diff --git a/doc/src/external-resources.qdoc b/doc/src/external-resources.qdoc
index e043605bd910f76b219f8b28d1e913df1a4add4a..b5f7932e8a846dd2a41693fee1acecdca1392ce7 100644
--- a/doc/src/external-resources.qdoc
+++ b/doc/src/external-resources.qdoc
@@ -45,6 +45,11 @@
     \title Xcode
 */
 
+/*!
+    \externalpage https://developer.apple.com/programs/
+    \title Apple Developer Program
+*/
+
 /*!
     \externalpage http://help.apple.com/xcode/mac/8.0/#/dev10510b1f7
     \title Create asset catalogs and sets
diff --git a/doc/src/platforms/ios.qdoc b/doc/src/platforms/ios.qdoc
index 7fea971fae5a8ca9af7c28e30a4366a988aa391f..d4f41f0308cda01ce748230744a0b5f19486ac1f 100644
--- a/doc/src/platforms/ios.qdoc
+++ b/doc/src/platforms/ios.qdoc
@@ -68,8 +68,7 @@
     For running Qt applications in the simulator that comes with Xcode,
     this is all you need. However, for running applications on a
     device and publishing your applications in the App Store, you must
-    join the iOS Developer Program (see
-    \l{https://developer.apple.com/programs/ios/}), and set up
+    join the \l{Apple Developer Program}, and set up
     developer certificates and provisioning profiles. The easiest
     solution is to use a profile that takes any App ID (a \c *).