Commit f8d52d41 authored by François Grisez's avatar François Grisez
Browse files

Add a README in the SDK of linphone on MacOS

parent 03fe8e1f
......@@ -81,6 +81,7 @@ if(APPLE)
COMMAND install_name_tool -id @rpath/libintl.8.dylib -change /opt/local/lib/libiconv.2.dylib @rpath/libiconv.2.dylib ${LINPHONE_SDK_TMP}/lib/libintl.8.dylib
COMMAND install_name_tool -id @rpath/libiconv.2.dylib ${LINPHONE_SDK_TMP}/lib/libiconv.2.dylib
)
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/README.openh264.macos DESTINATION ${LINPHONE_SDK_TMP})
endif()
# Generates a zip archive containing the development files of liblinphone
......
H264 codec
----------
Mediastreamer 2 uses Cisco's OpenH264 library as H264 codec. OpenH264 is an
open source library but H264 is a coding format protected by a patent from
MPEG-LA. That's why that bundle does not embed any OpenH264 library and so you
will not able to use H264 out-the-box.
Fortunatly, Cisco Systems Inc. distribute OpenH264 in its binary form that you
can use in Mediastreamer without paying much royalties to MPEG-LA. However,
that binary file as a restrictive licence. See http://www.openh264.org/BINARY_LICENSE.txt form more information.
Installation procedure
----------------------
The Cisco's provided OpenH264 library is available at this address:
http://ciscobinary.openh264.org/libopenh264-1.4.0-osx64.dylib.bz2
Once you get the library, uncompress it into <SDK_location>/lib directory
README.openh264.macos
./include/*
./lib/libantlr3c*.dylib
./lib/libavcodec*.dylib
......
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