diff --git a/doc/src/platforms/windows.qdoc b/doc/src/platforms/windows.qdoc index 8fca9733818d1e0d042a0e1c0f9996565e443d02..c0faa3e6ed8d1ceb520bb22517e2e4c8fccd407f 100644 --- a/doc/src/platforms/windows.qdoc +++ b/doc/src/platforms/windows.qdoc @@ -225,7 +225,7 @@ provides OpenGL 2 functions. If these are present, opengl32.dll is used, otherwise the ANGLE libraries will be used. In case the ANGLE libraries are missing or initialization fails for some reason, an additional fallback is - attempted by trying to load \c{QtSoftwareOpenGL.dll}. See below for details. + attempted by trying to load \c{opengl32sw.dll}. See below for details. The loading mechanism can be configured through the \c{QT_OPENGL} environment variable and the following application attributes: @@ -260,7 +260,7 @@ \c Qt::AA_UseSoftwareOpenGL is special in the sense that it will try to load an OpenGL implementation with a non-standard name. The default name is - \c{QtSoftwareOpenGL.dll}. This allows shipping a software-only OpenGL + \c{opengl32sw.dll}. This allows shipping a software-only OpenGL implementation, for example a build of \l{http://www.mesa3d.org/llvmpipe.html}{Mesa with llvmpipe}, under this name. If necessary, the filename can be overridden by setting the