diff --git a/doc/src/external-resources.qdoc b/doc/src/external-resources.qdoc index e043605bd910f76b219f8b28d1e913df1a4add4a..b5f7932e8a846dd2a41693fee1acecdca1392ce7 100644 --- a/doc/src/external-resources.qdoc +++ b/doc/src/external-resources.qdoc @@ -45,6 +45,11 @@ \title Xcode */ +/*! + \externalpage https://developer.apple.com/programs/ + \title Apple Developer Program +*/ + /*! \externalpage http://help.apple.com/xcode/mac/8.0/#/dev10510b1f7 \title Create asset catalogs and sets diff --git a/doc/src/platforms/ios.qdoc b/doc/src/platforms/ios.qdoc index 7fea971fae5a8ca9af7c28e30a4366a988aa391f..d4f41f0308cda01ce748230744a0b5f19486ac1f 100644 --- a/doc/src/platforms/ios.qdoc +++ b/doc/src/platforms/ios.qdoc @@ -68,8 +68,7 @@ For running Qt applications in the simulator that comes with Xcode, this is all you need. However, for running applications on a device and publishing your applications in the App Store, you must - join the iOS Developer Program (see - \l{https://developer.apple.com/programs/ios/}), and set up + join the \l{Apple Developer Program}, and set up developer certificates and provisioning profiles. The easiest solution is to use a profile that takes any App ID (a \c *).