/* linphone Copyright (C) 2014 Belledonne Communications SARL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "private.h" LinphoneStatus linphone_player_open(LinphonePlayer *obj, const char *filename, LinphonePlayerEofCallback cb, void *user_data){ obj->user_data=user_data; obj->cb=cb; return obj->open(obj,filename); } LinphoneStatus linphone_player_start(LinphonePlayer *obj){ return obj->start(obj); } LinphoneStatus linphone_player_pause(LinphonePlayer *obj){ return obj->pause(obj); } LinphoneStatus linphone_player_seek(LinphonePlayer *obj, int time_ms){ return obj->seek(obj,time_ms); } MSPlayerState linphone_player_get_state(LinphonePlayer *obj){ return obj->get_state(obj); } int linphone_player_get_duration(LinphonePlayer *obj) { return obj->get_duration(obj); } int linphone_player_get_current_position(LinphonePlayer *obj) { return obj->get_position(obj); } void linphone_player_close(LinphonePlayer *obj){ obj->close(obj); } void linphone_player_destroy(LinphonePlayer *obj) { if(obj->destroy) obj->destroy(obj); } void _linphone_player_destroy(LinphonePlayer *player) { ms_free(player); } /* * Call player implementation below. */ static bool_t call_player_check_state(LinphonePlayer *player, bool_t check_player){ LinphoneCall *call=(LinphoneCall*)player->impl; if (call->state!=LinphoneCallStreamsRunning){ ms_warning("Call [%p]: in-call player not usable in state [%s]",call,linphone_call_state_to_string(call->state)); return FALSE; } if (call->audiostream==NULL) { ms_error("call_player_check_state(): no audiostream."); return FALSE; } if (check_player && call->audiostream->av_player.player==NULL){ ms_error("call_player_check_state(): no player."); return FALSE; } return TRUE; } static void on_eof(void *user_data, MSFilter *f, unsigned int event_id, void *arg){ LinphonePlayer *player=(LinphonePlayer *)user_data; if (player->cb) player->cb(player,player->user_data); } static int call_player_open(LinphonePlayer* player, const char *filename){ LinphoneCall *call=(LinphoneCall*)player->impl; MSFilter *filter; if (!call_player_check_state(player,FALSE)) return -1; filter=audio_stream_open_remote_play(call->audiostream,filename); if (!filter) return -1; ms_filter_add_notify_callback(filter,&on_eof,player,FALSE); return 0; } static int call_player_start(LinphonePlayer *player){ LinphoneCall *call=(LinphoneCall*)player->impl; if (!call_player_check_state(player,TRUE)) return -1; return ms_filter_call_method_noarg(call->audiostream->av_player.player,MS_PLAYER_START); } static int call_player_pause(LinphonePlayer *player){ LinphoneCall *call=(LinphoneCall*)player->impl; if (!call_player_check_state(player,TRUE)) return -1; return ms_filter_call_method_noarg(call->audiostream->av_player.player,MS_PLAYER_PAUSE); } static MSPlayerState call_player_get_state(LinphonePlayer *player){ LinphoneCall *call=(LinphoneCall*)player->impl; MSPlayerState state=MSPlayerClosed; if (!call_player_check_state(player,TRUE)) return MSPlayerClosed; ms_filter_call_method(call->audiostream->av_player.player,MS_PLAYER_GET_STATE,&state); return state; } static int call_player_seek(LinphonePlayer *player, int time_ms){ LinphoneCall *call=(LinphoneCall*)player->impl; if (!call_player_check_state(player,TRUE)) return -1; return ms_filter_call_method(call->audiostream->av_player.player,MS_PLAYER_SEEK_MS,&time_ms); } static void call_player_close(LinphonePlayer *player){ LinphoneCall *call=(LinphoneCall*)player->impl; if (!call_player_check_state(player,TRUE)) return; audio_stream_close_remote_play(call->audiostream); } static void on_call_destroy(void *obj, belle_sip_object_t *call_being_destroyed){ _linphone_player_destroy(obj); } LinphonePlayer *linphone_call_build_player(LinphoneCall *call){ LinphonePlayer *obj=ms_new0(LinphonePlayer,1); obj->open=call_player_open; obj->close=call_player_close; obj->start=call_player_start; obj->seek=call_player_seek; obj->pause=call_player_pause; obj->get_state=call_player_get_state; obj->impl=call; belle_sip_object_weak_ref(call,on_call_destroy,obj); return obj; }