• Tero Rintaluoma's avatar
    Adds "armvX-none-rvct" targets · 11a222f5
    Tero Rintaluoma authored
    Adds following targets to configure script to support RVCT compilation
    without operating system support (for Profiler or bare metal images).
     - armv5te-none-rvct
     - armv6-none-rvct
     - armv7-none-rvct
    
    To strip OS specific parts from the code "os_support"-config was added
    to script and CONFIG_OS_SUPPORT flag is used in the code to exclude OS
    specific parts such as OS specific includes and function calls for
    timers and threads etc. This was done to enable RVCT compilation for
    profiling purposes or running the image on bare metal target with
    Lauterbach.
    
    Removed separate AREA directives for READONLY data in armv6 and neon
    assembly files to fix the RVCT compilation. Otherwise
    "ldr <reg>, =label" syntax would have been needed to prevent linker
    errors. This syntax is not supported by older gnu assemblers.
    
    Change-Id: I14f4c68529e8c27397502fbc3010a54e505ddb43
    11a222f5
shader3d_p.h 2.60 KiB
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtCanvas3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
** $QT_END_LICENSE$
****************************************************************************/
//  W A R N I N G
//  -------------
// This file is not part of the QtCanvas3D API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
// We mean it.
#ifndef SHADER3D_P_H
#define SHADER3D_P_H
#include "context3d_p.h"
#include "abstractobject3d_p.h"
#include <QOpenGLShader>
QT_BEGIN_NAMESPACE
QT_CANVAS3D_BEGIN_NAMESPACE
class CanvasShader : public CanvasAbstractObject
    Q_OBJECT
public:
    explicit CanvasShader(QOpenGLShader::ShaderType type, QObject *parent = 0);
    ~CanvasShader();
    void del();
    GLuint id();
    bool isAlive();
    QOpenGLShader *qOGLShader();
    QString sourceCode();
    void setSourceCode(const QString &source);
717273747576777879808182
private: QOpenGLShader *m_shader; QOpenGLShader::ShaderType m_type; QString m_sourceCode; }; QT_CANVAS3D_END_NAMESPACE QT_END_NAMESPACE #endif // SHADER3D_P_H