• Dmitry Kovalev's avatar
    Adding video reader/writer APIs. · 37e6fd3d
    Dmitry Kovalev authored
    Right now only IVF format is supported which is enough for example code.
    Other formats like y4m, webm, raw yuv will be supported later.
    
    Change-Id: I34c6f20731c1851947587ca5c589d7856b675164
    37e6fd3d
simple_decoder.c 5.55 KiB
/*
 *  Copyright (c) 2010 The WebM project authors. All Rights Reserved.
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */
// Simple Decoder
// ==============
// This is an example of a simple decoder loop. It takes an input file
// containing the compressed data (in IVF format), passes it through the
// decoder, and writes the decompressed frames to disk. Other decoder
// examples build upon this one.
// The details of the IVF format have been elided from this example for
// simplicity of presentation, as IVF files will not generally be used by
// your application. In general, an IVF file consists of a file header,
// followed by a variable number of frames. Each frame consists of a frame
// header followed by a variable length payload. The length of the payload
// is specified in the first four bytes of the frame header. The payload is
// the raw compressed data.
// Standard Includes
// -----------------
// For decoders, you only have to include `vpx_decoder.h` and then any
// header files for the specific codecs you use. In this case, we're using
// vp8. The `VPX_CODEC_DISABLE_COMPAT` macro can be defined to ensure
// strict compliance with the latest SDK by disabling some backwards
// compatibility features. Defining this macro is encouraged.
// Initializing The Codec
// ----------------------
// The decoder is initialized by the following code. This is an example for
// the VP8 decoder, but the code is analogous for all algorithms. Replace
// `vpx_codec_vp8_dx()` with a pointer to the interface exposed by the
// algorithm you want to use. The `cfg` argument is left as NULL in this
// example, because we want the algorithm to determine the stream
// configuration (width/height) and allocate memory automatically. This
// parameter is generally only used if you need to preallocate memory,
// particularly in External Memory Allocation mode.
// Decoding A Frame
// ----------------
// Once the frame has been read into memory, it is decoded using the
// `vpx_codec_decode` function. The call takes a pointer to the data
// (`frame`) and the length of the data (`frame_sz`). No application data
// is associated with the frame in this example, so the `user_priv`
// parameter is NULL. The `deadline` parameter is left at zero for this
// example. This parameter is generally only used when doing adaptive
// postprocessing.
// Codecs may produce a variable number of output frames for every call to
// `vpx_codec_decode`. These frames are retrieved by the
// `vpx_codec_get_frame` iterator function. The iterator variable `iter` is
// initialized to NULL each time `vpx_codec_decode` is called.
// `vpx_codec_get_frame` is called in a loop, returning a pointer to a
// decoded image or NULL to indicate the end of list.
// Processing The Decoded Data
// ---------------------------
// In this example, we simply write the encoded data to disk. It is
// important to honor the image's `stride` values.
// Cleanup
// -------
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// The `vpx_codec_destroy` call frees any memory allocated by the codec. // // Error Handling // -------------- // This example does not special case any error return codes. If there was // an error, a descriptive message is printed and the program exits. With // few exeptions, vpx_codec functions return an enumerated error status, // with the value `0` indicating success. #include <stdio.h> #include <stdlib.h> #include <string.h> #define VPX_CODEC_DISABLE_COMPAT 1 #include "vpx/vp8dx.h" #include "vpx/vpx_decoder.h" #include "./tools_common.h" #include "./video_reader.h" #include "./vpx_config.h" static const char *exec_name; void usage_exit() { fprintf(stderr, "Usage: %s <infile> <outfile>\n", exec_name); exit(EXIT_FAILURE); } int main(int argc, char **argv) { int frame_cnt = 0; FILE *outfile = NULL; vpx_codec_ctx_t codec; vpx_codec_iface_t *iface = NULL; VpxVideoReader *reader = NULL; const VpxVideoInfo *info = NULL; exec_name = argv[0]; if (argc != 3) die("Invalid number of arguments."); reader = vpx_video_reader_open(argv[1]); if (!reader) die("Failed to open %s for reading.", argv[1]); if (!(outfile = fopen(argv[2], "wb"))) die("Failed to open %s for writing.", argv[2]); info = vpx_video_reader_get_info(reader); iface = get_codec_interface(info->codec_fourcc); if (!iface) die("Unknown input codec."); printf("Using %s\n", vpx_codec_iface_name(iface)); if (vpx_codec_dec_init(&codec, iface, NULL, 0)) die_codec(&codec, "Failed to initialize decoder."); while (vpx_video_reader_read_frame(reader)) { vpx_codec_iter_t iter = NULL; vpx_image_t *img = NULL; size_t frame_size = 0; const unsigned char *frame = vpx_video_reader_get_frame(reader, &frame_size); if (vpx_codec_decode(&codec, frame, frame_size, NULL, 0)) die_codec(&codec, "Failed to decode frame."); while ((img = vpx_codec_get_frame(&codec, &iter)) != NULL) {
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vpx_img_write(img, outfile); ++frame_cnt; } } printf("Processed %d frames.\n", frame_cnt); if (vpx_codec_destroy(&codec)) die_codec(&codec, "Failed to destroy codec"); printf("Play: ffplay -f rawvideo -pix_fmt yuv420p -s %dx%d %s\n", info->frame_width, info->frame_height, argv[2]); vpx_video_reader_close(reader); fclose(outfile); return EXIT_SUCCESS; }