- 09 Apr, 2014 - 5 commits
-
-
Dmitry Kovalev authored
Change-Id: Icbfeb04647d654253866d290abd4775a877b4f61
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Frank Galligan authored
-
- 08 Apr, 2014 - 13 commits
-
-
Dmitry Kovalev authored
Change-Id: Ib3b3864a6018c62ac1ea18e30795af74464596cd
-
Dmitry Kovalev authored
Change-Id: Ie5723690f7c0bfa29a7ccef5da0c6c6326600ee6
-
Frank Galligan authored
There was a bug with the decoder that if you started the decoder with more threads than the first frame had tile columns. Afterwards tried to decode a frame with more tile columns than the first frame, the decoder would hang. E.g. run vpxdec --threads=4. The first frame had two tile columns, then the next key frame had 4 tile columns, the decoder would hang. If you started with 4 tiles and switched to 2 tiles the decoder would be fine. The issue is that the worker the thread loop is using is stale. I added a test vector "vp90-2-14-resize-848x480-1280x720.webm" that exhibited the bug. Change-Id: I7bdd47241a52ac0fe1c693a609bc779257e94229
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
Change-Id: If8044d9c71afe02ed1e6c94487344e143bdfcd74
-
Dmitry Kovalev authored
Change-Id: Ieb9b455b8aaef9884391021b7f640ef24c554687
-
Yaowu Xu authored
-
Yaowu Xu authored
-
Yaowu Xu authored
-
Dmitry Kovalev authored
-
Marco Paniconi authored
-
- 07 Apr, 2014 - 22 commits
-
-
Dmitry Kovalev authored
Change-Id: I512f2a287dd8765879a2d1144e2f028dc65f71ff
-
Dmitry Kovalev authored
Change-Id: I0816ec12ec0a6f21d0f25f10c214b5fd327afc6c
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
Change-Id: I9c5f7edc2d5d1ec5aee396b87bdfc99ee21c435a
-
Marco Paniconi authored
Copy up to a certain bsize, otherwise set to a fixed bsize. This helsp to reduce artifact near moving boundary caused by full partition copy without checking motion of super-block. This artifact can occur at speeds 3,4 in real-time mode. Issue: https://code.google.com/p/webm/issues/detail?id=738. Change-Id: I05812521fd38816a467f72eb6a951cae4c227931
-
Joshua Litt authored
-
Dmitry Kovalev authored
-
Joshua Litt authored
Change-Id: I5a65d6fdb27516aefda0473ac45b05186cf0913c
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
Change-Id: Iab3effc39064f265426c82b455ef38d37dcce5a8
-
Dmitry Kovalev authored
Commit introduced the leak: "Removing XMA legacy from VP9 code." I5e9dfc50b6312848df8c3b8276f6b4d0c7ff9cf9 Change-Id: Ia1f91bb8403bef340de9f089fa78b3fccc3e9917
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
-
Dmitry Kovalev authored
Change-Id: I7b2b690d2d51d55daa642be4131e5febd78cbe0a
-
Dmitry Kovalev authored
Change-Id: Ic68caec1bcb8a88f443c3e40ce9770eade5bd320
-
Dmitry Kovalev authored
Change-Id: Ib4e31ba74c4b882bd93942ef743f4a189892738d
-
Dmitry Kovalev authored
These functions do nothing about rate control. Change-Id: I714e80b1c1f4f9aa157a56df705247fce6db138d
-
Guillaume Martres authored
ARF overlays now use the same rate correction factor as regular inter frames, further testing would be needed to see if it makes sense to use a completely separate rate correction factor for ARF overlays. $ vpxenc --cpu-used=5 --fps=50/1 --target-bitrate=2000 parkjoy.y4m -o out.webm => Before: 3356 kb/s => After: 2271 kb/s Change-Id: I73e4defa615ba7a8a2bdb845864f4b1721cbbffe
-
Guillaume Martres authored
Change-Id: If1b0a2d6603ce24f5dd99855e8dfe459e7a2835a
-
Guillaume Martres authored
Change-Id: Ib3886cb7cafc211581f4f9e7f76782d9d1984434
-