vp9_speed_features.h 12.38 KiB
/*
 *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */
#ifndef VP9_ENCODER_VP9_SPEED_FEATURES_H_
#define VP9_ENCODER_VP9_SPEED_FEATURES_H_
#include "vp9/common/vp9_enums.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
  DIAMOND = 0,
  NSTEP = 1,
  HEX = 2,
  BIGDIA = 3,
  SQUARE = 4,
  FAST_HEX = 5,
  FAST_DIAMOND = 6
} SEARCH_METHODS;
typedef enum {
  // No recode.
  DISALLOW_RECODE = 0,
  // Allow recode for KF and exceeding maximum frame bandwidth.
  ALLOW_RECODE_KFMAXBW = 1,
  // Allow recode only for KF/ARF/GF frames.
  ALLOW_RECODE_KFARFGF = 2,
  // Allow recode for all frames based on bitrate constraints.
  ALLOW_RECODE = 3,
} RECODE_LOOP_TYPE;
typedef enum {
  SUBPEL_TREE = 0,
  // Other methods to come
} SUBPEL_SEARCH_METHODS;
typedef enum {
  LAST_FRAME_PARTITION_OFF = 0,
  LAST_FRAME_PARTITION_LOW_MOTION = 1,
  LAST_FRAME_PARTITION_ALL = 2
} LAST_FRAME_PARTITION_METHOD;
typedef enum {
  USE_FULL_RD = 0,
  USE_LARGESTINTRA,
  USE_LARGESTINTRA_MODELINTER,
  USE_LARGESTALL
} TX_SIZE_SEARCH_METHOD;
typedef enum {
  NOT_IN_USE = 0,
  RELAXED_NEIGHBORING_MIN_MAX = 1,
  STRICT_NEIGHBORING_MIN_MAX = 2
} AUTO_MIN_MAX_MODE;
typedef enum {
  // Try the full image with different values.
  LPF_PICK_FROM_FULL_IMAGE,
  // Try a small portion of the image with different values.
  LPF_PICK_FROM_SUBIMAGE,
  // Estimate the level based on quantizer and frame type
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LPF_PICK_FROM_Q, } LPF_PICK_METHOD; typedef enum { // Terminate search early based on distortion so far compared to // qp step, distortion in the neighborhood of the frame, etc. FLAG_EARLY_TERMINATE = 1 << 0, // Skips comp inter modes if the best so far is an intra mode. FLAG_SKIP_COMP_BESTINTRA = 1 << 1, // Skips comp inter modes if the best single intermode so far does // not have the same reference as one of the two references being // tested. FLAG_SKIP_COMP_REFMISMATCH = 1 << 2, // Skips oblique intra modes if the best so far is an inter mode. FLAG_SKIP_INTRA_BESTINTER = 1 << 3, // Skips oblique intra modes at angles 27, 63, 117, 153 if the best // intra so far is not one of the neighboring directions. FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4, // Skips intra modes other than DC_PRED if the source variance is small FLAG_SKIP_INTRA_LOWVAR = 1 << 5, } MODE_SEARCH_SKIP_LOGIC; typedef enum { // Search partitions using RD/NONRD criterion SEARCH_PARTITION = 0, // Always use a fixed size partition FIXED_PARTITION = 1, // Use a fixed size partition in every 64X64 SB, where the size is // determined based on source variance VAR_BASED_FIXED_PARTITION = 2, REFERENCE_PARTITION = 3, // Use an arbitrary partitioning scheme based on source variance within // a 64X64 SB VAR_BASED_PARTITION, // Use non-fixed partitions based on source variance SOURCE_VAR_BASED_PARTITION } PARTITION_SEARCH_TYPE; typedef enum { // Does a dry run to see if any of the contexts need to be updated or not, // before the final run. TWO_LOOP = 0, // No dry run conducted. ONE_LOOP = 1, // No dry run, also only half the coef contexts and bands are updated. // The rest are not updated at all. ONE_LOOP_REDUCED = 2 } FAST_COEFF_UPDATE; typedef struct SPEED_FEATURES { // Frame level coding parameter update int frame_parameter_update; // Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc). SEARCH_METHODS search_method; RECODE_LOOP_TYPE recode_loop;
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// Subpel_search_method can only be subpel_tree which does a subpixel // logarithmic search that keeps stepping at 1/2 pixel units until // you stop getting a gain, and then goes on to 1/4 and repeats // the same process. Along the way it skips many diagonals. SUBPEL_SEARCH_METHODS subpel_search_method; // Maximum number of steps in logarithmic subpel search before giving up. int subpel_iters_per_step; // Control when to stop subpel search int subpel_force_stop; // This parameter controls the number of steps we'll do in a diamond // search. int max_step_search_steps; // This parameter controls which step in the n-step process we start at. // It's changed adaptively based on circumstances. int reduce_first_step_size; // If this is set to 1, we limit the motion search range to 2 times the // largest motion vector found in the last frame. int auto_mv_step_size; // Trellis (dynamic programming) optimization of quantized values (+1, 0). int optimize_coefficients; // Always set to 0. If on it enables 0 cost background transmission // (except for the initial transmission of the segmentation). The feature is // disabled because the addition of very large block sizes make the // backgrounds very to cheap to encode, and the segmentation we have // adds overhead. int static_segmentation; // If 1 we iterate finding a best reference for 2 ref frames together - via // a log search that iterates 4 times (check around mv for last for best // error of combined predictor then check around mv for alt). If 0 we // we just use the best motion vector found for each frame by itself. BLOCK_SIZE comp_inter_joint_search_thresh; // This variable is used to cap the maximum number of times we skip testing a // mode to be evaluated. A high value means we will be faster. int adaptive_rd_thresh; // Enables skipping the reconstruction step (idct, recon) in the // intermediate steps assuming the last frame didn't have too many intra // blocks and the q is less than a threshold. int skip_encode_sb; int skip_encode_frame; // Speed feature to allow or disallow skipping of recode at block // level within a frame. int allow_skip_recode; // This variable allows us to reuse the last frames partition choices // (64x64 v 32x32 etc) for this frame. It can be set to only use the last // frame as a starting point in low motion scenes or always use it. If set // we use last partitioning_redo frequency to determine how often to redo // the partitioning from scratch. Adjust_partitioning_from_last_frame // enables us to adjust up or down one partitioning from the last frames // partitioning. LAST_FRAME_PARTITION_METHOD use_lastframe_partitioning; // Determine which method we use to determine transform size. We can choose // between options like full rd, largest for prediction size, largest // for intra and model coefs for the rest. TX_SIZE_SEARCH_METHOD tx_size_search_method; // Low precision 32x32 fdct keeps everything in 16 bits and thus is less // precise but significantly faster than the non lp version. int use_lp32x32fdct;
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// TODO(JBB): remove this as its no longer used. // After looking at the first set of modes (set by index here), skip // checking modes for reference frames that don't match the reference frame // of the best so far. int mode_skip_start; // TODO(JBB): Remove this. int reference_masking; PARTITION_SEARCH_TYPE partition_search_type; // Used if partition_search_type = FIXED_SIZE_PARTITION BLOCK_SIZE always_this_block_size; // Skip rectangular partition test when partition type none gives better // rd than partition type split. int less_rectangular_check; // Disable testing non square partitions. (eg 16x32) int use_square_partition_only; // Sets min and max partition sizes for this 64x64 region based on the // same 64x64 in last encoded frame, and the left and above neighbor. AUTO_MIN_MAX_MODE auto_min_max_partition_size; // Min and max partition size we enable (block_size) as per auto // min max, but also used by adjust partitioning, and pick_partitioning. BLOCK_SIZE min_partition_size; BLOCK_SIZE max_partition_size; // Whether or not we allow partitions one smaller or one greater than the last // frame's partitioning. Only used if use_lastframe_partitioning is set. int adjust_partitioning_from_last_frame; // How frequently we re do the partitioning from scratch. Only used if // use_lastframe_partitioning is set. int last_partitioning_redo_frequency; // This enables constrained copy partitioning, which, given an input block // size bsize, will copy previous partition for partitions less than bsize, // otherwise bsize partition is used. bsize is currently set to 16x16. // Used for the case where motion is detected in superblock. int constrain_copy_partition; // Disables sub 8x8 blocksizes in different scenarios: Choices are to disable // it always, to allow it for only Last frame and Intra, disable it for all // inter modes or to enable it always. int disable_split_mask; // TODO(jingning): combine the related motion search speed features // This allows us to use motion search at other sizes as a starting // point for this motion search and limits the search range around it. int adaptive_motion_search; // Allows sub 8x8 modes to use the prediction filter that was determined // best for 8x8 mode. If set to 0 we always re check all the filters for // sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter // was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected. int adaptive_pred_interp_filter; // Search through variable block partition types in non-RD mode decision // encoding process for RTC. int partition_check; // Chessboard pattern index int chessboard_index; // Use finer quantizer in every other few frames that run variable block
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// partition type search. int force_frame_boost; // Maximally allowed base quantization index fluctuation. int max_delta_qindex; // Implements various heuristics to skip searching modes // The heuristics selected are based on flags // defined in the MODE_SEARCH_SKIP_HEURISTICS enum unsigned int mode_search_skip_flags; // A source variance threshold below which the split mode is disabled unsigned int disable_split_var_thresh; // A source variance threshold below which filter search is disabled // Choose a very large value (UINT_MAX) to use 8-tap always unsigned int disable_filter_search_var_thresh; // These bit masks allow you to enable or disable intra modes for each // transform size separately. int intra_y_mode_mask[TX_SIZES]; int intra_uv_mode_mask[TX_SIZES]; // This variable enables an early break out of mode testing if the model for // rd built from the prediction signal indicates a value that's much // higher than the best rd we've seen so far. int use_rd_breakout; // This enables us to use an estimate for intra rd based on dc mode rather // than choosing an actual uv mode in the stage of encoding before the actual // final encode. int use_uv_intra_rd_estimate; // This feature controls how the loop filter level is determined. LPF_PICK_METHOD lpf_pick; // This feature limits the number of coefficients updates we actually do // by only looking at counts from 1/2 the bands. FAST_COEFF_UPDATE use_fast_coef_updates; // This flag controls the use of non-RD mode decision. int use_nonrd_pick_mode; // This variable sets the encode_breakout threshold. Currently, it is only // enabled in real time mode. int encode_breakout_thresh; // A binary mask indicating if NEARESTMV, NEARMV, ZEROMV, NEWMV // modes are disabled in order from LSB to MSB for each BLOCK_SIZE. int disable_inter_mode_mask[BLOCK_SIZES]; // This feature controls whether we do the expensive context update and // calculation in the rd coefficient costing loop. int use_fast_coef_costing; // This feature controls the tolerence vs target used in deciding whether to // recode a frame. It has no meaning if recode is disabled. int recode_tolerance; // This variable controls the maximum block size where intra blocks can be // used in inter frames. // TODO(aconverse): Fold this into one of the other many mode skips BLOCK_SIZE max_intra_bsize; // The frequency that we check if SOURCE_VAR_BASED_PARTITION or // FIXED_PARTITION search type should be used. int search_type_check_frequency; // The threshold used in SOURCE_VAR_BASED_PARTITION search type. unsigned int source_var_thresh;
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} SPEED_FEATURES; struct VP9_COMP; void vp9_set_speed_features(struct VP9_COMP *cpi); #ifdef __cplusplus } // extern "C" #endif #endif // VP9_ENCODER_VP9_SPEED_FEATURES_H_