- 19 May, 2014 - 2 commits
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Dmitry Kovalev authored
Change-Id: Icd7eea20e944e3e28e5eb20cdc088866a54d53b4
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Dmitry Kovalev authored
Change-Id: Ieb3bc037a2ae7791323a0f9cec04381ba9b0c795
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- 16 May, 2014 - 1 commit
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Dmitry Kovalev authored
Because PC_TREE is encoder-level data, not MACROBLOCK-level data. Change-Id: I4f620c0781acd3a2744860610117e74948e0b2b5
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- 22 Apr, 2014 - 1 commit
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Dmitry Kovalev authored
Actual renames: vp9_onyx_if.c -> vp9_encoder.c vp9_onyx_int.h -> vp9_encoder.h Change-Id: I80532a80b118d0060518e6c6a0d640e3f411783c
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- 17 Apr, 2014 - 1 commit
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Jim Bankoski authored
This patch sets up a quad_tree structure (pc_tree) for holding all of pick_mode_context data we use at any square block size during encoding or picking modes. That includes contexts for 2 horizontal and 2 vertical splits, one none, and pointers to 4 sub pc_tree nodes corresponding to split. It also includes a pointer to the current chosen partitioning. This replaces code that held an index for every level in the pick modes array including: sb_index, mb_index, b_index, ab_index. These were used as stateful indexes that pointed to the current pick mode contexts you had at each level stored in the following arrays array ab4x4_context[][][], sb8x4_context[][][], sb4x8_context[][][], sb8x8_context[][][], sb8x16_context[][][], sb16x8_context[][][], mb_context[][], sb32x16[][], sb16x32[], sb32_context[], sb32x64_context[], sb64x32_context[], sb64_context and the partitioning that had been stored in the following: b_partitioning, mb_partitioning, sb_partitioning, and sb64_partitioning. Prior to this patch before doing an encode you had to set the appropriate index for your block size ( switch statement), update it ( up to 3 lookups for the index array value) and then make your call into a recursive function at which point you'd have to call get_context which then had to do a switch statement based on the blocksize, and then up to 3 lookups based upon the block size to find the context to use. With the new code the context for the block size is passed around directly avoiding the extraneous switch statements and multi dimensional array look ups that were listed above. At any level in the search all of the contexts are local to the pc_tree you are working on (in?). In addition in most places code that used to call sub functions and then check if the block size was 4x4 and index was > 0 and return now don't preferring instead to call the right none function on the inside. Change-Id: I06e39318269d9af2ce37961b3f95e181b57f5ed9
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- 06 Feb, 2014 - 1 commit
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Dmitry Kovalev authored
Right now only IVF format is supported which is enough for example code. Other formats like y4m, webm, raw yuv will be supported later. Change-Id: I34c6f20731c1851947587ca5c589d7856b675164
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- 24 Jan, 2014 - 1 commit
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James Zern authored
Change-Id: I13b434b1e6621e31962b08831c3587c039368c83
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- 17 Dec, 2013 - 1 commit
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James Zern authored
Change-Id: Ia8789a8f864e0edc0bf94f00f6430846f86911c3
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- 01 Nov, 2012 - 1 commit
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Ronald S. Bultje authored
Change-Id: Ic084c475844b24092a433ab88138cf58af3abbe4
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- 31 Oct, 2012 - 1 commit
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Ronald S. Bultje authored
For local symbols, make them static instead. Change-Id: I13d60947a46f711bc8991e16100cea2a13e3a22e
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- 15 Mar, 2012 - 1 commit
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Yaowu Xu authored
This is a code snapshot of experimental work currently ongoing for a next-generation codec. The codebase has been cut down considerably from the libvpx baseline. For example, we are currently only supporting VBR 2-pass rate control and have removed most of the code relating to coding speed, threading, error resilience, partitions and various other features. This is in part to make the codebase easier to work on and experiment with, but also because we want to have an open discussion about how the bitstream will be structured and partitioned and not have that conversation constrained by past work. Our basic working pattern has been to initially encapsulate experiments using configure options linked to #IF CONFIG_XXX statements in the code. Once experiments have matured and we are reasonably happy that they give benefit and can be merged without breaking other experiments, we remove the conditional compile statements and merge them in. Current changes include: * Temporal coding experiment for segments (though still only 4 max, it will likely be increased). * Segment feature experiment - to allow various bits of information to be coded at the segment level. Features tested so far include mode and reference frame information, limiting end of block offset and transform size, alongside Q and loop filter parameters, but this set is very fluid. * Support for 8x8 transform - 8x8 dct with 2nd order 2x2 haar is used in MBs using 16x16 prediction modes within inter frames. * Compound prediction (combination of signals from existing predictors to create a new predictor). * 8 tap interpolation filters and 1/8th pel motion vectors. * Loop filter modifications. * Various entropy modifications and changes to how entropy contexts and updates are handled. * Extended quantizer range matched to transform precision improvements. There are also ongoing further experiments that we hope to merge in the near future: For example, coding of motion and other aspects of the prediction signal to better support larger image formats, use of larger block sizes (e.g. 32x32 and up) and lossless non-transform based coding options (especially for key frames). It is our hope that we will be able to make regular updates and we will warmly welcome community contributions. Please be warned that, at this stage, the codebase is currently slower than VP8 stable branch as most new code has not been optimized, and even the 'C' has been deliberately written to be simple and obvious, not fast. The following graphs have the initial test results, numbers in the tables measure the compression improvement in terms of percentage. The build has the following optional experiments configured: --enable-experimental --enable-enhanced_interp --enable-uvintra --enable-high_precision_mv --enable-sixteenth_subpel_uv CIF Size clips: http://getwebm.org/tmp/cif/ HD size clips: http://getwebm.org/tmp/hd/ (stable_20120309 represents encoding results of WebM master branch build as of commit#7a159071) They were encoded using the following encode parameters: --good --cpu-used=0 -t 0 --lag-in-frames=25 --min-q=0 --max-q=63 --end-usage=0 --auto-alt-ref=1 -p 2 --pass=2 --kf-max-dist=9999 --kf-min-dist=0 --drop-frame=0 --static-thresh=0 --bias-pct=50 --minsection-pct=0 --maxsection-pct=800 --sharpness=0 --arnr-maxframes=7 --arnr-strength=3(for HD,6 for CIF) --arnr-type=3 Change-Id: I5c62ed09cfff5815a2bb34e7820d6a810c23183c
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- 06 Feb, 2012 - 1 commit
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Paul Wilkins authored
This commit merges the NEWNEAR experiment such that it is effectively always on. The fact that there were changes in the threading code again highlights the need to strip out such features during the bitstream development phase as trying to maintain this code (especially as it is not being tested) slows the development cycle. Change-Id: I8b34950a1333231ced9928aa11cd6d6459984b65
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- 09 Dec, 2011 - 1 commit
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Yaowu Xu authored
A previous commit 76feb965 made the vp8_mode_context adaptive on a frame frame basis, this commit further made the coding context adaptive to two frame types separately. Tests on derf set showed a further small gain on all metrics: avg psnr 0.10%, glb psnr: 0.11%, ssim: 0.08% http://www.corp.google.com/~yaowu/no_crawl/newNearMode_1209.html Change-Id: I7b3e32ec8729de1903d14a3f1213f1624b78cdee
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- 07 Dec, 2011 - 1 commit
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Yaowu Xu authored
vp8_mode_contexts[] is an entropy table used to code inter mode choices. It was a fixed constant table. This commit made the entropy context adaptive. Tests on derf set showed very good consistent gains on all metrics: avg psnr .47%, overall psnr .46% and ssim .40%. http://www.corp.google.com/~yaowu/no_crawl/newModeContext.html Change-Id: Ia62b14485c948e2b74586118619c5eb2068b43b2
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- 09 Sep, 2010 - 1 commit
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John Koleszar authored
Changes 'The VP8 project' to 'The WebM project', for consistency with other webmproject.org repositories. Fixes issue #97. Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
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- 18 Jun, 2010 - 1 commit
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John Koleszar authored
When the license headers were updated, they accidentally contained trailing whitespace, so unfortunately we have to touch all the files again. Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
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- 04 Jun, 2010 - 1 commit
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John Koleszar authored
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
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- 18 May, 2010 - 1 commit
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John Koleszar authored
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