Commit 8e36b1a2 authored by Sylvain Berfini's avatar Sylvain Berfini 🎩

opengl: remove precision specifier in vertex shader (not needed)

And it causes some shader compiler to crash.
parent 490c8ef0
#ifdef GL_ES
precision mediump float;
attribute vec2 position;
attribute vec2 uv;
uniform mat4 proj_matrix;
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