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Johann Koenig authored
Documentation is typically auto-detected by checking for php and doxygen. Add an option to explicitly disable it. Remove toggle keywords from libraries, examples, documentation and unit tests. They were not consistent with the default status. Change-Id: I21049675ccfd8e58ac612cd058641b197db5c0eb
ec658125
qsgtexturematerial.h 3.55 KiB
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#ifndef QSGTEXTUREMATERIAL_H
#define QSGTEXTUREMATERIAL_H
#include <QtQuick/qsgmaterial.h>
#include <QtQuick/qsgtexture.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_EXPORT QSGOpaqueTextureMaterial : public QSGMaterial
{
public:
QSGOpaqueTextureMaterial();
virtual QSGMaterialType *type() const;
virtual QSGMaterialShader *createShader() const;
virtual int compare(const QSGMaterial *other) const;
void setTexture(QSGTexture *texture);
QSGTexture *texture() const { return m_texture; }
void setMipmapFiltering(QSGTexture::Filtering filtering) { m_mipmap_filtering = filtering; }
QSGTexture::Filtering mipmapFiltering() const { return (QSGTexture::Filtering) m_mipmap_filtering; }
void setFiltering(QSGTexture::Filtering filtering) { m_filtering = filtering; }
QSGTexture::Filtering filtering() const { return (QSGTexture::Filtering) m_filtering; }
void setHorizontalWrapMode(QSGTexture::WrapMode mode) { m_horizontal_wrap = mode; }
QSGTexture::WrapMode horizontalWrapMode() const { return (QSGTexture::WrapMode) m_horizontal_wrap; }
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void setVerticalWrapMode(QSGTexture::WrapMode mode) { m_vertical_wrap = mode; }
QSGTexture::WrapMode verticalWrapMode() const { return (QSGTexture::WrapMode) m_vertical_wrap; }
protected:
QSGTexture *m_texture;
uint m_filtering: 2;
uint m_mipmap_filtering: 2;
uint m_horizontal_wrap : 1;
uint m_vertical_wrap: 1;
uint m_reserved : 26;
};
class Q_QUICK_EXPORT QSGTextureMaterial : public QSGOpaqueTextureMaterial
{
public:
virtual QSGMaterialType *type() const;
virtual QSGMaterialShader *createShader() const;
};
QT_END_NAMESPACE
#endif