qcanvas3d_plugin.h 3.94 KiB
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtCanvas3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free 
** Software Foundation and appearing in the file LICENSE.GPL included in 
** the packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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** $QT_END_LICENSE$
****************************************************************************/
#ifndef QCANVAS3D_PLUGIN_H
#define QCANVAS3D_PLUGIN_H
#include "canvas3d_p.h"
#include "texture3d_p.h"
#include "shader3d_p.h"
#include "context3d_p.h"
#include "program3d_p.h"
#include "buffer3d_p.h"
#include "uniformlocation_p.h"
#include "teximage3d_p.h"
#include "contextattributes_p.h"
#include "framebuffer3d_p.h"
#include "renderbuffer3d_p.h"
#include "shaderprecisionformat_p.h"
#include "activeinfo3d_p.h"
#include "canvasglstatedump_p.h"
#include "typedarray/typedarrayfactory_p.h"
#include "typedarray/typedarray_p.h"
#include "typedarray/arraybuffer_p.h"
#include "typedarray/arraybufferview_p.h"
#include "typedarray/int8array_p.h"
#include "typedarray/uint8array_p.h"
#include "typedarray/int16array_p.h"
#include "typedarray/uint16array_p.h"
#include "typedarray/int32array_p.h"
#include "typedarray/uint32array_p.h"
#include "typedarray/float32array_p.h"
#include "typedarray/float64array_p.h"
#include "typedarray/uint8clampedarray_p.h"
#include <QQmlExtensionPlugin>
Q_DECLARE_METATYPE(CanvasBuffer)
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QML_DECLARE_TYPE(Canvas) //QML_DECLARE_TYPE(QFBOCanvas3D) QML_DECLARE_TYPE(CanvasContext) QML_DECLARE_TYPE(CanvasTexture) QML_DECLARE_TYPE(CanvasShader) QML_DECLARE_TYPE(CanvasProgram) QML_DECLARE_TYPE(CanvasBuffer) QML_DECLARE_TYPE(CanvasUniformLocation) QML_DECLARE_TYPE(CanvasFloat32Array) QML_DECLARE_TYPE(CanvasFloat64Array) QML_DECLARE_TYPE(CanvasInt8Array) QML_DECLARE_TYPE(CanvasUint8Array) QML_DECLARE_TYPE(CanvasUint8ClampedArray) QML_DECLARE_TYPE(CanvasInt16Array) QML_DECLARE_TYPE(CanvasUint16Array) QML_DECLARE_TYPE(CanvasInt32Array) QML_DECLARE_TYPE(CanvasUint32Array) QML_DECLARE_TYPE(CanvasArrayBufferView) QML_DECLARE_TYPE(CanvasArrayBuffer) QML_DECLARE_TYPE(CanvasTypedArrayFactory) QML_DECLARE_TYPE(CanvasTextureImage) QML_DECLARE_TYPE(CanvasTextureImageFactory) QML_DECLARE_TYPE(CanvasTypedArray) QML_DECLARE_TYPE(CanvasContextAttributes) QML_DECLARE_TYPE(CanvasFrameBuffer) QML_DECLARE_TYPE(CanvasRenderBuffer) QML_DECLARE_TYPE(CanvasShaderPrecisionFormat) QML_DECLARE_TYPE(CanvasActiveInfo) QML_DECLARE_TYPE(CanvasGLStateDump) class QtCanvas3DPlugin : public QQmlExtensionPlugin { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QQmlExtensionInterface") public: void registerTypes(const char *uri); }; #endif // QCANVAS3D_PLUGIN_H