From 3a1d6e59169d1ec294b0491f7f6900dc12784c06 Mon Sep 17 00:00:00 2001
From: Kai Koehne <kai.koehne@theqtcompany.com>
Date: Tue, 25 Nov 2014 11:48:09 +0100
Subject: [PATCH] Update ANGLE section in 3rdparty licenses

Change-Id: Iacfd74e399bb93d7d64fbc08ff458546d4b0f34f
Reviewed-by: Andrew Knight <andrew.knight@theqtcompany.com>
---
 doc/src/legal/licenses.qdoc | 51 ++-----------------------------------
 1 file changed, 2 insertions(+), 49 deletions(-)

diff --git a/doc/src/legal/licenses.qdoc b/doc/src/legal/licenses.qdoc
index 57a30e03..2bbc68d5 100644
--- a/doc/src/legal/licenses.qdoc
+++ b/doc/src/legal/licenses.qdoc
@@ -640,7 +640,7 @@
 
     \section1 ANGLE
 
-    Copyright (C) 2002-2010 The ANGLE Project Authors.
+    Copyright (C) 2002-2013 The ANGLE Project Authors.
     All rights reserved.
 
     Redistribution and use in source and binary forms, with or without
@@ -674,56 +674,9 @@
     POSSIBILITY OF SUCH DAMAGE.
 
     \list
-    \li ANGLE library in qtbase/src/testlib/3rdparty/angle
+    \li ANGLE library in qtbase/src/3rdparty/angle
     \endlist
 
-    \hr
-
-    Copyright (c) 2002, NVIDIA Corporation.
-
-    NVIDIA Corporation("NVIDIA") supplies this software to you in
-    consideration of your agreement to the following terms, and your use,
-    installation, modification or redistribution of this NVIDIA software
-    constitutes acceptance of these terms.  If you do not agree with these
-    terms, please do not use, install, modify or redistribute this NVIDIA
-    software.
-
-    In consideration of your agreement to abide by the following terms, and
-    subject to these terms, NVIDIA grants you a personal, non-exclusive
-    license, under NVIDIA's copyrights in this original NVIDIA software (the
-    "NVIDIA Software"), to use, reproduce, modify and redistribute the
-    NVIDIA Software, with or without modifications, in source and/or binary
-    forms; provided that if you redistribute the NVIDIA Software, you must
-    retain the copyright notice of NVIDIA, this notice and the following
-    text and disclaimers in all such redistributions of the NVIDIA Software.
-    Neither the name, trademarks, service marks nor logos of NVIDIA
-    Corporation may be used to endorse or promote products derived from the
-    NVIDIA Software without specific prior written permission from NVIDIA.
-    Except as expressly stated in this notice, no other rights or licenses
-    express or implied, are granted by NVIDIA herein, including but not
-    limited to any patent rights that may be infringed by your derivative
-    works or by other works in which the NVIDIA Software may be
-    incorporated. No hardware is licensed hereunder.
-
-    THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
-    WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
-    INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
-    NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
-    ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
-    PRODUCTS.
-
-    IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
-    INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
-    TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
-    USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
-    OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
-    NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
-    TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
-    NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-    \list
-    \li ANGLE preprosessor in qtbase/src/testlib/3rdparty/angle/src/compiler/preprocessor
-    \endlist
 
     \section1 WebKit used by the QtWebKit module
 
-- 
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