From e0053372b6641914c8340a67bb2d8a90173bf721 Mon Sep 17 00:00:00 2001 From: Simon Hausmann <simon.hausmann@digia.com> Date: Sat, 9 Aug 2014 09:28:49 +0200 Subject: [PATCH] Fix the nine patch node factory function call Change-Id: I85620159f29ccc3eb375d845da7e4bef996c8ff7 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> --- src/controls/Private/qquickstyleitem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/controls/Private/qquickstyleitem.cpp b/src/controls/Private/qquickstyleitem.cpp index 3a6752fd8..64240feb7 100644 --- a/src/controls/Private/qquickstyleitem.cpp +++ b/src/controls/Private/qquickstyleitem.cpp @@ -1791,7 +1791,7 @@ QSGNode *QQuickStyleItem::updatePaintNode(QSGNode *node, UpdatePaintNodeData *) QSGNinePatchNode *styleNode = static_cast<QSGNinePatchNode *>(node); if (!styleNode) { - styleNode = QQuickItemPrivate::get(this)->sceneGraphContext()->createQStyleNode(); + styleNode = QQuickItemPrivate::get(this)->sceneGraphContext()->createNinePatchNode(); if (!styleNode) styleNode = new QQuickStyleNode; } -- GitLab