Commit 4c2c3503 authored by Jingning Han's avatar Jingning Han
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Force bsize for UV in I4X4 and SPLITMV

Use 4x4 block coding for UV components arbitrarily in I4X4_PRED and
SPLITMV coding modes. This is a temporary solution to enable
bit-stream support for recursive partition down to 4x4 block size.
Will separate the functionalities of 4x4 block coding rate-distortion
out from those of superblocks.

Change-Id: I03dc15d5897014f175f3f2c91e9b266091d56797
parent 2117d4ee
Showing with 6 additions and 4 deletions
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