• Paul Wilkins's avatar
    Speed setting review. · 6253cc92
    Paul Wilkins authored
    Substantial reworking of the speed vs quality trade offs for
    speed 1 and 2.
    
    In this patch I am attempting to freeze the "quality" meaning of
    speeds 1 and 2 relative to speed 0 so that in future we can
    better evaluate progress.
    
    I am targeting :
    Speed 1 quality ~-5% vs speed 0.
    Speed 2 quality ~-10% vs speed 0
    
    It is inevitable that quality will still fluctuate a little as we adjust
    settings and add new features, but we will attempt to keep as
    close as possible to these values. Above speed 2 things will remain
    a bit more fluid for now.
    
    In this patch speed 1 is approximately 4-5x as fast as speed 0. This
    is similar to before but the quality hit is a lot less. Likewise speed 2
    is approximately 2x as fast as speed 1 but is similar in quality to the
    previous speed 1 configuration.
    
    Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
    all reference frames get at least one rd test. Important for very low
    variance regions.
    
    WIP :- Added a new speed level with old speed 4 becoming speed 5.
    Speed 3 and 4 tradeoffs still WIP
    
    Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
    6253cc92
md5_utils.h 1.32 KiB
/*
 * This is the header file for the MD5 message-digest algorithm.
 * The algorithm is due to Ron Rivest.  This code was
 * written by Colin Plumb in 1993, no copyright is claimed.
 * This code is in the public domain; do with it what you wish.
 * Equivalent code is available from RSA Data Security, Inc.
 * This code has been tested against that, and is equivalent,
 * except that you don't need to include two pages of legalese
 * with every copy.
 * To compute the message digest of a chunk of bytes, declare an
 * MD5Context structure, pass it to MD5Init, call MD5Update as
 * needed on buffers full of bytes, and then call MD5Final, which
 * will fill a supplied 16-byte array with the digest.
 * Changed so as no longer to depend on Colin Plumb's `usual.h'
 * header definitions
 *  - Ian Jackson <ian@chiark.greenend.org.uk>.
 * Still in the public domain.
#ifndef MD5_H
#define MD5_H
#define md5byte unsigned char
#define UWORD32 unsigned int
typedef struct MD5Context MD5Context;
struct MD5Context {
  UWORD32 buf[4];
  UWORD32 bytes[2];
  UWORD32 in[16];
void MD5Init(struct MD5Context *context);
void MD5Update(struct MD5Context *context, md5byte const *buf, unsigned len);
void MD5Final(unsigned char digest[16], struct MD5Context *context);
void MD5Transform(UWORD32 buf[4], UWORD32 const in[16]);
#endif /* !MD5_H */