 0 && d->regions[2].node == 0)
             antialiasing |= QSGImageNode::AntialiasingTop;
         d->regions[8].node->setAntialiasing(antialiasing);
-
-        QRectF rect(innerTargetRect.right(),
-                    innerTargetRect.bottom(),
-                    width() - innerTargetRect.width() - innerTargetRect.left(),
-                    height() - innerTargetRect.height() - innerTargetRect.top());
-        d->regions[8].node->setTargetRect(rect);
-        d->regions[8].node->setInnerTargetRect(rect);
-        d->regions[8].targetRect = rect;
     }
 
     for (int i=0; i<9; ++i) {
diff --git a/src/quick/items/qquickimagebase_p_p.h b/src/quick/items/qquickimagebase_p_p.h
index f30eacb4ac..ec2f0bb73e 100644
--- a/src/quick/items/qquickimagebase_p_p.h
+++ b/src/quick/items/qquickimagebase_p_p.h
@@ -75,6 +75,8 @@ public:
     QSize sourcesize;
     QSize oldSourceSize;
     qreal devicePixelRatio;
+    QRectF oldInnerSourceRect;
+    QRectF oldInnerTargetRect;
     bool async : 1;
     bool cache : 1;
     bool mirror: 1;
diff --git a/tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_height.qml b/tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_height.qml
new file mode 100644
index 0000000000..c4321d25bb
--- /dev/null
+++ b/tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_height.qml
@@ -0,0 +1,32 @@
+import QtQuick 2.2
+
+Rectangle {
+    width: 320
+    height: 480
+
+    color: "red"
+
+    Item {
+        x: 80
+        y: 80
+
+        BorderImage {
+            source: "../shared/world.png"
+
+            width: 10
+            height: 10
+
+            antialiasing: true
+
+            horizontalTileMode: BorderImage.Repeat
+            verticalTileMode: BorderImage.Repeat
+
+            smooth: false
+
+            border.bottom: 5
+            border.left: 0
+            border.right: 0
+            border.top: 5
+        }
+    }
+}
diff --git a/tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_width.qml b/tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_width.qml
new file mode 100644
index 0000000000..328ff40008
--- /dev/null
+++ b/tests/manual/scenegraph_lancelot/data/borderimages/borderimage_borders_exceed_width.qml
@@ -0,0 +1,32 @@
+import QtQuick 2.2
+
+Rectangle {
+    width: 320
+    height: 480
+
+    color: "red"
+
+    Item {
+        x: 80
+        y: 80
+
+        BorderImage {
+            source: "../shared/world.png"
+
+            width: 10
+            height: 10
+
+            antialiasing: true
+
+            horizontalTileMode: BorderImage.Repeat
+            verticalTileMode: BorderImage.Repeat
+
+            smooth: false
+
+            border.bottom: 0
+            border.left: 5
+            border.right: 5
+            border.top: 0
+        }
+    }
+}
-- 
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