diff --git a/src/controls/Styles/Android/drawables/ImageDrawable.qml b/src/controls/Styles/Android/drawables/ImageDrawable.qml index 1e71a389a36ff23d21b3a092c17d965d964350f2..4b41b2f21c4e218c27259dca77f6df4a7a2304ee 100644 --- a/src/controls/Styles/Android/drawables/ImageDrawable.qml +++ b/src/controls/Styles/Android/drawables/ImageDrawable.qml @@ -52,5 +52,33 @@ Drawable { anchors.fill: parent fillMode: Image.TileHorizontally source: AndroidStyle.filePath(styleDef.path) + + layer.enabled: !!styleDef && !!styleDef.tintList + layer.effect: ShaderEffect { + property variant source: image + property color color: AndroidStyle.colorValue(styleDef.tintList[state]) + state: { + var states = [] + if (pressed) states.push("PRESSED") + if (enabled) states.push("ENABLED") + if (focused) states.push("FOCUSED") + if (selected) states.push("SELECTED") + if (window_focused) states.push("WINDOW_FOCUSED") + if (!states.length) + states.push("EMPTY") + return states.join("_") + "_STATE_SET" + } + // QtGraphicalEffects/ColorOverlay: + fragmentShader: " + varying mediump vec2 qt_TexCoord0; + uniform highp float qt_Opacity; + uniform lowp sampler2D source; + uniform highp vec4 color; + void main() { + highp vec4 pixelColor = texture2D(source, qt_TexCoord0); + gl_FragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity; + } + " + } } }