1. 07 Feb, 2017 1 commit
    • Ronan's avatar
      many changes: · d1e6b825
      Ronan authored
        - shader_util & opengles_display use generic opengl functions
        - add a opengl_functions structure to handle custom opengl calls
        - generic_opengl_display.c calls now opengl functions in render
      d1e6b825
  2. 06 Feb, 2017 1 commit
  3. 05 Feb, 2017 1 commit
  4. 04 Feb, 2017 1 commit
  5. 02 Feb, 2017 1 commit
  6. 01 Feb, 2017 2 commits
  7. 31 Jan, 2017 4 commits
  8. 30 Jan, 2017 3 commits
  9. 28 Jan, 2017 2 commits
  10. 27 Jan, 2017 1 commit
  11. 26 Jan, 2017 1 commit
  12. 25 Jan, 2017 1 commit
  13. 23 Jan, 2017 5 commits
  14. 21 Jan, 2017 1 commit
  15. 20 Jan, 2017 2 commits
  16. 18 Jan, 2017 1 commit
  17. 16 Jan, 2017 1 commit
  18. 13 Jan, 2017 1 commit
  19. 11 Jan, 2017 3 commits
  20. 04 Jan, 2017 3 commits
  21. 28 Dec, 2016 1 commit
  22. 23 Dec, 2016 2 commits
    • Simon Morlat's avatar
      improvements in media codec support. · c675c3b7
      Simon Morlat authored
      This fixes the following (at least):
      - encoder is instanciated first, which is better because there are devices that can't instanciate both hardware encoder and decoder at the same time, the second one be forcibly a software fallback
      - encoder is reset() upon device rotation, because some encoders don't accept a reconfiguration otherwise
      - decoder is reset() only if flush() doesn't work
      - fixes the lack of use of 'offset' parameter in MediaBufferInfo provided by the encoder - could lead in outputing corrupted h264 bitstream.
      - use getInputBuffer() and getOutputBuffer() instead of deprecated getInputBuffers() and getOutputBuffers()
      
      Lots of cleanups and clarification, and new debug logs.
      c675c3b7
    • Simon Morlat's avatar
  23. 22 Dec, 2016 1 commit