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Ronald S. Bultje authored
Makes first 50 frames of bus @ 1500kbps encode from 3min22.7 to 3min18.2, i.e. 2.3% faster. In addition, use the sub_pixel_avg functions to calc the variance of the averaging predictor. This is slightly suboptimal because the function is subpixel-position-aware, but it will (at least for the SSE2 version) not actually use a bilinear filter for a full-pixel position, thus leading to approximately the same performance compared to if we implemented an actual average-aware full-pixel variance function. That gains another 0.3 seconds (i.e. encode time goes to 3min17.4), thus leading to a total gain of 2.7%. Change-Id: I3f059d2b04243921868cfed2568d4fa65d7b5acd
c24d9223
/*
* This is the header file for the MD5 message-digest algorithm.
* The algorithm is due to Ron Rivest. This code was
* written by Colin Plumb in 1993, no copyright is claimed.
* This code is in the public domain; do with it what you wish.
*
* Equivalent code is available from RSA Data Security, Inc.
* This code has been tested against that, and is equivalent,
* except that you don't need to include two pages of legalese
* with every copy.
*
* To compute the message digest of a chunk of bytes, declare an
* MD5Context structure, pass it to MD5Init, call MD5Update as
* needed on buffers full of bytes, and then call MD5Final, which
* will fill a supplied 16-byte array with the digest.
*
* Changed so as no longer to depend on Colin Plumb's `usual.h'
* header definitions
* - Ian Jackson <ian@chiark.greenend.org.uk>.
* Still in the public domain.
*/
#ifndef MD5_H
#define MD5_H
#define md5byte unsigned char
#define UWORD32 unsigned int
typedef struct MD5Context MD5Context;
struct MD5Context {
UWORD32 buf[4];
UWORD32 bytes[2];
UWORD32 in[16];
};
void MD5Init(struct MD5Context *context);
void MD5Update(struct MD5Context *context, md5byte const *buf, unsigned len);
void MD5Final(unsigned char digest[16], struct MD5Context *context);
void MD5Transform(UWORD32 buf[4], UWORD32 const in[16]);
#endif /* !MD5_H */