• Jim Bankoski's avatar
    cpplint issues vp9_thread.h · da17ffa9
    Jim Bankoski authored
    
    apparently we are going to have trouble completely removing lint issue in this file.
    It needs a bit more work.   We need to include vpx_config.h to know whether
    we need to have multi threading .    and that means vpx_config.h has to come
    before the system headers.  ( a violation )
    
    Change-Id: I023feeab1bf5643b79dccc3b80a4a9ad42689e7b
    Signed-off-by: default avatarJim Bankoski <jimbankoski@google.com>
    da17ffa9
vp9_thread.h 3.03 KiB
// Copyright 2013 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Multi-threaded worker
// Original source:
//  http://git.chromium.org/webm/libwebp.git
//  100644 blob 13a61a4c84194c3374080cbf03d881d3cd6af40d  src/utils/thread.h
#ifndef VP9_DECODER_VP9_THREAD_H_
#define VP9_DECODER_VP9_THREAD_H_
#include "./vpx_config.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
#if CONFIG_MULTITHREAD
#if defined(_WIN32)
#include <windows.h>
typedef HANDLE pthread_t;
typedef CRITICAL_SECTION pthread_mutex_t;
typedef struct {
  HANDLE waiting_sem_;
  HANDLE received_sem_;
  HANDLE signal_event_;
} pthread_cond_t;
#else
#include <pthread.h>
#endif    /* _WIN32 */
#endif    /* CONFIG_MULTITHREAD */
// State of the worker thread object
typedef enum {
  NOT_OK = 0,   // object is unusable
  OK,           // ready to work
  WORK          // busy finishing the current task
} VP9WorkerStatus;
// Function to be called by the worker thread. Takes two opaque pointers as
// arguments (data1 and data2), and should return false in case of error.
typedef int (*VP9WorkerHook)(void*, void*);
// Synchronize object used to launch job in the worker thread
typedef struct {
#if CONFIG_MULTITHREAD
  pthread_mutex_t mutex_;
  pthread_cond_t  condition_;
  pthread_t       thread_;
#endif
  VP9WorkerStatus status_;
  VP9WorkerHook hook;     // hook to call
  void* data1;            // first argument passed to 'hook'
  void* data2;            // second argument passed to 'hook'
  int had_error;          // return value of the last call to 'hook'
} VP9Worker;
717273747576777879808182838485868788899091929394
// Must be called first, before any other method. void vp9_worker_init(VP9Worker* const worker); // Must be called to initialize the object and spawn the thread. Re-entrant. // Will potentially launch the thread. Returns false in case of error. int vp9_worker_reset(VP9Worker* const worker); // Makes sure the previous work is finished. Returns true if worker->had_error // was not set and no error condition was triggered by the working thread. int vp9_worker_sync(VP9Worker* const worker); // Triggers the thread to call hook() with data1 and data2 argument. These // hook/data1/data2 can be changed at any time before calling this function, // but not be changed afterward until the next call to vp9_worker_sync(). void vp9_worker_launch(VP9Worker* const worker); // Kill the thread and terminate the object. To use the object again, one // must call vp9_worker_reset() again. void vp9_worker_end(VP9Worker* const worker); //------------------------------------------------------------------------------ #if defined(__cplusplus) || defined(c_plusplus) } // extern "C" #endif #endif // VP9_DECODER_VP9_THREAD_H_