Commit 0c103eb2 authored by Jingning Han's avatar Jingning Han Committed by Gerrit Code Review
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Merge "Fix potential ioc issue in vp9_get_prob for 4K above sizes"

parents 3d5f1731 53844275
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Showing with 1 addition and 11 deletions
......@@ -89,8 +89,7 @@ TEST_F(VP9FrameSizeTestsLarge, ValidSizes) {
// one for each lag in frames (for 2 pass), and then one for each possible
// reference buffer (8) - we can end up with up to 30 buffers of roughly this
// size or almost 1 gig of memory.
// TODO(jzern): restore this to at least 4096x4096 after issue #828 is fixed.
video.SetSize(4096, 2160);
video.SetSize(4096, 4096);
video.set_limit(2);
expected_res_ = VPX_CODEC_OK;
ASSERT_NO_FATAL_FAILURE(RunLoop(&video));
......
......@@ -47,18 +47,9 @@ static INLINE vp9_prob clip_prob(int p) {
return (p > 255) ? 255u : (p < 1) ? 1u : p;
}
// int64 is not needed for normal frame level calculations.
// However when outputting entropy stats accumulated over many frames
// or even clips we can overflow int math.
#ifdef ENTROPY_STATS
static INLINE vp9_prob get_prob(int num, int den) {
return (den == 0) ? 128u : clip_prob(((int64_t)num * 256 + (den >> 1)) / den);
}
#else
static INLINE vp9_prob get_prob(int num, int den) {
return (den == 0) ? 128u : clip_prob((num * 256 + (den >> 1)) / den);
}
#endif
static INLINE vp9_prob get_binary_prob(int n0, int n1) {
return get_prob(n0, n0 + n1);
......
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