Skip to content
GitLab
Menu
Projects
Groups
Snippets
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
Menu
Open sidebar
BC
public
liblinphone
Commits
5e8e2eea
Commit
5e8e2eea
authored
Feb 11, 2021
by
Sylvain Berfini
🎩
Browse files
Fixed methods related to content type support in Core not wrapped
parent
b4dbb794
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
0 deletions
+3
-0
include/linphone/core.h
include/linphone/core.h
+3
-0
No files found.
include/linphone/core.h
View file @
5e8e2eea
...
...
@@ -4667,6 +4667,7 @@ LINPHONE_PUBLIC LinphoneImEncryptionEngine * linphone_core_get_im_encryption_eng
* @param core #LinphoneCore object @notnil
* @param content_type The content type to check @notnil
* @return A boolean value telling whether the specified content type is supported or not.
* @ingroup chatroom
*/
LINPHONE_PUBLIC
bool_t
linphone_core_is_content_type_supported
(
const
LinphoneCore
*
core
,
const
char
*
content_type
);
...
...
@@ -4675,6 +4676,7 @@ LINPHONE_PUBLIC bool_t linphone_core_is_content_type_supported(const LinphoneCor
* It is the application responsibility to handle it correctly afterwards.
* @param core #LinphoneCore object @notnil
* @param content_type The content type to add support for @notnil
* @ingroup chatroom
*/
LINPHONE_PUBLIC
void
linphone_core_add_content_type_support
(
LinphoneCore
*
core
,
const
char
*
content_type
);
...
...
@@ -4683,6 +4685,7 @@ LINPHONE_PUBLIC void linphone_core_add_content_type_support(LinphoneCore *core,
* It is the application responsibility to handle it correctly afterwards.
* @param core LinphoneCore object @notnil
* @param content_type The content type to remove support for @notnil
* @ingroup chatroom
*/
LINPHONE_PUBLIC
void
linphone_core_remove_content_type_support
(
LinphoneCore
*
core
,
const
char
*
content_type
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
.
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment