From 5fcd74673d731ef707d8910bfde2e39d2d93bdb6 Mon Sep 17 00:00:00 2001 From: Simon Morlat <simon.morlat@linphone.org> Date: Fri, 13 Oct 2023 17:59:48 +0200 Subject: [PATCH] Enable deflate compression for x3dh server engine. Indeed, multipart content for IMDNs can be very large. --- src/chat/encryption/lime-x3dh-server-engine.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/chat/encryption/lime-x3dh-server-engine.cpp b/src/chat/encryption/lime-x3dh-server-engine.cpp index 0e50f67e58..50ae7faeb4 100644 --- a/src/chat/encryption/lime-x3dh-server-engine.cpp +++ b/src/chat/encryption/lime-x3dh-server-engine.cpp @@ -99,6 +99,11 @@ LimeX3dhEncryptionServerEngine::processOutgoingMessage(const std::shared_ptr<Cha finalContent.setContentType(internalContent->getContentType()); finalContent.getContentType().removeParameter("boundary"); finalContent.getContentType().addParameter("boundary", boundary); + if (linphone_core_content_encoding_supported(L_GET_C_BACK_PTR(chatRoom->getCore()), "deflate")) { + finalContent.setContentEncoding("deflate"); + } else { + lWarning() << "Cannot use 'deflate' Content-Encoding to compress body - consider rebuilding with libz support."; + } message->setInternalContent(finalContent); return ChatMessageModifier::Result::Done; } -- GitLab