1. 17 Jun, 2013 - 2 commits
    • Dmitry Kovalev's avatar
      Fixing compilation error on Mac OS. · ccd9886d
      Dmitry Kovalev authored
      The error happened because of vp8_decrypt_cb typedef redefinition in both
      treereader.h and vp8dx.h. Removing typedef from vp8dx.h in favor of raw
      function pointer declaration.
      
      Change-Id: I0266eb341ce433d40caf0abf8748694d505ee786
      ccd9886d
    • Jeff Petkau's avatar
      Change the encryption feature to use a callback for decryption. · 368c7237
      Jeff Petkau authored
      This allows code calling the library can choose an arbitrary
      encryption algorithm.
      
      Decoder control parameter VP8_SET_DECRYPT_KEY is renamed to
      VP8D_SET_DECRYPTOR, and now takes an small config struct instead
      of just a byte array.
      
      Change-Id: I0462b3388d8d45057e4f79a6b6777fe713dc546e
      368c7237
  2. 06 May, 2013 - 1 commit
    • John Koleszar's avatar
      Y4M input support for 4:2:2, 4:4:4, 4:4:4:4 · 8dd8287e
      John Koleszar authored
      Adds a new experiment CONFIG_NON420 that allows other chroma subsamplings
      to be passed to the codec. This commit allows the data to be passed from
      a y4m input file through vpxenc to the codec, where they're currently
      rejected. Later commits will finish support for this inside the codec.
      
      Change-Id: Ib3aac604d8cad9e24cef395fa1067f16ba7e8e43
      8dd8287e
  3. 24 Apr, 2013 - 1 commit
    • Paul Wilkins's avatar
      Extension of segmentation to 8 segments. · 31ee193a
      Paul Wilkins authored
      Also some further simplification following removal
      of top node code.
      
      There is an issue in regards to the shared file vp8cx.h
      in regard to the roi_map as this interface assumes that
      there are only 4 segments. I have left the value here as
      4 for now meaning that the roi_map interface is broken
      for VP9.
      
      Note that this change would have been easier if I hadn't
      had to search for hard wire instances of the number 4
      and <= 3.
      
      Change-Id: Ia8b6deea4be4dbd20deb1656e689dd43a5f190e8
      31ee193a
  4. 27 Mar, 2013 - 2 commits
  5. 16 Mar, 2013 - 1 commit
  6. 14 Mar, 2013 - 1 commit
    • John Koleszar's avatar
      Add VP9_GET_REFERENCE control · b3c350a1
      John Koleszar authored
      This is like VP8_COPY_REFERENCE, but returns a pointer to the reference
      frame rather than a copy of it. This is useful when the application
      doesn't know what the size of the reference is, as is the case when
      scaling is in effect.
      
      Change-Id: I63667109f65510364d0e397ebe56217140772085
      b3c350a1
  7. 13 Feb, 2013 - 1 commit
    • Ronald S. Bultje's avatar
      Add support for tile rows. · 89a206ef
      Ronald S. Bultje authored
      These allow sending partial bitstream packets over the network before
      encoding a complete frame is completed, thus lowering end-to-end
      latency. The tile-rows are not independent.
      
      Change-Id: I99986595cbcbff9153e2a14f49b4aa7dee4768e2
      89a206ef
  8. 12 Feb, 2013 - 1 commit
  9. 05 Feb, 2013 - 1 commit
    • Ronald S. Bultje's avatar
      [WIP] Add column-based tiling. · 1407bdc2
      Ronald S. Bultje authored
      This patch adds column-based tiling. The idea is to make each tile
      independently decodable (after reading the common frame header) and
      also independendly encodable (minus within-frame cost adjustments in
      the RD loop) to speed-up hardware & software en/decoders if they used
      multi-threading. Column-based tiling has the added advantage (over
      other tiling methods) that it minimizes realtime use-case latency,
      since all threads can start encoding data as soon as the first SB-row
      worth of data is available to the encoder.
      
      There is some test code that does random tile ordering in the decoder,
      to confirm that each tile is indeed independently decodable from other
      tiles in the same frame. At tile edges, all contexts assume default
      values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
      and motion vector search and ordering do not cross tiles in the same
      frame.
      t log
      
      Tile independence is not maintained between frames ATM, i.e. tile 0 of
      frame 1 is free to use motion vect...
      1407bdc2
  10. 04 Feb, 2013 - 1 commit
  11. 30 Jan, 2013 - 1 commit
    • Scott LaVarnway's avatar
      WIP: Multiple decoder instances support · 75f647fe
      Scott LaVarnway authored
      Started adding support for multiple internal decoder instances.  Also added
      code to limit the vp8 config options available when using frame-based
      multithreading.
      
      Change-Id: I0f1ee7abcfcff59204f50162e28254b8dd6972eb
      75f647fe
  12. 26 Jan, 2013 - 1 commit
    • Deb Mukherjee's avatar
      Adding a frame parallel decoding mode · dfd89f2e
      Deb Mukherjee authored
      Adds a flag to disable features that would inhibit frame parallel
      decoding. This includes backward adaptation and MV sorting based
      on search in ref frame buffer.
      
      Also includes some minor clean-ups.
      
      Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
      dfd89f2e
  13. 14 Jan, 2013 - 1 commit
    • John Koleszar's avatar
      Use INT64_MAX instead of LLONG_MAX · 24bc1a71
      John Koleszar authored
      These variables have the type int64_t, not long long. long long could
      be a larger type than 64 bits. Emulate INT64_MAX for older versions of
      MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
      
      Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
      24bc1a71
  14. 27 Nov, 2012 - 1 commit
    • James Zern's avatar
      avoid redefining DECLSPEC_DEPRECATED · d034bfa9
      James Zern authored
      fixes, e.g.:
      
      In file included from ../vpx/internal/../vpx_decoder.h:33:0,
                       from ../vpx/internal/vpx_codec_internal.h:46,
                       from ../vp8/common/onyx.h:21,
                       from ../vp8/encoder/block.h:15,
                       from ../test/subtract_test.cc:18:
      ../vpx/internal/../vpx_codec.h:52:0: warning: "DECLSPEC_DEPRECATED"
      redefined
      /usr/x86_64-w64-mingw32/sys-root/mingw/include/winnt.h:164:0: note: this
      is the location of the previous definition
      
      Change-Id: Iddc9318451d3e4e4a78b4d706518083fffff5c61
      d034bfa9
  15. 16 Nov, 2012 - 2 commits
  16. 15 Nov, 2012 - 2 commits
    • John Koleszar's avatar
      Pack invisible frames without lengths · 64bcffc1
      John Koleszar authored
      Modify the decoder to return the ending position of the bool decoder and
      use that as the starting position for the next frame.
      
      The constant-space algorithm for parsing the appended frame lengths is
      O(n^2), which is a potential DoS concern if n is unbounded. Revisit
      the appended lengths for use as partition lengths when multipartition
      support is added.
      
      In addition, this allows decoding of raw streams outside of a container
      without additional framing information, though it's insufficient to
      be able to remux said stream into a container.
      
      Change-Id: I71e801a9c3e37abe559a56a597635b0cbae1934b
      64bcffc1
    • John Koleszar's avatar
      support building vp8 and vp9 into a single lib · a9c7597a
      John Koleszar authored
      Change-Id: Ib8f8a66c9fd31e508cdc9caa662192f38433aa3d
      a9c7597a
  17. 09 Nov, 2012 - 1 commit
    • Vignesh Venkatasubramanian's avatar
      Packing Altref along with succeeding frame and length encoding frames · bc9670ee
      Vignesh Venkatasubramanian authored
      The altref frame is packed along with the next P frame. So that
      outside of the codec there are now only two types of frames P and I.
      Also, now it is one frame in and one frame out with respect to the
      codec. Apart from that, all the frames are length encoded with the
      length of each frame appended to the frame itself. There are
      two categories of frames and each of them will look as follows:
      
        - Packed frames (an altref along with the succeeding p frame)
          - altref_frame_data | altref_lenngth | frame_data | length
        - Unpacked frames (all frames other than the above)
          - frame_data | length
      
      Change-Id: If1eabf5c473f7d46b3f2d026bd30c803588c5330
      bc9670ee
  18. 06 Nov, 2012 - 1 commit
  19. 01 Nov, 2012 - 1 commit
  20. 14 Aug, 2012 - 1 commit
  21. 24 Jul, 2012 - 1 commit
  22. 23 Jul, 2012 - 1 commit
  23. 17 Jul, 2012 - 1 commit
  24. 14 Jul, 2012 - 1 commit
    • Yunqing Wang's avatar
      multi-res: add parameter validity checking · 7f009975
      Yunqing Wang authored
      Added validity checking in multi-res encoder. Disable spatial
      resampling and frame dropping before we have those supports.
      Also, deallocate the memory for all resolution levels once error
      occurs.
      
      Change-Id: Ia5d65a645381cad1a49940ab3a19bb5696c39c09
      7f009975
  25. 13 Jul, 2012 - 1 commit
  26. 29 Jun, 2012 - 2 commits
    • John Koleszar's avatar
      Build unit test driver from the default target · acd147c5
      John Koleszar authored
      We need an easy way to build the unit test driver without running the
      tests. This enables passing options like --gtest_filter to the
      executable, which can't be done very cleanly when running under
      `make test`.
      
      Fixed a number of compiler errors/warnings when building the tests
      in various configurations by Jenkins.
      
      Change-Id: I9198122600bcf02520688e5f052ab379f963b77b
      acd147c5
    • Hui Su's avatar
      Add lossless compression mode. · e44ee38a
      Hui Su authored
      This commit adds lossless compression capability to the experimental
      branch. The lossless experiment can be enabled using --enable-lossless
      in configure. When the experiment is enabled, the encoder will use
      lossless compression mode by command line option --lossless, and the
      decoder automatically recognizes a losslessly encoded clip and decodes
      accordingly.
      
      To achieve the lossless coding, this commit has changed the following:
          1. To encode at lossless mode, encoder forces the use of unit
      quantizer, i.e, Q 0, where effective quantization is 1. Encoder also
      disables the usage of 8x8 transform and allows only 4x4 transform;
          2. At Q 0, the first order 4x4  DCT/IDCT have been switched over
      to a pair of forward and inverse Walsh-Hadamard Transform
      (http://goo.gl/EIsfy),  with proper scaling applied to match the range
      of the original 4x4 DCT/IDCT pair;
          3. At Q 0, the second order remains to use the previous
      walsh-hadamard transform pair. However, to maintain the reversibility
      in second order transform at Q 0, scaling down is applied to first
      order DC coefficients prior to forward transform, and scaling up is
      applied to the second order output prior to quantization. Symmetric
      upscaling and downscaling are added around inverse second order
      transform;
          4. At lossless mode, encoder also disables a number of minor
      features to ensure no loss is introduced, these features includes:
              a. Trellis quantization optimization
              b. Loop filtering
              c. Aggressive zero-binning, rounding and zero-bin boosting
              d. Mode based zero-bin boosting
      
      Lossless coding test was performed on all clips within the derf set,
      to verify that the commit has achieved lossless compression for all
      clips. The average compression ratio is around 2.57 to 1.
      (http://goo.gl/dEShs)
      
      Change-Id: Ia3aba7dd09df40dd590f93b9aba134defbc64e34
      e44ee38a
  27. 23 Jun, 2012 - 1 commit
  28. 15 Jun, 2012 - 1 commit
    • John Koleszar's avatar
      Remove threading dependencies with --disable-multithread · 8df79e9d
      John Koleszar authored
      Avoid a pthreads dependency via pthread_once() when compiled with
      --disable-multithread.
      
      In addition, this synchronization is disabled for Win32 as well, even
      though we can be sure that the required primatives exist, so that the
      requirements on the application when built with --disable-multithread
      are consistent across platforms.
      
      Users using libvpx built with --disable-multithread in a multithreaded
      context should provide their own synchronization. Updated the
      documentation to vpx_codec_enc_init_ver() and vpx_codec_dec_init_ver()
      to note this requirement. Moved the RTCD initialization call to match
      this description, as previously it didn't happen until the first
      frame.
      
      Change-Id: Id576f6bce2758362188278d3085051c218a56d4a
      8df79e9d
  29. 16 May, 2012 - 1 commit
    • Yunqing Wang's avatar
      multi-res: force Key frame sychronization · 65dd157c
      Yunqing Wang authored
      In multi-resolution encoding, frame_type decision for each frame
      is made by the lowest-resolution encoder. For all other higher-
      resolution encoders, kf_mode is always set to VPX_KF_DISABLED,
      and they are forced to use the same frame_type picked by the
      lowest-resolution encoder.
      
      Change-Id: Ic4d52ec65bbc012ca9c2d236210e28a295591eaf
      65dd157c
  30. 04 May, 2012 - 1 commit
    • John Koleszar's avatar
      remove deprecated pre-v0.9.0 API · 2bf8fb58
      John Koleszar authored
      Remove a bunch of compatibility code dating back to before the initial
      libvpx release.
      
      Change-Id: Ie50b81e7d665955bec3d692cd6521c9583e85ca3
      2bf8fb58
  31. 03 May, 2012 - 1 commit
    • John Koleszar's avatar
      multi-res: restore v1.0.0 API · 25a36d6b
      John Koleszar authored
      Move the notion of 0 bitrate implying skip deeper into the codec,
      rather than doing it at the multi-encoder API level. This preserves
      v1.0.0 ABI compatibility, rather than forcing a bump to v2.0.0 over a
      minor change. Also, this allows the case where the application can
      selectively enable and disable the larger resolution(s) without having
      to reinitialize the codec instace (for instance, if no target is
      receiving the full resolution stream).
      
      It's not clear how deep to push this check. It may be valuable to
      allow the framerate adaptation code to run, for example. Currently put
      the check as early as possible for simplicity, should reevaluate this
      as this feature gains real use.
      
      Change-Id: I371709b8c6b52185a1c71a166a131ecc244582f0
      25a36d6b
  32. 02 May, 2012 - 4 commits
    • John Koleszar's avatar
      Add VPX_TS_ prefix to MAX_LAYERS, MAX_PERIODICITY · d46ddd08
      John Koleszar authored
      Preserved the prior names for compatibility, will remove in the future.
      
      Change-Id: I8773f959ebce72f60168a2972f7a8ffe6642b9b2
      d46ddd08
    • Timothy B. Terriberry's avatar
      Fix trailing commas in enums. · 22ae1403
      Timothy B. Terriberry authored
      These are warnings in most builds, but show up as compile errors on
       some platforms when these headers are included from C++ code.
      
      Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
      22ae1403
    • Timothy B. Terriberry's avatar
      Fix trailing commas in enums. · 28f54515
      Timothy B. Terriberry authored
      These are warnings in most builds, but show up as compile errors on
       some platforms when these headers are included from C++ code.
      
      Change-Id: I6c523b4dbbc699075fe73830442b51922e5a61d5
      28f54515
    • Attila Nagy's avatar
      Fix compiler warnings · 14c9fce8
      Attila Nagy authored
      Fix code for following warnings:
      -Wimplicit-function-declaration
      -Wuninitialized
      -Wunused-but-set-variable
      -Wunused-variable
      
      Change-Id: I2be434f22fdecb903198e8b0711255b4c1a2947a
      14c9fce8