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Yaowu Xu authored
Both first pass and mbgraph search use block size 16x16 for motion estimation. This commit put a limit of motion vector range. The effective range allows the entire 16x16 with required subpel interpolation input to be completely outside image border, but not any further away from image border. Change-Id: Id70a5ed08be49e70959f064859d72adc7d775d08
35c5d79e
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//
// W A R N I N G
// -------------
//
// This file is not part of the QtCanvas3D API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef SHADER3D_P_H
#define SHADER3D_P_H
#include "context3d_p.h"
#include "abstractobject3d_p.h"
#include <QOpenGLShader>
QT_BEGIN_NAMESPACE
QT_CANVAS3D_BEGIN_NAMESPACE
class CanvasShader : public CanvasAbstractObject
{
Q_OBJECT
public:
explicit CanvasShader(QOpenGLShader::ShaderType type, QObject *parent = 0);
~CanvasShader();
void del();
GLuint id();
bool isAlive();
QOpenGLShader *qOGLShader();
QString sourceCode();
void setSourceCode(const QString &source);
717273747576777879808182
private:
QOpenGLShader *m_shader;
QOpenGLShader::ShaderType m_type;
QString m_sourceCode;
};
QT_CANVAS3D_END_NAMESPACE
QT_END_NAMESPACE
#endif // SHADER3D_P_H