From eb3406bbb52fdbc68e9155cc839c1c82d40075f4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Michael=20Br=C3=BCning?= <michael.bruning@digia.com> Date: Fri, 29 Aug 2014 17:22:41 +0200 Subject: [PATCH] [Win] Enable multiple processes again. This seems to work well with the Chromium 37-based snapshot. Change-Id: If7640bf7f2428db12eb2bd01707ef82df9014cf2 Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@digia.com> --- src/core/web_engine_context.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/core/web_engine_context.cpp b/src/core/web_engine_context.cpp index 943de407e..669beccb4 100644 --- a/src/core/web_engine_context.cpp +++ b/src/core/web_engine_context.cpp @@ -138,8 +138,6 @@ WebEngineContext::WebEngineContext() parsedCommandLine->AppendSwitch(switches::kInProcessGPU); #if defined(OS_WIN) - // FIXME: The renderer process should be fixed on windows. - parsedCommandLine->AppendSwitch(switches::kSingleProcess); parsedCommandLine->AppendSwitch(switches::kDisableD3D11); parsedCommandLine->AppendSwitch(switches::kDisableExperimentalWebGL); #endif -- GitLab