diff --git a/doc/src/platforms/windows.qdoc b/doc/src/platforms/windows.qdoc
index 8fca9733818d1e0d042a0e1c0f9996565e443d02..c0faa3e6ed8d1ceb520bb22517e2e4c8fccd407f 100644
--- a/doc/src/platforms/windows.qdoc
+++ b/doc/src/platforms/windows.qdoc
@@ -225,7 +225,7 @@
     provides OpenGL 2 functions. If these are present, opengl32.dll is used,
     otherwise the ANGLE libraries will be used. In case the ANGLE libraries are
     missing or initialization fails for some reason, an additional fallback is
-    attempted by trying to load \c{QtSoftwareOpenGL.dll}. See below for details.
+    attempted by trying to load \c{opengl32sw.dll}. See below for details.
 
     The loading mechanism can be configured through the \c{QT_OPENGL}
     environment variable and the following application attributes:
@@ -260,7 +260,7 @@
 
     \c Qt::AA_UseSoftwareOpenGL is special in the sense that it will try to load
     an OpenGL implementation with a non-standard name. The default name is
-    \c{QtSoftwareOpenGL.dll}. This allows shipping a software-only OpenGL
+    \c{opengl32sw.dll}. This allows shipping a software-only OpenGL
     implementation, for example a build of
     \l{http://www.mesa3d.org/llvmpipe.html}{Mesa with llvmpipe}, under this
     name. If necessary, the filename can be overridden by setting the