1. 10 Jan, 2013 - 1 commit
  2. 26 Jul, 2012 - 1 commit
    • Yunqing Wang's avatar
      multi-res: add drop_frame support · 4066c8b2
      Yunqing Wang authored
      Added drop_frame support in multi-resolution encoder.
      
      If one frame is dropped at a lower-resolution level, the next
      upper-resolution level encoder needs to encode that frame
      independently without any lower-resolution level motion
      information.
      
      Another issue is that if one frame is dropped at some but not all
      resolution levels, a frame after that one may use different set
      of reference frames at different resolution levels. This reference
      frame asynchronization could degrade motion search precision in
      upper-resolution level encoding, which uses lower-resolution level
      motion result. This change compares the lower-resolution and upper-
      resolution level's reference frames. If they are not the same, the
      upper-resolution level encoder can not use lower-resolution level
      motion result.
      
      Change-Id: I61afa4f313630e75b7cbdd5742e230e8724a988a
      4066c8b2
  3. 04 Jun, 2012 - 1 commit
  4. 16 May, 2012 - 1 commit
    • Yunqing Wang's avatar
      multi-res: force Key frame sychronization · 65dd157c
      Yunqing Wang authored
      In multi-resolution encoding, frame_type decision for each frame
      is made by the lowest-resolution encoder. For all other higher-
      resolution encoders, kf_mode is always set to VPX_KF_DISABLED,
      and they are forced to use the same frame_type picked by the
      lowest-resolution encoder.
      
      Change-Id: Ic4d52ec65bbc012ca9c2d236210e28a295591eaf
      65dd157c
  5. 03 May, 2012 - 1 commit
    • John Koleszar's avatar
      multi-res: restore v1.0.0 API · 25a36d6b
      John Koleszar authored
      Move the notion of 0 bitrate implying skip deeper into the codec,
      rather than doing it at the multi-encoder API level. This preserves
      v1.0.0 ABI compatibility, rather than forcing a bump to v2.0.0 over a
      minor change. Also, this allows the case where the application can
      selectively enable and disable the larger resolution(s) without having
      to reinitialize the codec instace (for instance, if no target is
      receiving the full resolution stream).
      
      It's not clear how deep to push this check. It may be valuable to
      allow the framerate adaptation code to run, for example. Currently put
      the check as early as possible for simplicity, should reevaluate this
      as this feature gains real use.
      
      Change-Id: I371709b8c6b52185a1c71a166a131ecc244582f0
      25a36d6b
  6. 20 Apr, 2012 - 1 commit
    • John Koleszar's avatar
      multi-res: restore v1.0.0 API · d72c536e
      John Koleszar authored
      Move the notion of 0 bitrate implying skip deeper into the codec,
      rather than doing it at the multi-encoder API level. This preserves
      v1.0.0 ABI compatibility, rather than forcing a bump to v2.0.0 over a
      minor change. Also, this allows the case where the application can
      selectively enable and disable the larger resolution(s) without having
      to reinitialize the codec instace (for instance, if no target is
      receiving the full resolution stream).
      
      It's not clear how deep to push this check. It may be valuable to
      allow the framerate adaptation code to run, for example. Currently put
      the check as early as possible for simplicity, should reevaluate this
      as this feature gains real use.
      
      Change-Id: I371709b8c6b52185a1c71a166a131ecc244582f0
      d72c536e
  7. 03 Feb, 2012 - 1 commit
    • Yunqing Wang's avatar
      Allow to skip highest-resolution encoding in multi-resolution encoder · fa1a9290
      Yunqing Wang authored
      Sometimes, a user doesn't have enough bandwidth to send high-resolution
      (i.e. HD) video even though the camera catches HD video. This change
      allowed users to skip highest-resolution encoding by setting that level's
      target bit rate to 0.
      
      To test it, modify the following line in vp8_multi_resolution_encoder.c.
          unsigned int  target_bitrate[NUM_ENCODERS]={1400, 500, 100};
      To skip the highest-resolution level, change it to
          unsigned int  target_bitrate[NUM_ENCODERS]={0, 500, 100};
      To skip the first and second highest resolution levels, change it to
          unsigned int  target_bitrate[NUM_ENCODERS]={0, 0, 100};
      
      This change also fixed a small problem in mapping, which slightly helped
      quality and performance.
      
      Change-Id: I977bae9a9fbfba85c8be4bd5af01539f2b84bc81
      fa1a9290
  8. 13 Dec, 2011 - 1 commit
    • Yunqing Wang's avatar
      Align image buffer in multiple-resolution encoder · 153eec46
      Yunqing Wang authored
      Aligned the image buffer and stride to 32 bytes. This enables
      calling of optimized scaler function in libyuv, and improves
      the performance.
      
      Tested libyuv scaler(x86 optimization) on Linux and Windows,
      including: Linux 32/64bit, visual studio 32/64bit, Cygwin, and
      MinGW32.
      
      Also, fixed a wrong pointer in vpx_codec_encode().
      
      Change-Id: Ibe97d7a0a745f82c43852fa4ed719be5a4db6abc
      153eec46
  9. 05 Dec, 2011 - 1 commit
    • Yunqing Wang's avatar
      Multiple-resolution encoder · aa7335e6
      Yunqing Wang authored
      The example encoder down-samples the input video frames a number of
      times with a down-sampling factor, and then encodes and outputs
      bitstreams with different resolutions.
      
      Support arbitrary down-sampling factor, and down-sampling factor
      can be different for each encoding level.
      
      For example, the encoder can be tested as follows.
      1. Configure with multi-resolution encoding enabled:
      ../libvpx/configure --target=x86-linux-gcc --disable-codecs
      --enable-vp8 --enable-runtime_cpu_detect --enable-debug
      --disable-install-docs --enable-error-concealment
      --enable-multi-res-encoding
      2. Run make
      3. Encode:
      If input video is 1280x720, run:
      ./vp8_multi_resolution_encoder 1280 720 input.yuv 1.ivf 2.ivf 3.ivf 1
      (output: 1.ivf(1280x720); 2.ivf(640x360); 3.ivf(320x180).
      The last parameter is set to 1/0 to show/not show PSNR.)
      4. Decode:
      ./simple_decoder 1.ivf 1.yuv
      ./simple_decoder 2.ivf 2.yuv
      ./simple_decoder 3.ivf 3.yuv
      5. View video:
      mplayer 1.yuv -demuxer rawvideo -rawvideo w=1280:h=720 -loop 0 -fps 30
      mplayer 2.yuv -demuxer rawvideo -rawvideo w=640:h=360 -loop 0 -fps 30
      mplayer 3.yuv -demuxer rawvideo -rawvideo w=320:h=180 -loop 0 -fps 30
      
      The encoding parameters can be modified in vp8_multi_resolution_encoder.c,
      for example, target bitrate, frame rate...
      
      Modified API. John helped a lot with that. Thanks!
      
      Change-Id: I03be9a51167eddf94399f92d269599fb3f3d54f5
      aa7335e6