Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
BC
public
external
sofia-sip
Commits
279c1d63
Commit
279c1d63
authored
Oct 31, 2005
by
Pekka Pessi
Browse files
Removed nea/nea_dll.h
darcs-hash:20051031165024-65a35-5e2e03eb8ec5df2f9e194d78c98f4b5a719f733c.gz
parent
c4bc50b7
Changes
1
Hide whitespace changes
Inline
Side-by-side
libsofia-sip-ua/nea/nea_dll.h
deleted
100644 → 0
View file @
c4bc50b7
/*
* This file is part of the Sofia-SIP package
*
* Copyright (C) 2005 Nokia Corporation.
*
* Contact: Pekka Pessi <pekka.pessi@nokia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
*/
#ifndef NEA_DLL_H
/** Defined when <nea_dll.h> has been included. */
#define NEA_DLL_H
/**@file nea_dll.h
*
* Define declaration specifications for exporting things from @b nea.dll.
*
* @author Pekka Pessi <Pekka.Pessi@nokia.com>
*
* @date Created: Fri Feb 22 15:57:00 2002 ppessi
* @date Last modified: Wed Jul 20 20:35:27 2005 kaiv
*/
#if !defined(WIN32)
#define NEA_DLL
#elif defined(NEA_EXPORTS)
#define NEA_DLL __declspec(dllexport)
#else
#define NEA_DLL __declspec(dllimport)
#endif
#endif
/* !defined(NEA_DLL_H) */
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment