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Dmitry Kovalev authored
Change-Id: Ib07d1e707a87cec98ea3a1779fccca078d8c4310
9e4902c7
vp9_variance.c 20.65 KiB
/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "./vp9_rtcd.h"
#include "vpx_ports/mem.h"
#include "vpx/vpx_integer.h"
#include "vp9/common/vp9_common.h"
#include "vp9/common/vp9_filter.h"
#include "vp9/encoder/vp9_variance.h"
void variance(const uint8_t *a, int a_stride,
const uint8_t *b, int b_stride,
int w, int h, unsigned int *sse, int *sum) {
int i, j;
*sum = 0;
*sse = 0;
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
const int diff = a[j] - b[j];
*sum += diff;
*sse += diff * diff;
}
a += a_stride;
b += b_stride;
}
}
// Applies a 1-D 2-tap bi-linear filter to the source block in either horizontal
// or vertical direction to produce the filtered output block. Used to implement
// first-pass of 2-D separable filter.
//
// Produces int32_t output to retain precision for next pass. Two filter taps
// should sum to VP9_FILTER_WEIGHT. pixel_step defines whether the filter is
// applied horizontally (pixel_step=1) or vertically (pixel_step=stride). It
// defines the offset required to move from one input to the next.
static void var_filter_block2d_bil_first_pass(const uint8_t *src_ptr,
uint16_t *output_ptr,
unsigned int src_pixels_per_line,
int pixel_step,
unsigned int output_height,
unsigned int output_width,
const int16_t *vp9_filter) {
unsigned int i, j;
for (i = 0; i < output_height; i++) {
for (j = 0; j < output_width; j++) {
output_ptr[j] = ROUND_POWER_OF_TWO((int)src_ptr[0] * vp9_filter[0] +
(int)src_ptr[pixel_step] * vp9_filter[1],
FILTER_BITS);
src_ptr++;
}
// Next row...
src_ptr += src_pixels_per_line - output_width;
output_ptr += output_width;
}